Sorath Sympathy, Female Tiefling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears very tight pants and wife beaters, though occasionally she sports a green coat. Her chestnut hair, when down, is lengthy. Her thin eyebrows rest above her beady white eyes.
Personality: She dislikes all the random violence that takes place in the west. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Sorath was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She now spends her time doing works of charity.
Motivation: To end her boredom.
Ideals: Pacifist, Philantrophist. Flaws: Ugly. Bonds: Poor. Occupation: Bounty Hunter
Voice: Strong lisp
Attributes [hide]
Medium (4'9") Tiefling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 33 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 10 (+0) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: Just what you see.
Ghaliver Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright white and black, and wears rings and necklaces with large, colorful gems, and he perpetually has his bastard sword ready. His small hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He loves telling others what to do and how they should feel about things. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born in the east to a Shipwright, Ghaliver learned a great deal about his father's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has set out to sabotage the competition.
Motivation: Further expansion of business.
Ideals: Fighting, Opinionated. Flaws: Ugly. Bonds: Rich, Slave, Job. Occupation: Shipwright
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 8)
Armor Class 13
Hit Points 32 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 15 (+2) | 10 (+0) | 18 (+4) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Sylvan, Goblin, Celestial
Attacks Melee -1 / 2d10-4, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 1100 gp.
Cockaby Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: He stands about 3'5" and has the majority of his body covered in plate. His right hand appears badly burned and disfigured. He wears a colorful flower in his blonde hair. He wears crescent spectacles with a black brim.
Personality: His tongue was cut out and he uses sign language. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up work as a Barrister and fed both sides of the war false information with the goal of increasing casualties.
Motivation: His religion dominates his actions.
Flaws: Disease, Antagonistic. Bonds: Attractive. Occupation: Barrister
Voice: Pronounces O like U
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 8)
Armor Class 13
Hit Points 54 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 18 (+4) | 14 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Halfling, Druidic
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 170 pp. White pearl (120 gp). Sardonyx (70 gp). Tourmaline (120 gp). Moss agate (11 gp). Tourmaline (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kildrak Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear flannel. With a patchy brown beard and wild brown hair. He wears round tiny glasses practically rammed into his face.
Personality: He has a massive crush on the younger sibling of the Mercenary who has hired him part-time. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born on a small isolated farm. His childhood dream was to be a Stableman, but he was a colossal failure. He moves from town to town, unable to find a place to settle.
Motivation: Sabotage a competitor; and he has a crush on the local stableman
Bonds: Immigrant, Has a crush, In love, Nature, Job. Occupation: Mercenary
Voice: Creaky witch voice
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 16 (+3) | 8 (-1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
Possessions: 1 Chain shirt.
Alexandre Blankley, Male Human [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His blonde hair is drawn into a tight pony tail with a card scrunchie. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Sold as a small child to a slaver, Alexandre was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He got away from his former life and has fallen to alcoholism.
Motivation: He'd like to take his coworkers down a peg; and obtaining odd cultural elven artifacts is his passion
Ideals: Extrovert. Flaws: Addict. Bonds: Poor, Attractive, Mentor. Occupation: Stylist
Voice: Whispers
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 10 (+0) | 8 (-1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 50 gp.
Beiro Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a cross on it. His red hair is matted, messy, and big. He wears crescent spectacles with a black brim.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Beiro abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Now he works as a painting tutor during his time off.
Motivation: He is greedy; and he desires power and/or immortality
Ideals: Artistic, Logical. Flaws: Ugly. Bonds: Family, Adventurer, Rich. Occupation: Mason
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 1200 sp. Silver comb with moonstones (300 gp). Old masterpiece painting (900 gp). Fire opal pendant on a fine gold chain (900 gp).
Oriel Sydney, Female Human [Permalink]
Personal [hide]
Description: The light-skinned woman stands 5'11" and wears tight fitting clothing which further accentuates her frame. Sporting a golden mohawk this woman's hair draws a lot of attention. Her amber eyes dart from person to person.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She would rather hide behind her crafts than deal with other people.
History: A powerful wizard made her what she is. Before the accident, she was one of the most outspoken anti-Half-Elven activists. She was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. She has never given up on her music dream.
Motivation: Half-Elven compassion; and a strong sense of loyalty to half-elven people
Ideals: Optimist, Artistic. Flaws: Shy, Racist. Bonds: Attractive, Mentor. Occupation: Sculptor
Voice: Dutch accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 6 (-2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 4000 cp.
Robbie Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: An older woman who wears light armors faded through time and improper care, she is not a threatening figure. Her red hair is knotted and matted. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.
Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She does not believe in violence as a means to an end. She is a dedicated Painter but believes her peers are too gung-ho.
History: She was born the only child of a wealthy merchant. She has had some formal singing training, and achieved minor success. She has never given up on her singing dream.
Motivation: Many illithids want her driven away; and retire the richest woman in the south
Ideals: Artistic, Pacifist, Entrepeneur. Bonds: Attractive. Occupation: Painter
Voice: High pitched, excited
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 7 (-2) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 150 gp. 6 Acid flasks.
Roge Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His moppish black hair is in a traditional bowl cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is harsh and unforgiving.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's repulsed by the PC; and to get a good night's sleep
Ideals: Opinionated. Flaws: Antagonistic, Disease. Bonds: Poor, Attractive. Occupation: Map Maker
Voice: Thin and wheezing
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Halfling, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 60 gp.
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Their contribution stands as a beacon of hope for all adventurers!