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NPC Generator

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Advanced [show]


Himo Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is white and very short. He has several tiny ruby earrings on each ear.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born in a small village he learned the ways of the warrior from his mother. His mother had invested heavily in several trade routes and wanted him to inherit them. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable.

Ideals: Fighting. Flaws: Ugly, Antagonistic, Insane. Bonds: Rich, Criminal record. Occupation: Ploughman

Voice: Posh accent

Attributes [hide]

Himo Erenaeth, Male Elf Cleric 3
Medium (5'1") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)11 (+0) 13 (+1)11 (+0)
Skills Acrobatics +4, History +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp. Golden pearl (130 gp). Aquamarine (200 gp). Malachite (14 gp).


Social Check DCs


Bendoo Abram, Female Half-Orc [Permalink]

Personal [hide]

Description: This malnourished woman wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a warhammer, but if one is not available she will default to her greatsword. She has a very tight haircut. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born in the north, but her parents moved at a very young age to the south. Her druidic abilities were realized during a raid on her village. She left for the north, certain she would find work there.

Motivation: To clean up the streets; and to protect her home

Ideals: Gifted. Bonds: Poor, Guardian, Immigrant. Occupation: Weaver

Voice: Forgets to breathe while speaking

Attributes [hide]

Bendoo Abram, Female Half-Orc Adept 2
Medium (5'11") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)10 (+0) 15 (+2)5 (-3)
Skills Nature +2, Persuasion -1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 800 sp.


Social Check DCs


Cairn Bliss, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is wearing the road beaten gear of a warrior. He wears a feathered hat to cover his moderate length silver hair. His silver eyes dart around the room hyper actively observing anyone and anything.

Personality: A deeply religious man he believes everything happens for a reason. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised by priests from a young age. His arcane abilities were realized during a raid on his village. He was granted arcane powers by his dying sister.

Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture

Ideals: Fighting, Optimist, Gifted. Bonds: Religious, Mentor, Criminal record. Occupation: Architect

Voice: Low and grunting

Attributes [hide]

Cairn Bliss, Male Tiefling Paladin 8
Medium (6'3") Tiefling, Neutral Evil (CR 8)
Armor Class 14
Hit Points 84 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 18 (+4)9 (-1) 17 (+3)13 (+1)
Skills Athletics +3, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 600 gp. Alexandrite (600 gp). Red-brown spinel (160 gp). Obsidian (10 gp). Black pearl (600 gp). Eye agate (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Harann Sumnarghthrysh, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman stands a little under 6'2" and is a bit bulky. She is very muscular particularly in the legs. She wears a fine chain shirt which she covers with green colored cloaks and clothing. Her small hat is riddled with cuts and holes. Her eyes are gold and catlike.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Harann has worked very hard to control her curse. She now owns her own business.

Motivation: Balancing her hectic life and new Fisher responsibilities is difficult.

Ideals: Gifted. Flaws: Ugly, Antagonistic, Disease. Bonds: Job. Occupation: Fisher

Voice: Thin and wheezing

Attributes [hide]

Harann Sumnarghthrysh, Female Dragonborn Expert 12
Medium (6'2") Dragonborn, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 60 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)11 (+0) 6 (-2)13 (+1)
Skills Insight +2, Intimidation +5
Senses Passive Perception 8
Languages Common
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3

Possessions: 1000 gp. Red garnet (80 gp). Malachite (14 gp). Chalcedony (30 gp). Black star sapphire (1000 gp). Rose (30 gp). Citrine (30 gp). Banded agate (14 gp). Violet garnet (1000 gp). Blue quartz (14 gp). Lapis lazuli (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Greeba Shelby, Female Half-Orc [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She wears a weathered and beat up set of banded mail beneath an oversized white coat. Her whole body is exceptionally muscular. She has wavy chestnut hair. She has a tattooed face.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Greeba was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She took every job she could get her hands on, but the opportunities for Half-Orcs in the north were limited. She now travels the world, in search of power and loot.

Motivation: She desires power and/or immortality; and meet up once more with her childhood friend

Ideals: Passionate. Bonds: Immigrant, Adventurer, Poor. Occupation: Spice Merchant

Voice: pre-pubescent

Attributes [hide]

Greeba Shelby, Female Half-Orc Paladin 7
Medium (5'6") Half-Orc, Neutral Evil (CR 7)
Armor Class 13
Hit Points 58 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)10 (+0) 15 (+2)16 (+3)
Skills Investigation +3, Nature +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 400 gp.


Social Check DCs


Oblar Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His silver hair is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He snorts whenever he laughs or is feeling confident. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born several months after his father was called into army service. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to raise his children well; and to reunite with his absent father

Ideals: Athletic. Bonds: Attractive, In love, Military, Family. Occupation: Weaver

Voice: Low rumbling, strings words together

Attributes [hide]

Oblar Brightmoon, Male Halfling Bard 6
Small (3'4") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 29 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)16 (+3) 11 (+0)11 (+0)
Skills Investigation +6, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Dwarven, Orc
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 5000 sp.


Social Check DCs


Thervan Iranapha, Male Elf [Permalink]

Personal [hide]

Description: This man wears professional attire, and sports empty pouches on his belt. His auburn hair is styled in orderly dreadlocks. He has violet eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: From birth he was tutored by a cruel and relentless mentor. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Insomniac, Antagonistic, Insane. Bonds: Attractive, Mentor. Occupation: Fortune-teller

Voice: Boston accent

Attributes [hide]

Thervan Iranapha, Male Elf Monk 3
Medium (4'9") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)9 (-1) 11 (+0)18 (+4)
Skills Acrobatics +5, Intimidation +6
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +6

Possessions: 1300 sp.


Social Check DCs


Lilith Amuse, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she dresses like a well dressed Butcher does. She wears a colorful flower in her dark red hair. Her eyes are black.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Lilith was born the youngest of three triplets. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has achieved small success as a Butcher.

Motivation: To reunite with her absent father.

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Job, Attractive, Family. Occupation: Butcher

Voice: Hollow voice

Attributes [hide]

Lilith Amuse, Female Tiefling Warlock 8
Medium (4'11") Tiefling, Neutral Good (CR 8)
Armor Class 8
Hit Points 46 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 13 (+1)15 (+2) 9 (-1)15 (+2)
Skills Nature +5
Senses Passive Perception 9
Languages Common, Druidic, Infernal
Attacks Melee +5 / 2d10+2, Ranged +1 / 2d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: 80 pp. Red-brown spinel (160 gp). Black pearl (1300 gp). Emerald (900 gp). Obsidian (13 gp). Azurite (13 gp).


Social Check DCs


Damaia Random, Female Tiefling [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'5" when asserting herself. Her hair is greying and her face has many wrinkles. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is a ruthless business woman, a trait she acquired from her father.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Damaia was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Damaia decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She was granted arcane powers by her dying brother.

Motivation: She is a bit of a kleptomaniac; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Fighting, Entrepeneur, Gifted. Bonds: Attractive, Criminal record. Occupation: Shipwright

Voice: Ums and uhs a lot

Attributes [hide]

Damaia Random, Female Tiefling Warrior 8
Medium (5'5") Tiefling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 51 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)12 (+1) 17 (+3)11 (+0)
Skills Arcana +4, Performance +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1400 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Gold music box (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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