Jarsali Goltorah, Female Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she typically wears a sleeveless long coat of deep blue leather and dull brown iron scale mail. She keeps her golden hair in a flapper bob. Her skin is flawless and her violet eyes scan people very quickly.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She invites people to come help in her community garden.
History: Jarsali was born with her father's beautiful face. Her parents enrolled her in a Expert school at a young age so that she could practice her druidic talents. She used her abilities to travel the world and help people.
Motivation: Wants to have a good time and be beloved; and she is currently in port desperately looking for someone to get her out
Ideals: Optimist, Philantrophist, Gifted. Bonds: Attractive, Slave. Occupation: Guard
Voice: Relaxed voice
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 11 (+0) | 12 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 350 gp.
Hadarai Garcia, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a dagger on it. He wears his golden hair down. His ears are large.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Hadarai was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's looking for his big break; and he doesn't get along with people that don't share his tastes
Ideals: Disciplined, Impeccable. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Herbalist
Voice: Sleepy voice
Attributes [hide]
Medium (4'10") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 13 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 11 (+0) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
Possessions: 500 gp.
Ûgakûga Wellington, Male Half-Orc [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a white cloak and cross-gartered green stockings. His tied-back hair is black. His green eyes peer out from beneath his wide-brimmed white hat.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. His parents were killed by orcs in a raid when he was still a young child. The orcs captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants revenge against orcs.
Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Religious, Enemies. Occupation: Crown-heir
Voice: Squeaky
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Good (CR 6)
Armor Class 11
Hit Points 38 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 10 (+0) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +1
Possessions: 1000 gp. Eye agate (9 gp).
Ethereal Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head. She has wavy black fur. Her yellow eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She would rather hide behind her crafts than deal with other people.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A gypsy cursed her at a young age, leading to her ugly appearance. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To be a Barrister again.
Ideals: Artistic. Flaws: Addict, Shy, Ugly. Bonds: Military. Occupation: Fletcher
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Good (CR 8)
Armor Class 13
Hit Points 12 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 3 (-4) | 10 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d10-2, Ranged +6 / 2d10+3, Grapple +6
Possessions: 800 gp. Silver comb with moonstones (300 gp). Brass mug with jade inlays (100 gp). Cloth of gold vestments (140 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). 1 Minor magic item.
Lezre Hadleigh, Female Half-Orc [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a shirt that is too small, which lets her gut show, with a ratty black coat over it. Her hair is blonde and curly. She has gleaming, smiling brown eyes.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is harsh and unforgiving.
History: She was born to a pair of big game hunters, but was frequently ill as a child. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Lezre took refuge in the old dungeon and found the beat up bow and armor she uses now. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and seeks redemption
Flaws: Ugly, Selfish, Antagonistic, Disease. Bonds: Nature. Occupation: Stylist
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 13 (+1) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
Possessions: 1000 sp. 1 Masterwork Common Melee.
Greethen Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is very fat, and wears dark leathers with embroidery. His bronze crest is greasy and uncared for. He has gold eyes and a black hat with a blue feather.
Personality: He is happy with his job as a Roofer. He turns his eye from what people do, preferring to live and let live. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now owns his own business.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Religious, Mentor. Occupation: Roofer
Voice: Slurs words
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 9)
Armor Class 12
Hit Points 17 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 13 (+1) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 6 |
Possessions: 900 gp. Bloodstone (30 gp). Aquamarine (500 gp). Golden yellow topaz (500 gp). Chrysoberyl (160 gp). Chalcedony (30 gp). Chalcedony (30 gp). Alexandrite (500 gp). Rose (30 gp).
Darrow Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light white in addition to tight pants. He carries with him a set of glaives on his belt, each one with a ruby on the hilt. His brown hair is greasy and uncared for. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born to loving parents in a slum to the east. Cursed with vampirism at a very young age, Darrow has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Disciplined. Flaws: Ugly, Antagonistic, Disease. Bonds: Poor. Occupation: Sailor
Voice: Spits and sputters
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Sylvan, Giant
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1800 sp.
Cory Spalding, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He wears light armors faded through time and improper care. His hair is cut close to his head. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is extraordinarily eccentric. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born in the west his family was never financially stable. When Cory reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally.
Flaws: Insane, Forgetful. Bonds: Poor, Military. Occupation: Butcher
Voice: Dark and ominous
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 20 gp. Deep blue spinel (300 gp). 1 Masterwork Common Melee.
Halander Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a clover on it. His golden hair is greasy and uncared for. His thin eyebrows rest above his beady hazel eyes.
Personality: He loves telling others what to do and how they should feel about things. As long as the job gets done he does not care how it got done.
History: He was raised in a white middle class family as the only child. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is content.
Ideals: Opinionated, Professionalism. Flaws: Ugly, Mundane, Fearful. Occupation: Bellfounder
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp. Brass mug with jade inlays (200 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!