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NPC Generator

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Advanced [show]


Cory Cromwell, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear flannel. His chestnut hair is singed and shortened. His otherwise smooth face is marked with small tiny scars.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also is a firm believer in the manly ideal.

History: Born to a pair of adventurers, Cory grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Adventurer. Occupation: Engraver

Voice: Smooth and feminine

Attributes [hide]

Cory Cromwell, Male Human Commoner 1
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)10 (+0) 16 (+3)11 (+0)
Skills Intimidation +2, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Symma Timbers, Female Gnome [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. Her auburn hair is slicked back into a classic pompadour. Her eyes are green and she is always smoking a pipe.

Personality: She loves telling others what to do and how they should feel about things. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: The child of a Spy, who enjoyed hunting, Symma was taken on many hunting expeditions. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She struck the Servant job and began her own company from there.

Motivation: She is unsatisfied with her job; and to be a spy again

Ideals: Opinionated. Bonds: Attractive, Job, Nature, Family. Occupation: Servant

Voice: Irish accent

Attributes [hide]

Symma Timbers, Female Gnome Barbarian 7
Small (3'5") Gnome, Chaotic Good (CR 7)
Armor Class 10
Hit Points 58 (7d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 12 (+1)15 (+2) 8 (-1)14 (+2)
Skills Medicine +2, Religion +5
Senses Passive Perception 9
Languages Common, Gnome, Aquan, Infernal
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1

Possessions: Just what you see.


Social Check DCs


Blossom Thistletop, Female Halfling [Permalink]

Personal [hide]

Description: She wears a red vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her red boots flare out at the collars. She carries with her a set of bows on her belt, each one with a amethyst on the hilt. Her hair is always cut to a buzz. Her skin is flawless and her amber eyes scan people very quickly.

Personality: She dislikes all the random violence that takes place in the east. She also hits on women, regardless of circumstances.

History: She was born several months after her father was called into army service. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Blossom fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants to get laid; and she's in love

Ideals: Fighting, Pacifist. Bonds: Attractive, Has a crush, Military. Occupation: Spice Merchant

Voice: Sleepy voice

Attributes [hide]

Blossom Thistletop, Female Halfling Aristocrat 6
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 44 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)5 (-3) 10 (+0)13 (+1)
Skills Acrobatics +6, Performance +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +4

Possessions: 10000 cp.


Social Check DCs


Seven Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears tight fitting clothing which further accentuates her frame. Her beige fur, when down, is lengthy. She wears a mask on her face.

Personality: Stoic and calm, she prefers to meditate than take action. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born at the edge of vast forest. Seven was born on a far eastern forest where she grew up under the tutelage of her father, an expert Interpreter. She moves from town to town, unable to find a place to settle.

Motivation: She feels threatened by others; and she is wracked by social anxiety

Ideals: Disciplined. Flaws: Antagonistic, Fearful. Bonds: Attractive, Nature, Immigrant. Occupation: Interpreter

Voice: Speaks with lips pursed

Attributes [hide]

Seven Of Shadows, Female Tabaxi Aristocrat 3
Medium (4'11") Tabaxi, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 31 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)10 (+0) 13 (+1)18 (+4)
Skills Animal Handling +3, Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2900 sp. 1 Breastplate.


Social Check DCs


Drusilia Loccisano, Female Half-Elf [Permalink]

Personal [hide]

Description: She is typically in her Priest uniform, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'1" when asserting herself. Her hair is long and red with streaks of blonde, and is pulled back with small violet clips. Her eyes are likewise blue. Her teeth are yellowed and unaligned.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. A true patriot, Drusilia would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: A powerful wizard made her what she is. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Priest. She's also a talented Jeweler, but doesn't like to broadcast it.

Motivation: Expand her business.

Ideals: Joker. Flaws: Ugly. Bonds: Job, Military, Mentor. Occupation: Priest

Voice: Rhymes sentences (sorry)

Attributes [hide]

Drusilia Loccisano, Female Half-Elf Warrior 14
Medium (5'1") Half-Elf, Lawful Neutral (CR 14)
Armor Class 9
Hit Points 70 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 10 (+0)11 (+0) 15 (+2)15 (+2)
Skills Arcana +5, Stealth +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 4d6+2, Ranged +4 / 4d6-1, Grapple +2

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Hornsby, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears rags and sports a simple walking cane. He keeps his red hair in a flapper bob. His eyes are likewise blue.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born blind and as such lacked many opportunities for work. His father took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and many dire rats want him driven away

Ideals: Professionalism. Flaws: Ugly, Disease. Bonds: Poor, Enemies, Nature. Occupation: Masseuse

Voice: Russian accent

Attributes [hide]

Everard Hornsby, Male Human Druid 11
Medium (6'5") Human, Neutral Evil (CR 11)
Armor Class 12
Hit Points 77 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 15 (+2)9 (-1) 13 (+1)15 (+2)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 3d8+4, Ranged +6 / 3d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 900 gp. Tourmaline (150 gp). Jade (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eva Remington, Female Human [Permalink]

Personal [hide]

Description: She wears tattered old clothes. She is bristling with hidden weapons, mostly bastard swords and axes. She has slicked back black hair. Her thin eyebrows rest above her beady green eyes.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born to a criminal king-pin and mafia family Eva was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Eva decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has recently gotten a pet goose that steals things from people.

Motivation: Expand her business; and to be a engraver again

Ideals: Passionate. Flaws: Ugly. Bonds: Criminal record, Job, Religious. Occupation: Miner

Voice: Hollow voice

Attributes [hide]

Eva Remington, Female Human Fighter 7
Medium (4'11") Human, True Neutral (CR 7)
Armor Class 13
Hit Points 71 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 18 (+4)12 (+1) 8 (-1)15 (+2)
Skills Acrobatics +6, Investigation +4
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +4

Possessions: 500 gp. Moss agate (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Berrian Cithreth, Male Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears baggy tan pantaloons and a red scarf, and is pretty ugly. His hair is silver and very short. He tend to wears goggles to shield his eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He plays an instrument quite well.

History: Berrian hails from a village terrorized by orcs. Berrian was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Berrian decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and several ex partners dislike his way of doing things and want revenge

Ideals: Artistic. Flaws: Ugly. Bonds: Nature, Enemies, Criminal record. Occupation: Stableman

Voice: Aggressive tone

Attributes [hide]

Berrian Cithreth, Male Elf Commoner 3
Medium (5'1") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 7 (-2)14 (+2) 9 (-1)15 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 9
Languages Common, Elven, Ignan, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 2 Thunderstones. 3 Acid flasks.


Social Check DCs


Korinn Bhenkumbyrznaax, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her deerstalker hat is riddled with cuts and holes. Her gold eyes are passionate and lively.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She believes the world needs to unite to get rid of goblins once and for all.

History: Korinn was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. In her 12th year, her parents were killed by a goblins raid, leaving Korinn alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by goblins. Korinn was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Fighting, Athletic. Flaws: Ugly, Sensitive. Bonds: Enemies, Poor. Occupation: Sailor

Voice: Switch between two voices

Attributes [hide]

Korinn Bhenkumbyrznaax, Female Dragonborn Adept 5
Medium (6'2") Dragonborn, True Neutral (CR 5)
Armor Class 12
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)7 (-2) 9 (-1)13 (+1)
Skills Arcana +1, History +1
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Jade (100 gp). Star rose quartz (30 gp).


Social Check DCs

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