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NPC Generator

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Advanced [show]


Bhevek Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a tight fitting red shirt and pants. He sports a flattop hair cut. His otherwise smooth face is marked with small tiny scars.

Personality: Always inclined to offer people food he seems plenty friendly. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Bhevek was born in the north. At a young age he loved to build and create. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: He seems to be bored by most things; and he has decided he is irredeemable

Ideals: Philantrophist, Persistence. Flaws: Fearful, Mundane. Bonds: Criminal record. Occupation: Barkeep

Voice: Farmer accent

Attributes [hide]

Bhevek Quickstep, Male Halfling Warrior 6
Small (3'4") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 35 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)13 (+1) 15 (+2)8 (-1)
Skills Arcana +4, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 600 gp. Blue star sapphire (1500 gp).


Social Check DCs


Cockaby Nackle, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear flannel. His hair is blonde and very short. His eyes are a pleasant green.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in the north to a Mason, Cockaby learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He's looking for his big break.

Ideals: Logical. Bonds: Attractive, Adventurer, Job, Enemies. Occupation: Mason

Voice: Nasally tone

Attributes [hide]

Cockaby Nackle, Male Gnome Sorcerer 4
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 14 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)6 (-2) 9 (-1)9 (-1)
Skills Insight +1, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Sapphire pendant on gold chain (1200 gp). Brass mug with jade inlays (100 gp). Gold and topaz bottle stopper cork (500 gp).


Social Check DCs


Thervan Eathalena, Male Elf [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He is portly but not overly obese. His hair is white and very short. This hazel eyed westerner is not easily forgotten.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was an athlete and attended two major summer competitions. He never won. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep.

Ideals: Athletic. Flaws: Disease, Hedonist, Insomniac. Bonds: Attractive. Occupation: Priest

Voice: Scottish accent

Attributes [hide]

Thervan Eathalena, Male Elf Bard 9
Medium (4'8") Elf, Chaotic Neutral (CR 9)
Armor Class 15
Hit Points 42 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)20 (+5) 15 (+2)10 (+0) 18 (+4)11 (+0)
Skills Insight +7, Perception +7
Senses Passive Perception 17
Languages Common, Elven
Attacks Melee +7 / 3d4+4, Ranged +8 / 3d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 13000 sp. Deep blue spinel (1200 gp). Alexandrite (1200 gp).


Social Check DCs


Tricking Of Stars, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her long red fur is drawn into a two foot long braid. She wears a mask on her face.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Tricking lived on a farm with her mother, near the main road leading to a nearby town. She dropped out of school to support her sick mother, and resented it. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Find a way to reverse the transformation of her sister.

Ideals: Philantrophist, Logical. Bonds: Attractive, Enemies, Family. Occupation: Apothecary

Voice: Jamaican accent

Attributes [hide]

Tricking Of Stars, Female Tabaxi Bard 5
Medium (5'1") Tabaxi, True Neutral (CR 5)
Armor Class 13
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 12 (+1)9 (-1) 19 (+4)9 (-1)
Skills Animal Handling +7, Nature +2
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Eye agate (6 gp). Iolite (50 gp). Chrysoberyl (60 gp). Chrysoberyl (60 gp).


Social Check DCs


Great In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing left leg. She is dressed in earthy colors with a brown and black handkerchief worn on her left side. She wears a Stetson hat to cover her moderate length beige fur. She is baby faced.

Personality: She will rave to anyone who will listen. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Sculptor arts, while her mother instructed her in etiquette, music and courtly manner. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Recently the stress of being a Sculptor has made it difficult for her to sleep.

Motivation: To clean up the streets; and she is greedy

Flaws: Insane, Insomniac. Bonds: Rich, Job, Guardian. Occupation: Sculptor

Voice: Smooth and feminine

Attributes [hide]

Great In the Wind, Female Tabaxi Aristocrat 7
Medium (5'1") Tabaxi, True Neutral (CR 7)
Armor Class 10
Hit Points 55 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)15 (+2) 10 (+0)18 (+4)
Skills Nature +5, Persuasion +7
Senses Passive Perception 10
Languages Common, Abyssal, Goblin
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 30 pp. Embroidered silk and velvet mantle with numerous moonstones (1200 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Althaea Iathrana, Female Elf [Permalink]

Personal [hide]

Description: This woman wears a tight fitting blue shirt and pants. She is muscular with a powerful set of arms. Her long black hair reaches down to her waist. She has green eyes.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She found a children's book about a Elf Ranger who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Further expansion of business; and to be a fisher again

Flaws: Ugly, Secretive. Bonds: Adventurer, Military, Job. Occupation: Adventurer

Voice: Breathy voice

Attributes [hide]

Althaea Iathrana, Female Elf Ranger 4
Medium (4'9") Elf, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)13 (+1) 15 (+2)6 (-2)
Skills Arcana +3, Religion +3
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 30000 sp. 1 Masterwork studded leather.


Social Check DCs


Taklinn Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown armored body suit, with a simple black line shooting up and back down. He carries with him a set of sickles on his belt, each one with a emerald on the hilt. His brown hair and beard is wavy and long. He has blue eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is able to make almost anything out of random pieces of junk.

History: He was born to loving parents in a slum to the west. His parents enrolled him in a Aristocrat school at a young age so that he could practice his psionic talents. He was granted psionic powers by his dying sister.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Poor. Occupation: Tailor

Voice: Irish accent

Attributes [hide]

Taklinn Aranore, Male Dwarf Aristocrat 1
Medium (4'3") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)12 (+1) 11 (+0)13 (+1)
Skills Acrobatics +2, Religion +3
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3

Possessions: 130 gp. 4 Antitoxin.


Social Check DCs


Serpent In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears clothing that is held on in multiple layers but all of it is in poor condition. Beneath his clothing is a huge mess of scar tissue. His orange fur is kept up in a ponytail inside a small hat. He has a tattooed face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in the west. Serpent was born on a far western island where he grew up under the tutelage of his mother, an expert Dyer. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To unite with his brother.

Ideals: Disciplined. Bonds: Poor, Slave, Family, Immigrant. Occupation: Dyer

Voice: Hissing voice

Attributes [hide]

Serpent In the Wind, Male Tabaxi Wizard 11
Medium (6'1") Tabaxi, Neutral Evil (CR 11)
Armor Class 12
Hit Points 31 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)14 (+2) 12 (+1)14 (+2)
Skills History +6, Performance +6
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: Silver pearl (60 gp). Chalcedony (30 gp). Fire opal (500 gp). Freshwater pearl (5 gp). Jasper (30 gp). Lapis lazuli (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Antinua Caphaxath, Female Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears dull blue sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sword, just in case. Her silver hair is unkempt and raggedy. Her eyes are amber and she is always smoking a pipe.

Personality: She is irascible and easily irritated. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Antinua hails from a village terrorized by giants. In her 14th year, her parents were killed by a giants raid, leaving Antinua alone in the world. After a stint in an orphanage, she was adopted. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She wants revenge against giants.

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Poor, Enemies. Occupation: Herbalist

Voice: Middle-eastern accent

Attributes [hide]

Antinua Caphaxath, Female Elf Sorcerer 5
Medium (4'8") Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)11 (+0) 15 (+2)5 (-3)
Skills Insight +5, Persuasion +0
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 700 gp.


Social Check DCs

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