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NPC Generator

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Advanced [show]


Ombul Underbough, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man dresses well, typically a more casual-formal manner. His white hair is still thick. His eyes are a pleasant blue.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. A friendly and beautiful Halfling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From his teen years he was always beautiful and desirable, so people have always doted on him. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Optimist. Flaws: Disease, Insomniac. Bonds: Attractive, Poor. Occupation: Unemployed

Voice: Squeaky

Attributes [hide]

Ombul Underbough, Male Halfling Warlock 1
Small (3'3") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 17 (+3)9 (-1) 11 (+0)8 (-1)
Skills History +1, Perception +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp.


Social Check DCs


Bidreked Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears very tight pants and wife beaters, though occasionally he sports a black coat. His whole body is exceptionally muscular. He has dyed his greying bronze crest a little too much giving a sharp bronze color. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in the south. Because his father participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He used his abilities to travel the world and help people.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.

Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Enemies. Occupation: Bookbinder

Voice: Creaky witch voice

Attributes [hide]

Bidreked Wystongjiir, Male Dragonborn Paladin 9
Medium (6'4") Dragonborn, Lawful Neutral (CR 9)
Armor Class 8
Hit Points 52 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 9 (-1)13 (+1) 13 (+1)16 (+3)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 3d4+1, Ranged +1 / 3d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1300 gp. Obsidian (12 gp). Sard (30 gp). Azurite (12 gp). Violet garnet (600 gp). Sard (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Addington, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a simple burlap shirt and baggy pants. He conceals his sai with his veritable burlap sack of a shirt. His brown hair is greasy and uncared for. He tend to wears goggles to shield his eyes.

Personality: Calm and collected, he is a well trained Barkeep. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born in the west, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has worked as a Barkeep like his mother before him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new barkeep responsibilities is difficult

Ideals: Philantrophist, Fighting. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Barkeep

Voice: Australian accent

Attributes [hide]

Aldous Addington, Male Human Rogue 11
Medium (5'5") Human, Neutral Evil (CR 11)
Armor Class 12
Hit Points 59 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)14 (+2) 7 (-2)15 (+2)
Skills Arcana +6, Stealth +6
Senses Passive Perception 8
Languages Common, Dwarven, Goblin
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 60 pp. Banded agate (7 gp).


Social Check DCs


Eldon Reese, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and typically wears a sleeveless long coat of deep tan leather and dull brown iron scale mail. His silver hair is unkempt and raggedy. He wears round tiny glasses practically rammed into his face.

Personality: His tongue was cut out and he uses sign language. He is obsessed with finding treasure.

History: Born to a pair of adventurers, Eldon grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he desires power and/or immortality

Ideals: Athletic. Flaws: Ugly, Disease. Bonds: Poor, Adventurer. Occupation: Shepherd

Voice: Eastern European accent

Attributes [hide]

Eldon Reese, Male Gnome Commoner 2
Small (3'8") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 14 (+2)16 (+3) 12 (+1)12 (+1)
Skills Perception +3, Religion +5
Senses Passive Perception 15
Languages Common, Gnome, Aquan, Dwarven, Gnoll
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0

Possessions: 90 pp. White pearl (100 gp).


Social Check DCs


Purban Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His skin is fair and his fingers are delicate and long. He keeps his golden hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a bit of a xeno-phobe, disliking non-Halflings.

History: When he was but 7 years old his parents immigrated from the south. His father was a soldier and died while he was still young. Purban was left his father's suit of armor and trained in its use and care. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He'd like to take his coworkers down a peg; and dwarven compassion

Flaws: Mundane, Racist. Bonds: Immigrant, Military, Job. Occupation: Crown-heir

Voice: Shortens vowels

Attributes [hide]

Purban Smoothhands, Male Halfling Sorcerer 2
Small (3'0") Halfling, Lawful Good (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 9 (-1)8 (-1) 10 (+0)10 (+0)
Skills Deception +2, Investigation +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp. Rose (80 gp). Deep green spinel (160 gp). Red-brown spinel (160 gp).


Social Check DCs


Barendd Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This man is dressed in an above average manner, and sports empty pouches on his belt. He has red hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Brilliant and gifted he never wanted to apply himself. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Athletic, Gifted. Bonds: Attractive, Slave, Rich. Occupation: Sculptor

Voice: Farmer accent

Attributes [hide]

Barendd Dankil, Male Dwarf Ranger 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 24 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 18 (+4)14 (+2) 12 (+1)6 (-2)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Orc
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1800 sp. 1 Average lock.


Social Check DCs


Shump Ainsworth, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white collared shirt and red pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt, and he perpetually has his spear ready. He has shaved his head bald. He has a dull look in his hazel eyes.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. There was a wharf not far from home where he often wandered off to fish. He now spends his time doing works of charity.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Bonds: Attractive, Military, Nature. Occupation: Hunter

Voice: Sighs a lot, exhausted

Attributes [hide]

Shump Ainsworth, Male Half-Orc Druid 2
Medium (6'4") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)12 (+1) 16 (+3)12 (+1)
Skills Insight +5, Investigation +3
Senses Passive Perception 13
Languages Common, Orc, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 9000 cp.


Social Check DCs


Xanaphia Erenaeth, Female Elf [Permalink]

Personal [hide]

Description: 4'8" and lanky with angular features, she is an attractive figure. She wears a lot of dark rich colors, with gold accents. She has golden hair. Her blue unseeing eyes seem to look past you.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She works hard and plays hard.

History: When she was but 3 years old her parents immigrated from the east. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She left for the east, certain she would find work there.

Motivation: Her religion dominates her actions.

Flaws: Disease, Hedonist. Bonds: Attractive, Immigrant, Religious. Occupation: Body Guard

Voice: Uses lots of figures of speech

Attributes [hide]

Xanaphia Erenaeth, Female Elf Druid 3
Medium (4'8") Elf, Lawful Evil (CR 3)
Armor Class 9
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)13 (+1) 14 (+2)17 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp.


Social Check DCs


Maynild Mitchell, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a brown tunic with yellow highlights, and long red pants that bunch up around her shoes. She has blonde hair. She is baby faced.

Personality: She snorts whenever she laughs or is feeling confident. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: When she was but 8 years old her parents immigrated from the north. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has recently gotten a pet goose that steals things from people.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and to settle down with her crush

Bonds: Immigrant, In love, Military, Criminal record, Has a crush. Occupation: Bather

Voice: American accent

Attributes [hide]

Maynild Mitchell, Female Human Monk 9
Medium (4'11") Human, Lawful Evil (CR 9)
Armor Class 12
Hit Points 22 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)18 (+4) 10 (+0)8 (-1)
Skills Athletics +2, Stealth +5
Senses Passive Perception 10
Languages Common, Ignan, Aquan, Orc, Auran
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +5

Possessions: 10000 sp. Black pearl (1600 gp).


Social Check DCs

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