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NPC Generator

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Advanced [show]


Curran Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a long, white, dusty cloak. His silver hair has been sun bleached extensively. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He snorts whenever he laughs or is feeling confident. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: His parents moved while he was still in utero so he is the first generation to be born here. He moved out east to avoid the crime he committed. He moves from town to town, unable to find a place to settle.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Bonds: Attractive, Family, Immigrant, Criminal record. Occupation: Ruler

Voice: Switch between two voices

Attributes [hide]

Curran Smoothhands, Male Halfling Rogue 13
Small (3'4") Halfling, Neutral Evil (CR 13)
Armor Class 13
Hit Points 73 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)12 (+1) 15 (+2)14 (+2)
Skills Investigation +5, Survival +6
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +2

Possessions: 1000 pp. Fire opal pendant on a fine gold chain (1900 gp). Jeweled electrum ring (6000 gp). Solid gold idol (400 gp). Gold and topaz bottle stopper cork (300 gp). Silver chalice with lapis lazuli gems (50 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). 1 Medium magic item.


Social Check DCs


Right-Handed Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 5'7". He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His fur is short and white. His eyes are a pleasant blue.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a great chef.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Courier arts, while his mother instructed him in etiquette, music and courtly manner. There was a wharf not far from home where he often wandered off to fish. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Joker, Gifted. Bonds: Attractive, Rich, Nature. Occupation: Courier

Voice: Speaks through clenched teeth

Attributes [hide]

Right-Handed Shore, Male Tabaxi Warlock 6
Medium (5'7") Tabaxi, Lawful Evil (CR 6)
Armor Class 13
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)5 (-3) 11 (+0)17 (+3)
Skills Insight +3, Intimidation +6
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 900 gp. Moss agate (15 gp). 1 Masterwork Light wooden shield. 1 Chain shirt.


Social Check DCs


Dimble Daergel, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'6" has a big stupid grin on his face most of the time. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft green waves gently in the breeze. He has shaved his head bald. His gray eyes are passionate and lively.

Personality: Dimble wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Dimble was born the youngest of three triplets. Dimble abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has been saving his money to try and buy his brother's freedom.

Motivation: Meet up once more with his childhood friend; and to reunite with his absent father

Ideals: Disciplined, Gifted. Bonds: Rich, Family, Adventurer. Occupation: Priest

Voice: Hissing voice

Attributes [hide]

Dimble Daergel, Male Gnome Monk 12
Small (3'6") Gnome, True Neutral (CR 12)
Armor Class 11
Hit Points 101 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 18 (+4)11 (+0) 12 (+1)14 (+2)
Skills Acrobatics +4, Athletics +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +4

Possessions: 3000 gp. Finely wrought small gold bracelet (50 gp). Gold dragon comb with red garnet eye (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). A necklace of small pink pearls (4000 gp). Gold dragon comb with red garnet eye (1000 gp).


Social Check DCs


Godfrey Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'6" and wears a yellow shirt with thin blue vertical stripes and brown pants. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born in a small desert village. His divine abilities were realized during a raid on his village. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he's repulsed by the pc

Ideals: Disciplined, Gifted. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Laborer

Voice: Excited and jittery

Attributes [hide]

Godfrey Siannodel, Male Half-Elf Wizard 5
Medium (5'6") Half-Elf, Lawful Evil (CR 5)
Armor Class 9
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 11 (+0)14 (+2) 7 (-2)14 (+2)
Skills Acrobatics +2, Animal Handling +1
Senses Passive Perception 8
Languages Common, Elven, Dwarven, Aquan
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 700 gp.


Social Check DCs


Justin Blankley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His wide-brimmed hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with finding treasure.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now spends his time doing works of charity.

Motivation: Meet up once more with his childhood friend.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, PTSD. Bonds: Rich, Adventurer. Occupation: Navigator

Voice: Laughs frequently while speaking

Attributes [hide]

Justin Blankley, Male Human Sorcerer 11
Medium (6'0") Human, Neutral Evil (CR 11)
Armor Class 10
Hit Points 62 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)12 (+1) 18 (+4)15 (+2)
Skills Performance +6, Survival +8
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 1000 gp.


Social Check DCs


Lone Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a faded coat and loose pants complete with wide-brimmed hat. She wears a colorful flower in her red fur. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She has a minor phobia of water and hates getting wet.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Through the years after Lone was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Lone's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Lone and her spouse have recently divorced.

Motivation: She is wracked by social anxiety; and she's repulsed by the pc

Flaws: Insomniac, Antagonistic, Fearful. Bonds: Attractive, Immigrant. Occupation: Shipwright

Voice: Smoker's lung

Attributes [hide]

Lone Of Ivory, Female Tabaxi Bard 1
Medium (6'2") Tabaxi, True Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)17 (+3) 10 (+0)14 (+2)
Skills Arcana +5, Stealth +6
Senses Passive Perception 10
Languages Common, Druidic, Undercommon, Infernal
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 80 gp.


Social Check DCs


Jocelyn Perry, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. With a patchy silver beard and wild silver hair. His eyes, though not visible through his cowl, are gray.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He would rather hide behind his crafts than deal with other people.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Jeweler arts, while his father instructed him in etiquette, music and courtly manner. He has had some formal singing training, and achieved minor success. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Artistic. Flaws: Emotional, Shy. Bonds: Attractive, Rich. Occupation: Jeweler

Voice: Low rumbling, strings words together

Attributes [hide]

Jocelyn Perry, Male Human Commoner 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)8 (-1) 9 (-1)15 (+2)
Skills Perception +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 600 sp.


Social Check DCs


Shaena Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She has a large white mantle and cape that has been intricately interwoven into her pastel robe. Her red hair is lengthy and is close to two feet long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Animals are drawn to her, and she is able to talk to them.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She left for the west, certain she would find work there.

Motivation: Wants to raise her children well; and doesn't want to be a engraver and was forced into it by her family

Ideals: Gifted. Flaws: Insane, Antagonistic. Bonds: Immigrant, Family. Occupation: Engraver

Voice: Uses lots of figures of speech

Attributes [hide]

Shaena Littlefoot, Female Halfling Barbarian 9
Small (3'1") Halfling, Chaotic Good (CR 9)
Armor Class 13
Hit Points 59 (9d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)18 (+4) 9 (-1)12 (+1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 9
Languages Common, Halfling, Goblin, Aquan, Sylvan, Draconic
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Enna Casilltenirra, Female Elf [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, she is an attractive figure. She wears a weathered and beat up set of banded mail beneath an oversized tan coat. Her golden hair is thinning but still full. She wears a mask on her face.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born to a criminal king-pin and mafia family Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Passionate. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Ruler

Voice: Creaky witch voice

Attributes [hide]

Enna Casilltenirra, Female Elf Expert 3
Medium (5'4") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 12 (+1)13 (+1) 9 (-1)12 (+1)
Skills Nature +3, Perception +1
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp. 1 Banded mail.


Social Check DCs

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