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NPC Generator

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Advanced [show]


Flask Of Ebony, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed dagger, just in case. Her long white fur is drawn into a two foot long braid. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She is mildly Tabaxi supremacist, though she does not identify as such. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born at the edge of vast mountains. Her mother took her hunting and taught her how to get in the mind of other creatures. She has recently gotten a pet goose that steals things from people.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and to find somewhere to settle down

Flaws: Racist, Fearful, Mundane. Bonds: Nature, Criminal record. Occupation: Crown-heir

Voice: Middle-eastern accent

Attributes [hide]

Flask Of Ebony, Female Tabaxi Barbarian 10
Medium (5'4") Tabaxi, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 92 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)16 (+3) 14 (+2)15 (+2)
Skills Persuasion +6
Senses Passive Perception 12
Languages Common, Orc, Terran, Celestial
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4

Possessions: 2300 gp. Amethyst (50 gp).


Social Check DCs


Vaina Netyoive, Female Elf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She wears a top hat to hide her balding. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Energy wise she seems alert and responsive.

History: Vaina was born with her father's beautiful face. She was an athlete and attended two major summer competitions. She never won. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: An old rival family wants her found; and money/treasure

Ideals: Athletic, Professionalism. Flaws: Secretive. Bonds: Attractive. Occupation: Body Guard

Voice: Strong lisp

Attributes [hide]

Vaina Netyoive, Female Elf Cleric 2
Medium (4'7") Elf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 10 (+0)14 (+2) 15 (+2)12 (+1)
Skills Insight +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 80 gp. 1 Masterwork Common Melee.


Social Check DCs


Armara Grace, Female Tiefling [Permalink]

Personal [hide]

Description: Standing 6'4", this woman wears tight fitting clothing which further accentuates her frame. She has styled her blue hair well, parting it to the left. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep black.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Born to a Mercenary, her father struggled to pay the bills. Armara was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Armara decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and she is being blackmailed/forced/etc and this influences her actions

Flaws: Shy. Bonds: Attractive, Nature, Poor, Criminal record, Adventurer. Occupation: Banker

Voice: Rolls R's

Attributes [hide]

Armara Grace, Female Tiefling Barbarian 11
Medium (6'4") Tiefling, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 101 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)16 (+3) 15 (+2)18 (+4)
Skills Medicine +6, Survival +6
Senses Passive Perception 12
Languages Common, Celestial, Elven, Orc
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 2700 gp. Sardonyx (20 gp). Jasper (20 gp). Aquamarine (400 gp). Golden yellow topaz (400 gp).


Social Check DCs


Mordai Sage, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is portly but not overly obese. He has done his best to style his silver hair to look like a famous performer. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He exudes charisma. He is a tour de force of persuasion. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born in a small desert village. His father took him hunting and taught him how to get in the mind of other creatures. He tends to his Mortician job now, and dutifully fulfills any obligations he has.

Motivation: He has a rivalry with the Church that dominates his actions; and to find somewhere to settle down

Flaws: Mundane. Bonds: Attractive, Religious, Nature, Job. Occupation: Mortician

Voice: Sighs a lot, exhausted

Attributes [hide]

Mordai Sage, Male Tiefling Rogue 2
Medium (5'3") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)10 (+0) 11 (+0)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 360 gp. 1 Half-Plate.


Social Check DCs


Saphara Wystongjiir, Female Dragonborn [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a robe, a symbol of death around her neck, and a falchion on her belt. Her black crest is lengthy. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She misses her home and complains about the freezing weather, even in summer.

History: From birth she was tutored by a cruel and relentless mentor. Her mother was a mechanic, and taught her how to fix just about anything. She now spends her time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist, Persistence. Bonds: Immigrant, Mentor. Occupation: Marshal

Voice: Deep voice with rolling R's

Attributes [hide]

Saphara Wystongjiir, Female Dragonborn Barbarian 1
Medium (6'6") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 15 (+2)8 (-1) 14 (+2)14 (+2)
Skills Perception +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 140 gp.


Social Check DCs


Jezebeth Pain, Female Tiefling [Permalink]

Personal [hide]

Description: She prefers to wear flannel. Her hair, while still mostly purple, has prominent grey streaks. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She works hard and plays hard.

History: She was born in the south, but her parents moved at a very young age to the north. She worked as a nervous Gardener and found it very stressful. She tends to her Gardener job now, and dutifully fulfills any obligations she has.

Motivation: She is unsatisfied with her job; and balancing her hectic life and new gardener responsibilities is difficult

Flaws: Insane, Hedonist. Bonds: Attractive, Immigrant, Job. Occupation: Gardener

Voice: Voice breaks

Attributes [hide]

Jezebeth Pain, Female Tiefling Warrior 3
Medium (5'7") Tiefling, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)9 (-1) 13 (+1)17 (+3)
Skills Arcana +1, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Maagog Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'5" and dresses well, typically a more casual-formal manner. His right leg appears badly burned and disfigured. His bronze crest is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Maagog was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Maagog's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Sailor

Voice: Cold and demanding tone

Attributes [hide]

Maagog Pfaphnyrennish, Male Dragonborn Monk 16
Medium (6'5") Dragonborn, Lawful Neutral (CR 16)
Armor Class 12
Hit Points 77 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)10 (+0) 16 (+3)16 (+3)
Skills Acrobatics +7, Arcana +5
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +5

Possessions: 6000 gp. Blue sapphire (1400 gp). Blue star sapphire (1400 gp). Carnelian (20 gp). Rock crystal (20 gp). Freshwater pearl (16 gp). Rhodochrosite (16 gp). Brown-green garnet (70 gp). Eye agate (16 gp). Fiery yellow corundum (1400 gp). Golden yellow topaz (200 gp). Rhodochrosite (16 gp). Banded agate (16 gp). Alexandrite (200 gp). White pearl (70 gp). Red spinel (70 gp). Deep blue spinel (200 gp). Freshwater pearl (16 gp). Tiger eye turquoise (16 gp). Rock crystal (20 gp). Moss agate (16 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Gerald Drover, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a violet vest and prefers blue and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. He has moderate length golden hair. His ears are large.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Gerald and his spouse have recently divorced.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic. Flaws: Ugly, Antagonistic, Disease. Bonds: Mentor. Occupation: Sailor

Voice: Russian accent

Attributes [hide]

Gerald Drover, Male Half-Elf Commoner 10
Medium (5'3") Half-Elf, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 46 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 15 (+2)15 (+2) 10 (+0)12 (+1)
Skills Investigation +6, Religion +6
Senses Passive Perception 10
Languages Common, Elven, Aquan, Gnoll
Attacks Melee +8 / 3d6+4, Ranged +7 / 3d6+3, Grapple +4

Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Namfoodle Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He does not wear sleeves and tends to eschew shirts when he can avoid it. Beneath his clothing is a huge mess of scar tissue. His hair is blonde and curly. He tend to wears goggles to shield his eyes.

Personality: Aggressive, abrasive, and angry, Namfoodle embodies much of what other species detest in the Gnomes. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the south to a Locksmith, Namfoodle learned a great deal about his mother's area of expertise. A gifted student he started as a Weaver, but he got bored and became a Locksmith. He tends to his Locksmith job now, and dutifully fulfills any obligations he has.

Motivation: To share knowledge with the world.

Ideals: Joker, Logical. Flaws: Antagonistic. Bonds: Slave, Job. Occupation: Locksmith

Voice: Uses lots of figures of speech

Attributes [hide]

Namfoodle Bafflestone, Male Gnome Adept 14
Small (3'7") Gnome, True Neutral (CR 14)
Armor Class 11
Hit Points 55 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)15 (+2) 16 (+3)9 (-1)
Skills Perception +8, Stealth +5
Senses Passive Perception 15
Languages Common, Gnome, Undercommon, Auran
Attacks Melee +4 / 4d6-1, Ranged +5 / 4d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16333210

Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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