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NPC Generator

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Advanced [show]


Andraste Dalanthan, Female Elf [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. Her attire stands in sharp contrast to her warhammer, which is beautifully polished and possesses an ornate carving of a skull on it. She has a very tight haircut. Her ears are large.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She pushes her goals aggressively. She is also a coward if confronted.

History: Her mother raised her in a mountain cabin. Andraste liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is terrified, and will act out of fear; and she has money and likes to spend it

Flaws: Ugly, Shy, Fearful. Bonds: Poor, Nature. Occupation: Actor

Voice: Sounds elderly

Attributes [hide]

Andraste Dalanthan, Female Elf Adept 11
Medium (5'2") Elf, Neutral Evil (CR 11)
Armor Class 11
Hit Points 43 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)9 (-1) 12 (+1)14 (+2)
Skills History +3, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 15000 sp. Jet (120 gp). Peridot (40 gp). 1 Minor magic item.


Social Check DCs


Adrik Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'5" and wears skinny pants and wears a brown and violet robe with the hood down. His left hand appears badly burned and disfigured. His black hair is braided into rings. His eyes are likewise gray.

Personality: He is witty, but his monotone delivery comes off as unnerving He always tries to repair and not replace. It was this mentality that drove him into the Fletcher business.

History: He was born on a small isolated farm. From his teen years he was always beautiful and desirable, so people have always doted on him. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Joker, Persistence. Bonds: Nature, Attractive. Occupation: Fletcher

Voice: Nasally tone

Attributes [hide]

Adrik Silverstone, Male Dwarf Adept 12
Medium (4'5") Dwarf, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 89 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)17 (+3) 15 (+2)11 (+0)
Skills Insight +6, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Draconic, Halfling
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333200

Possessions: 3000 gp. Aquamarine (1500 gp). Fire opal (700 gp). Azurite (7 gp). Deep blue spinel (1500 gp). Chalcedony (50 gp). Deep blue spinel (1500 gp).


Social Check DCs


Meriele Othronus, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She wears light armors faded through time and improper care. She has blonde hair. Her green eyes are slightly larger than normal.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She uses divination through singing.

History: She served in the navy to pay for her family's outstanding loans. When Meriele reached her early adolescence her Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was granted necromantic powers by her dying sister.

Motivation: She wants nothing more than to rejoin the army; and retire the richest woman in the east

Ideals: Disciplined, Gifted, Entrepeneur. Bonds: Military. Occupation: Unemployed

Voice: Gruff and masculine

Attributes [hide]

Meriele Othronus, Female Half-Elf Adept 10
Medium (4'11") Half-Elf, Neutral Good (CR 10)
Armor Class 13
Hit Points 46 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)7 (-2) 13 (+1)9 (-1)
Skills Acrobatics +7, Intimidation +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133321

Possessions: 1400 gp. A roughly beaten golden orb (160 gp). A delicate silver chain set with a tourmaline (100 gp). A roughly beaten golden orb (160 gp). Sapphire pendant on gold chain (700 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Therlin Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: She is in excellent shape and prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her white hair is smooth and relatively long. Her green eyes peer out from beneath her deerstalker grey hat.

Personality: She loves telling others what to do and how they should feel about things. She uses divination through singing.

History: She is the product a well kept family trust fund and as such has never really known need. Before the accident, she was one of the most outspoken anti-Gnomish activists. She was mortally wounded, saved by a kind and fast-acting Gnomish doctor. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it; and a strong sense of loyalty to gnomish people

Ideals: Athletic, Opinionated, Gifted. Flaws: Racist. Bonds: Rich. Occupation: Marshal

Voice: Complex vocabulary, royal

Attributes [hide]

Therlin Rakankrak, Female Dwarf Warrior 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)13 (+1) 16 (+3)10 (+0)
Skills Arcana +3, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Draconic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Eloise Wheatley, Female Human [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with broad hat, and she perpetually has her sickle ready. She has wavy silver hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: Aggressive, abrasive, and angry, Eloise embodies much of what other species detest in the Humans. She is skeptical of what others tell her and is slow to trust.

History: Eloise hails from a village terrorized by giants. In her 13th year, her parents were killed by a giants raid, leaving Eloise alone in the world. After a stint in an orphanage, she was adopted. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Eloise fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Someone believes her a fraud.

Ideals: Fighting. Flaws: Antagonistic, Shy. Bonds: Attractive, Enemies. Occupation: Barrister

Voice: Posh accent

Attributes [hide]

Eloise Wheatley, Female Human Wizard 7
Medium (5'10") Human, Lawful Evil (CR 7)
Armor Class 10
Hit Points 11 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)8 (-1) 15 (+2)10 (+0)
Skills Intimidation +3, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp.


Social Check DCs


Orsik Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing colorful clothing, dressed as a Locksmith. His hair is greying and his face has many wrinkles. His brown eyes lackadaisically let the world flow into them.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Orsik hails from a village terrorized by brigands. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now spends his time doing works of charity.

Motivation: He wants revenge against brigands; and he's attracted to the pc

Ideals: Justice, Philantrophist. Bonds: Enemies, Religious, Has a crush. Occupation: Locksmith

Voice: Farmer accent

Attributes [hide]

Orsik Gorunn, Male Dwarf Aristocrat 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 7
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 14 (+2)11 (+0) 7 (-2)8 (-1)
Skills History +2, Persuasion +1
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged -1 / 1d6-3, Grapple +2

Possessions: 160 gp. 1 Banded mail.


Social Check DCs


Shane Barlow, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing a perfectly clean shirt and pair of pants. His silver hair is cut short. His otherwise smooth face is marked with small tiny scars.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He got into the Sailor business at a young age. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He inherited the family business which he has now maintained for 9 years.

Motivation: He has a rivalry with the Church that dominates his actions; and further expansion of business

Ideals: Joker. Flaws: Shy. Bonds: Attractive, Job, Nature, Religious. Occupation: Sailor

Voice: Sounds elderly

Attributes [hide]

Shane Barlow, Male Human Rogue 1
Medium (6'2") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)16 (+3) 14 (+2)9 (-1)
Skills Insight +4, Stealth +2
Senses Passive Perception 12
Languages Common, Orc, Goblin, Gnome
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 40 gp.


Social Check DCs


Ilga Bing, Female Half-Orc [Permalink]

Personal [hide]

Description: She is scrawny and has patchy auburn stubble. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has a hunchback. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. She has amber eyes and a white hat with a black feather.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is used to getting what she wants. In part because she is a meticulous planner.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She tends to her Unemployed job now, and dutifully fulfills any obligations she has.

Motivation: She is unsatisfied with her job; and she'd like to take her coworkers down a peg

Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Rich, Job. Occupation: Unemployed

Voice: Jamaican accent

Attributes [hide]

Ilga Bing, Female Half-Orc Cleric 12
Medium (6'3") Half-Orc, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 64 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)10 (+0) 9 (-1)14 (+2)
Skills Athletics +7, Religion +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 12000 sp. Star rose quartz (80 gp). Bloodstone (80 gp). Zircon (80 gp). Star ruby (1200 gp). Banded agate (13 gp). Deep blue spinel (1400 gp).


Social Check DCs


Shifting Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears many layers of old clothing at all times. His fur is white and curly. His amber eyes have a joyful gleam in them most of the time.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has all his life been fascinated with dancing.

History: Shifting hails from a village terrorized by illithids. Shifting was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Butcher. He moves from town to town, unable to find a place to settle.

Motivation: Many illithids want him driven away; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Poor, Immigrant, Enemies. Occupation: Butcher

Voice: Russian accent

Attributes [hide]

Shifting Plume, Male Tabaxi Warlock 10
Medium (6'8") Tabaxi, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 40 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 9 (-1)10 (+0) 18 (+4)14 (+2)
Skills Nature +4, Survival +8
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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