Nirgel Hurt, Male Tiefling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He typically wears green cloth garments or leather armor. He wears his brown hair down. This gold eyed southerner is not easily forgotten.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He served in the navy to pay for his family's outstanding loans. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army
Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: In love, Military. Occupation: Layabout
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'10") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 63 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 17 (+3) | 14 (+2) | 4 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Druidic, Abyssal
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Three In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: This malnourished woman tends to wear a large pastel jacket. Her fur is red, silky, and of moderate length. She wears large thick round spectacles.
Personality: While she acts the brute, she is far gentler than she would appear. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She took every job she could get her hands on, but the opportunities for Tabaxis in the south were limited. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions
Ideals: Fighting. Flaws: Impulsive. Bonds: Poor, Attractive, Religious, Immigrant. Occupation: Seamstress
Voice: Soft and melodious
Attributes [hide]
Medium (4'10") Tabaxi, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 21 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 13 (+1) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 20000 cp.
Lucan Meliamne, Male Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He wears baggy blue pantaloons and a black scarf. He has a hunchback. He sports a long auburn beard, and similarly colored long hair. His hazel eyes are slightly larger than normal.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is lazy and tries to find solutions quickly.
History: Lucan lived on a farm with his father, near the main road leading to a nearby town. He took every job he could get his hands on, but the opportunities for Elves in the south were limited. He inherited the family business which he has now maintained for 14 years.
Motivation: Further expansion of business.
Flaws: Ugly, Lazy. Bonds: Job, Family, Immigrant. Occupation: Ploughman
Voice: Eastern European accent
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 9)
Armor Class 12
Hit Points 47 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 | 2 |
Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Millicent Kenley, Female Human [Permalink]
Personal [hide]
Description: This dark-skinned female wears tattered old clothes. She is tall, broad shouldered and powerfully built. She has no hair. Her blue eyes have a joyful gleam in them most of the time.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She has a minor phobia of water and hates getting wet.
History: Millicent was born into a poor family. Growing up, she dreamt of becoming a Warlock, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warlock in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Bellfounder hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She is searching for what she claims is her rightful reward.
Motivation: To reunite with her old friends; and she desires power and/or immortality
Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Poor, Adventurer. Occupation: Bellfounder
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 800 sp.
Oda Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She dresses in tan turtlenecks beneath a white coat with violet slacks. Her hair is black and curly. Her ears are large.
Personality: She is a hateful person. She taunts others and blames them for her problems. She has a small toy that she constantly fidgets with.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She got away from her former life and has fallen to alcoholism.
Motivation: She's repulsed by the PC; and sabotage a competitor
Ideals: Athletic, Gifted. Flaws: Ugly, Antagonistic, Addict. Occupation: Courier
Voice: Old Prospector
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Gnome, Terran, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 1000 cp. 1 Breastplate.
Kristryd Brawnanvil, Female Dwarf [Permalink]
Personal [hide]
Description: This light-skinned female does not wear sleeves and tends to eschew shirts when she can avoid it. She is tall, broad shouldered and powerfully built. Her chestnut hair is unkempt and raggedy. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She has a minor phobia of water and hates getting wet.
History: She was born in a small forest village. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Kristryd took refuge in the old dungeon and found the beat up longsword and armor she uses now. She bought a longsword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is wracked by social anxiety; and she feels threatened by others
Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Poor, Nature. Occupation: Jeweler
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 23 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 18 (+4) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Celestial
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: Solid gold idol (500 gp). Gold dragon comb with red garnet eye (500 gp). 3 Antitoxin.
Felosial Osav, Female Half-Elf [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a yellow suit, brown shirt, and black tie. She keeps her auburn hair in a pixie cut. She wears large thick round spectacles.
Personality: Aggressive, abrasive, and angry, Felosial embodies much of what other species detest in the Half-Elves. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Born to a poor family in the city she treasured whatever gifts she got. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Regain custody of her daughter; and find a way to reverse the transformation of her sister
Flaws: Antagonistic, Mundane. Bonds: Job, Poor, Family. Occupation: Marshal
Voice: Russian accent
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 55 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 17 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Dwarven, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +2
Possessions: 700 gp.
Ulblyn Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: This man dresses well, wearing white shirts, loose pants, and blazers most of the time, and sports empty pouches on his belt. He has moderate length silver hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a small toy that he constantly fidgets with.
History: He was born in a small forest village. There was a wharf not far from home where he often wandered off to fish. He got away from his former life and has fallen to alcoholism.
Motivation: To get a good night's sleep; and he is currently in port desperately looking for someone to get him out
Ideals: Joker. Flaws: Insomniac, Addict. Bonds: Attractive, Nature. Occupation: Tanner
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 8)
Armor Class 14
Hit Points 54 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 100000 cp.
Harann Xephyrbahnor, Female Dragonborn [Permalink]
Personal [hide]
Description: A pudgy woman standing about 6'7" has a big stupid grin on her face most of the time. She dresses well, typically a more casual-formal manner. She keeps her green crest in a flapper bob. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She has a massive crush on the younger sibling of the Gardener who has hired her part-time. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She helped her father out around the business and became quite the natural. She struck the Gardener job and began her own company from there.
Motivation: To settle down with her crush.
Flaws: Insomniac. Bonds: Attractive, Has a crush, Military, Job. Occupation: Gardener
Voice: Jamaican accent
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 9)
Armor Class 9
Hit Points 83 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 14 (+2) | 16 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Abyssal, Draconic, Infernal
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 90 pp.
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