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NPC Generator

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Advanced [show]


Griselda Acton, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a grey cloak and cross-gartered black stockings, and is pretty ugly. With wild blonde hair. Her eyes are green and catlike.

Personality: She is irascible and easily irritated. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Born in the north her family was never financially stable. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is her passion.

Flaws: Ugly, Antagonistic. Bonds: Family, Poor, Adventurer. Occupation: Miller

Voice: Mumbles to self between sentences

Attributes [hide]

Griselda Acton, Female Human Commoner 1
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 7
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)4 (-3) 10 (+0)17 (+3) 13 (+1)13 (+1)
Skills Athletics +4, Performance +3
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Druidic
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +3

Possessions: 40 gp.


Social Check DCs


Cressel Sympathy, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears dull green sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed nunchaku, just in case. He is muscular with a powerful set of arms. His black hair is singed and shortened. His eyes are white and beady.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Carpenter arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He was granted martial powers by his dying brother.

Motivation: He is currently in port desperately looking for someone to get him out; and money/treasure

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich, Slave. Occupation: Carpenter

Voice: Sore throat, cough

Attributes [hide]

Cressel Sympathy, Male Tiefling Bard 12
Medium (5'4") Tiefling, Neutral Good (CR 12)
Armor Class 10
Hit Points 85 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 17 (+3)15 (+2) 15 (+2)10 (+0)
Skills Intimidation +4, Nature +6
Senses Passive Perception 12
Languages Common, Aquan, Halfling
Attacks Melee +1 / 3d10-3, Ranged +4 / 3d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333320

Possessions: 100 pp. Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Silver chalice with lapis lazuli gems (180 gp). Large well-done wool tapestry (300 gp). Black velvet mask with numerous citrines (180 gp). Large well-done wool tapestry (300 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp).


Social Check DCs


Kelter Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is generally shirtless and showing off his tattooed chest. His black hair is styled in orderly dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: While he acts the brute, he is far gentler than he would appear. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in a small village he learned the ways of the warrior from his father. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He got away from his former life and has fallen to alcoholism.

Motivation: He's attracted to the PC; and to settle down with his crush

Ideals: Fighting. Flaws: Ugly, PTSD, Addict. Bonds: Nature, Has a crush. Occupation: Carter

Voice: Can't modulate volume

Attributes [hide]

Kelter Sunmeadow, Male Halfling Rogue 5
Small (3'4") Halfling, Chaotic Good (CR 5)
Armor Class 12
Hit Points 34 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)10 (+0) 14 (+2)14 (+2)
Skills Arcana +3, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 700 gp.


Social Check DCs


Driindar Wystongjiir, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a green shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. She has bronze crest. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her red eyes.

Personality: She is very quiet and rarely speaks above a whisper. She would rather hide behind her crafts than deal with other people.

History: Driindar was born in the east. At a young age she loved to build and create. From her teen years she was always beautiful and desirable, so people have always doted on her. She moves from town to town, unable to find a place to settle.

Motivation: She is wracked by social anxiety; and she's looking for her big break

Ideals: Artistic, Persistence. Flaws: Shy. Bonds: Immigrant, Attractive. Occupation: Tailor

Voice: Low range voice

Attributes [hide]

Driindar Wystongjiir, Female Dragonborn Aristocrat 2
Medium (6'1") Dragonborn, Neutral Evil (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)17 (+3) 10 (+0)14 (+2)
Skills Arcana +5, Deception +4
Senses Passive Perception 10
Languages Common, Ignan, Aquan, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 300 sp.


Social Check DCs


Naeris Hungate, Male Half-Elf [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He sports a long golden beard, and similarly colored long hair. His eyes are likewise brown.

Personality: Prone to second guessing himself, he comes off as nervous. He is lazy and tries to find solutions quickly.

History: Naeris was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bounty Hunter work with an outfit from a few towns over. Bounty Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Revenge; and he'd like to take his coworkers down a peg

Flaws: Shy, Lazy, Antagonistic. Bonds: Job, Enemies. Occupation: Bounty Hunter

Voice: Hissing voice

Attributes [hide]

Naeris Hungate, Male Half-Elf Sorcerer 5
Medium (5'9") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)16 (+3) 12 (+1)10 (+0)
Skills History +6, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Gnome, Aquan, Orc
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146640000

Possessions: 90 pp. 1 Minor magic item.


Social Check DCs


Anselm Washington, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a very tight haircut. His brown eyes are slightly larger than normal.

Personality: He is witty, but his monotone delivery comes off as unnerving He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Dyer arts, while his mother instructed him in etiquette, music and courtly manner. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. After a long history of fighting, Anselm and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Joker, Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Dyer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Anselm Washington, Male Human Warlock 1
Medium (6'2") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)10 (+0) 9 (-1)11 (+0)
Skills Arcana +2, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 130 gp.


Social Check DCs


Boddynock Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'5". He wears blue leather gloves, a blue jacket, and tight pants, and his gloved hand is found clutching a shortspear. He wears his hair in dreadlocks. He has amber eyes.

Personality: Cocky and sure of himself, he believes he is the best Assassin born in the past three hundred years. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He worked as a nervous Assassin and found it very stressful. By chance he met his brother recently and the two have been together since.

Motivation: He has a rivalry with the Church that dominates his actions; and marry his brother to traveling adventurers

Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Family, Religious. Occupation: Assassin

Voice: Low and grunting

Attributes [hide]

Boddynock Raulnor, Male Gnome Expert 1
Small (3'5") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)13 (+1) 13 (+1)11 (+0)
Skills Arcana +3, Performance +2
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 60 gp. 4 Acid flasks.


Social Check DCs


Sapply Leffery, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears dark leathers with embroidery. His golden hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes dart from person to person to random spaces in the air.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered writing. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and he's repulsed by the pc

Ideals: Artistic, Logical. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Sailor

Voice: Relaxed voice

Attributes [hide]

Sapply Leffery, Male Gnome Wizard 14
Small (3'5") Gnome, Chaotic Good (CR 14)
Armor Class 9
Hit Points 44 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 11 (+0)18 (+4) 14 (+2)14 (+2)
Skills Arcana +9, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Undercommon, Aquan, Goblin
Attacks Melee +5 / 4d6+0, Ranged +3 / 4d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17444443320

Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Herleva Garrick, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a fine chain shirt which she covers with brown colored cloaks and clothing. She wears a feathered hat to cover her moderate length white hair. Her gray unseeing eyes seem to look past you.

Personality: Herleva hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Born to a pair of adventurers, Herleva grew up listening to her mother's many stories. Her homeland was ravaged by war and she spent much of her life rebuilding it. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She has comitted a past crime that haunts her to this day; and to reunite with her old friends

Ideals: Artistic. Flaws: Disease, PTSD. Bonds: Criminal record, Adventurer. Occupation: Sailor

Voice: Dark and ominous

Attributes [hide]

Herleva Garrick, Female Human Rogue 7
Medium (6'0") Human, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 23 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)14 (+2) 6 (-2)13 (+1)
Skills Deception +4, Nature +5
Senses Passive Perception 8
Languages Common, Auran, Undercommon
Attacks Melee +1 / 2d8-2, Ranged +3 / 2d8+0, Grapple +0

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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