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NPC Generator

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Advanced [show]


Quilla Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: She wears a blue cloak and cross-gartered brown stockings. Her white hair, when down, is lengthy. She has a tattooed face.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She takes great joy in being the best Spice Merchant in town.

History: She was raised in a island tribe. Her father was a mechanic, and taught her how to fix just about anything. She has set out to sabotage the competition.

Motivation: Tiefling compassion; and wants to have a good time and be beloved

Ideals: Optimist, Persistence. Flaws: Racist. Bonds: Job, Nature. Occupation: Spice Merchant

Voice: Soothing and warm

Attributes [hide]

Quilla Ironhide, Female Gnome Rogue 10
Small (3'6") Gnome, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 69 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 16 (+3)6 (-2) 16 (+3)15 (+2)
Skills Nature +2, Performance +6
Senses Passive Perception 13
Languages Gnome
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +0

Possessions: 2300 gp. Blue star sapphire (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Barbena Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a brown feathered hat and brown clothes. Her long blonde hair is drawn into a two foot long braid. Her face is covered beneath a completely black helmet.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Barbena was raised in a hard working conservative environment. She helped her mother out around the business and became quite the natural. She has never given up on her writing dream.

Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Enemies, Job. Occupation: Marshal

Voice: Speaks with back of mouth

Attributes [hide]

Barbena Torevir, Female Dwarf Ranger 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)13 (+1) 14 (+2)10 (+0)
Skills Arcana +3, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 140 gp.


Social Check DCs


Krimp Enfield, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His moppish black hair is in a traditional bowl cut. His face is covered beneath a completely black helmet.

Personality: Overbrimming with self-confidence, Krimp isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He is lazy, self-centered, vain, and jealous.

History: Krimp was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Fighting, Athletic, Impeccable. Flaws: Selfish. Bonds: Attractive. Occupation: Server

Voice: Speaks like tongue is numb

Attributes [hide]

Krimp Enfield, Male Half-Orc Commoner 3
Medium (6'8") Half-Orc, Lawful Evil (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)10 (+0) 13 (+1)10 (+0)
Skills Animal Handling +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Herleva Mori, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, and sports empty pouches on her belt. Her moppish auburn hair is in a traditional bowl cut. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She hates Half-Elves with a passion. As such she is filled with self loathing. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She got into the Herbalist business at a young age. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Tiefling compassion; and sabotage a competitor

Flaws: Addict, Racist, Antagonistic, PTSD. Bonds: Mentor, Job. Occupation: Herbalist

Voice: Smooth and feminine

Attributes [hide]

Herleva Mori, Female Half-Elf Cleric 12
Medium (4'11") Half-Elf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 64 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)12 (+1) 9 (-1)15 (+2)
Skills Athletics +6, Investigation +5
Senses Passive Perception 9
Languages Common, Elven, Terran
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1000 gp. A necklace of small pink pearls (6000 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). A delicate brass dragon egg (80 gp). Solid gold idol (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beatrice Blythe, Female Human [Permalink]

Personal [hide]

Description: She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Her attire stands in sharp contrast to her whip, which is beautifully polished and possesses an ornate carving of a cross on it. She has done her best to style her chestnut hair to look like a famous performer. She wears round tiny glasses practically rammed into her face.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She invites people to come help in her community garden.

History: Beatrice was raised in a hard working conservative environment. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She then took over the family business and is one of the better Detective for hire.

Motivation: Wants her loneliness to end; and she would like to get married and retire

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Nature, Has a crush. Occupation: Detective

Voice: Relaxed voice

Attributes [hide]

Beatrice Blythe, Female Human Druid 1
Medium (4'11") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)9 (-1) 14 (+2)14 (+2)
Skills Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 160 gp. Silver pearl (100 gp). 1 Banded mail.


Social Check DCs


Eleanor Churchill, Female Human [Permalink]

Personal [hide]

Description: This woman wears a grey wide-brimmed hat and grey clothes, and sports empty pouches on her belt. Her wide-brimmed hat is riddled with cuts and holes. She has a tattooed face.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Her parents moved while she was still in utero so she is the first generation to be born here. When money was particularly tight she was walking through alleys when she overheard a Engraver hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She became a Engraver soon after.

Motivation: She would like to get married and retire; and sabotage a competitor

Ideals: Passionate. Flaws: Ugly. Bonds: Job, Immigrant, Poor, Has a crush. Occupation: Engraver

Voice: Breathy voice

Attributes [hide]

Eleanor Churchill, Female Human Ranger 1
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 17 (+3)16 (+3) 8 (-1)9 (-1)
Skills Investigation +5, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome, Aquan, Draconic
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp. Star rose quartz (60 gp).


Social Check DCs


Valida Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: 3'11" and muscular, this western woman wears a custom-built plate barding that's adorned with brown lining and desert motifs. Her auburn hair is singed and shortened. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Her tongue was cut out and she uses sign language. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: When she was but 3 years old her parents immigrated from the west. She took every job she could get her hands on, but the opportunities for Dwarves in the west were limited. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world.

Ideals: Athletic, Logical. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Blacksmith

Voice: Sleepy voice

Attributes [hide]

Valida Daraln, Female Dwarf Barbarian 4
Medium (3'11") Dwarf, Lawful Good (CR 4)
Armor Class 8
Hit Points 42 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 14 (+2)12 (+1) 13 (+1)15 (+2)
Skills Performance +4, Stealth +0
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: Chrysoprase (30 gp). Iolite (30 gp). Eye agate (4 gp).


Social Check DCs


Shump Walcott, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses well, typically a more casual-formal manner. He keeps his long auburn hair kept up in a rat tail. His green eyes peer out from beneath his top black hat.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born the only child of a wealthy merchant. He took every job he could get his hands on, but the opportunities for Half-Orcs in the north were limited. He has been a successful dealer in antiques buying low and selling high.

Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help

Ideals: Athletic, Entrepeneur. Bonds: Attractive, Criminal record, Immigrant. Occupation: Marshal

Voice: Tuts and clicks tongue

Attributes [hide]

Shump Walcott, Male Half-Orc Monk 7
Medium (6'0") Half-Orc, Neutral Evil (CR 7)
Armor Class 10
Hit Points 37 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)10 (+0) 11 (+0)11 (+0)
Skills Deception +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Abad Ambition, Male Tiefling [Permalink]

Personal [hide]

Description: He has a large black mantle and cape that has been intricately interwoven into his violet robe. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair is slicked back into a classic pompadour. His fair skin shows little sign of his aristocratic breeding.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He served in the navy to pay for his family's outstanding loans. He found a children's book about a Tiefling Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has achieved small success as a Miner.

Motivation: To be a Sage again; and he has passion for adventuring and risk

Bonds: Attractive, Job, Adventurer, Military. Occupation: Miner

Voice: Squeaky

Attributes [hide]

Abad Ambition, Male Tiefling Wizard 8
Medium (6'5") Tiefling, Chaotic Neutral (CR 8)
Armor Class 9
Hit Points 20 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)15 (+2) 16 (+3)12 (+1)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common, Infernal, Orc
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443320

Possessions: 800 gp. Large well-done wool tapestry (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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