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NPC Generator

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Advanced [show]


Prosperine Guile, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she very much looks the part of a Fortune-teller. Her silver hair is slicked back into a classic pompadour. Her eyes are a pleasant gold.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Animals are drawn to her, and she is able to talk to them.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her father had invested heavily in several trade routes and wanted her to inherit them. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand her business; and money/treasure

Ideals: Gifted. Flaws: Mundane, Ugly. Bonds: Job, Rich. Occupation: Fortune-teller

Voice: Slurs words

Attributes [hide]

Prosperine Guile, Female Tiefling Adept 2
Medium (6'3") Tiefling, Neutral Evil (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)10 (+0) 10 (+0)13 (+1)
Skills Athletics +3, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 80 gp.


Social Check DCs


Dynamic Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He prefers to wear brown clothing when he does not wear armor. Beneath his clothing is a huge mess of scar tissue. His white fur is knotted and matted. His yellow eyes dart around the room hyper actively observing anyone and anything.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to a criminal king-pin and mafia family Like his father and his sister before him, after school he went straight into learning to become a Body Guard. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Sabotage a competitor.

Flaws: Shy. Bonds: Slave, Adventurer, Criminal record, Job. Occupation: Body Guard

Voice: Speaks with squeezed throat

Attributes [hide]

Dynamic Grass, Male Tabaxi Ranger 7
Medium (6'10") Tabaxi, True Neutral (CR 7)
Armor Class 14
Hit Points 31 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 9 (-1)18 (+4) 16 (+3)15 (+2)
Skills History +7, Survival +6
Senses Passive Perception 13
Languages Common, Terran, Abyssal, Gnome, Goblin
Attacks Melee +2 / 2d8-1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 900 gp. Eye agate (12 gp). Amber (50 gp). Aquamarine (1100 gp). Zircon (70 gp).


Social Check DCs


Heward Kelsey, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He sports a long brown beard, and similarly colored long hair. His eyes are gray.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born to a Gardener, his father struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. Due to his spouse's obsession with being a Gardener they were divorced and he won custody of their son. He worked as a Spy, and he later adopted a second son.

Motivation: Doesn't want to be a Spy and was forced into it by his family; and to reunite with his absent father

Ideals: Athletic. Bonds: Nature, Attractive, Poor, Family. Occupation: Spy

Voice: Switch between two voices

Attributes [hide]

Heward Kelsey, Male Human Ranger 7
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 31 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)14 (+2) 11 (+0)13 (+1)
Skills Nature +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Auran, Abyssal
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 100 pp.


Social Check DCs


Fulbar Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a red cloak and cross-gartered black stockings. He is muscular with a powerful set of arms. He wears a top hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Prone to second guessing himself, he comes off as nervous. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born in a small mountains village. His parents enrolled him in a Monk school at a young age so that he could practice his martial talents. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants to meet his childhood hero; and to get a good night's sleep

Ideals: Entrepeneur, Gifted. Flaws: Insomniac, Shy. Bonds: Nature. Occupation: Dyer

Voice: Strong lisp

Attributes [hide]

Fulbar Jamjar, Male Halfling Monk 6
Small (3'3") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 25 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 9 (-1)14 (+2) 10 (+0)15 (+2)
Skills Arcana +5, Nature +5
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Undercommon
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 60 pp. Tiger eye turquoise (16 gp). Tiger eye turquoise (16 gp). Banded agate (16 gp). Red garnet (130 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tawna Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a fancy white dress. Her chestnut hair is well kept. She has a dull look in her green eyes.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Beggar work with an outfit from a few towns over. Beggar work suited her well, and with each successful project, she earned more gold and more respect from her peers. She struck the Beggar job and began her own company from there.

Motivation: Balancing her hectic life and new Beggar responsibilities is difficult.

Flaws: Cynical, Antagonistic. Bonds: Attractive, Military, Job. Occupation: Beggar

Voice: Italian accent

Attributes [hide]

Tawna Whispermouse, Female Halfling Rogue 8
Small (2'11") Halfling, Lawful Good (CR 8)
Armor Class 14
Hit Points 35 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)16 (+3) 9 (-1)15 (+2)
Skills Investigation +6, Religion +6
Senses Passive Perception 9
Languages Common, Halfling, Abyssal, Ignan, Aquan
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 4000 sp. A necklace of small pink pearls (2000 gp). Old masterpiece painting (1000 gp). 1 Minor magic item.


Social Check DCs


Pâsh Fidget, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and is dressed in an above average manner. He keeps his long black hair kept up in a rat tail. His eyes are blue.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. As a young adult he joined a group advocating for an improvement in Half-Orc conditions. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Flaws: Antagonistic, Racist. Bonds: Attractive, Adventurer, Rich. Occupation: Cartwright

Voice: Old thin voice

Attributes [hide]

Pâsh Fidget, Male Half-Orc Commoner 7
Medium (5'6") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 26 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)9 (-1) 12 (+1)14 (+2)
Skills Athletics +2, Persuasion +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +5

Possessions: 1200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Silgre Walpole, Female Half-Orc [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She wears a simple burlap shirt and baggy pants. She conceals her quarterstaff with her veritable burlap sack of a shirt. Her whole body is exceptionally muscular. She wears her brown hair up in a very large beehive style do. Her gray eyes peer out from beneath her feathered white hat.

Personality: She is extraordinarily eccentric. She takes great joy in being the best Ruler in town.

History: The child of a Sage, who enjoyed hunting, Silgre was taken on many hunting expeditions. In her 16th year, her parents were killed by a giants raid, leaving Silgre alone in the world. After a stint in an orphanage, she was adopted. She bought a quarterstaff and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and to be a sage again

Flaws: Insane. Bonds: Immigrant, Job, Nature, Enemies. Occupation: Ruler

Voice: Australian accent

Attributes [hide]

Silgre Walpole, Female Half-Orc Commoner 6
Medium (4'10") Half-Orc, Chaotic Evil (CR 6)
Armor Class 8
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)14 (+2) 12 (+1)11 (+0)
Skills Persuasion +3, Religion +5
Senses Passive Perception 11
Languages Common, Orc, Auran, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1

Possessions: 40000 cp. Sard (50 gp). Violet garnet (300 gp). Obsidian (10 gp). 1 Minor magic item.


Social Check DCs


Raam Fate, Male Tiefling [Permalink]

Personal [hide]

Description: 5'7" and muscular, this northern man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His white hair has been sun bleached extensively. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Raam speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. A true patriot, Raam would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in the north to a Sailor, Raam learned a great deal about his mother's area of expertise. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to work out more often; and sabotage a competitor

Ideals: Athletic, Impeccable. Flaws: PTSD. Bonds: Military, Job. Occupation: Sailor

Voice: Draws out vowels

Attributes [hide]

Raam Fate, Male Tiefling Fighter 4
Medium (5'7") Tiefling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)11 (+0) 12 (+1)19 (+4)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Gadreel Ignominy, Female Tiefling [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a green tunic with brown highlights, and long tan pants that bunch up around her shoes. Her silver hair is matted, messy, and big. Her eyes are a pleasant white.

Personality: She has always had a great fascination with Half-Elven culture. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was born blind and as such lacked many opportunities for work. Before the accident, she was one of the most outspoken anti-Half-Elven activists. She was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To be a Spice Merchant again; and wants to open a new tavern

Ideals: Justice, Logical. Flaws: Ugly, Racist, Disease. Bonds: Job. Occupation: Cook

Voice: Laughs frequently while speaking

Attributes [hide]

Gadreel Ignominy, Female Tiefling Druid 2
Medium (5'6") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)15 (+2) 11 (+0)11 (+0)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 160 gp.


Social Check DCs

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