Andram Sly, Male Tiefling [Permalink]
Personal [hide]
Description: He tends to wear a large green jacket, and he perpetually has his nunchaku ready. His silver hair is long and unkept. His black eyes lackadaisically let the world flow into them.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He is the product a well kept family trust fund and as such has never really known need. He was an apprentice working in his father's forge. He used his abilities to trick people and travel the world for free.
Motivation: He is greedy; and wants to open a new tavern
Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Job, Rich, Criminal record. Occupation: Masseuse
Voice: Low and grunting
Attributes [hide]
Medium (5'3") Tiefling, True Neutral (CR 12)
Armor Class 13
Hit Points 66 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 17 (+3) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
Possessions: 20000 sp. Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp). Cloth of gold vestments (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gimurt Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: This man stands a little under 4'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His golden hair is cut jaggedly and amateurishly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Gimurt enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He helped his father out around the business and became quite the natural. He now owns his own business.
Motivation: Expand his business.
Flaws: Hedonist, Disease, PTSD. Bonds: Attractive, Job. Occupation: Carpenter
Voice: Russian accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 12 (+1) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 5000 sp.
Nykkan Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears professional attire. His rusty crest is heavily combed to the left. He is very pretty but has cold, dead eyes.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: His parents moved while he was still in utero so he is the first generation to be born here. Nykkan abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He used his abilities to travel the world and help people.
Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Adventurer. Occupation: Slave Trader
Voice: Farmer accent
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 8)
Armor Class 10
Hit Points 50 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 14 (+2) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll, Ignan, Gnome
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
Possessions: 110 pp. Moonstone (60 gp). Sardonyx (60 gp). Bloodstone (60 gp). Citrine (60 gp).
Baradad Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender man wears long strands of amethyst and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His copper crest is drawn into a tight pony tail with a cross scrunchie. His half smiles and red eyes are beguiling and draw you in.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: He wants revenge against orcs; and revenge
Flaws: Shy. Bonds: Rich, Attractive, Religious, Enemies. Occupation: Beggar
Voice: Soft and melodious
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 12 (+1) | 18 (+4) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Undercommon, Infernal, Giant, Elven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 350 gp. 1 Chain shirt.
Avelina Home, Female Human [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears her hair in dreadlocks. She has hazel eyes.
Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. Due to her spouse's obsession with being a Sage they were divorced and she won custody of their daughter. She worked as a Laborer, and she later adopted a second daughter.
Motivation: She has a rivalry with the Church that dominates her actions; and to reunite with her absent father
Ideals: Artistic. Bonds: Poor, Attractive, Family, Religious. Occupation: Laborer
Voice: Russian accent
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 47 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 13 (+1) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 200 gp.
Audhild Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her golden hair is slicked back into a classic pompadour. She tend to wears goggles to shield her eyes.
Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. A friendly and beautiful Dwarf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Miner arts, while her father instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. She bought a lance and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To find somewhere to settle down; and she is content
Ideals: Artistic. Flaws: Mundane. Bonds: Attractive, Rich, Nature. Occupation: Miner
Voice: Low range voice
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 4)
Armor Class 8
Hit Points 16 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 10 (+0) | 9 (-1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
Possessions: 29000 cp.
Malquis Netyoive, Female Elf [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and is pretty ugly. She sports silver long hair. Her hazel unseeing eyes seem to look past you.
Personality: She loves telling others what to do and how they should feel about things. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born several months after her mother was called into army service. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Entrepeneur, Opinionated. Flaws: Ugly, Disease. Bonds: Military. Occupation: Barber
Voice: Dutch accent
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 7 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 6 (-2) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: Chalcedony (30 gp). Obsidian (5 gp).
Nissa Dunben, Female Gnome [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears rags and sports a simple walking cane. With wild blonde hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is skeptical of what others tell her and is slow to trust.
History: Nissa was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. After coming to the age of reason, Nissa took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She used her abilities to trick people and travel the world for free.
Motivation: She wants to get laid; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Optimist, Gifted. Flaws: Shy. Bonds: Poor, Criminal record, Has a crush. Occupation: Ruler
Voice: Stutters
Attributes [hide]
Small (3'1") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Infernal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 100 gp. 1 Masterwork Musical instrument.
Caramip Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her auburn hair is drawn into a tight pony tail with a skull scrunchie. She tend to wears goggles to shield her eyes.
Personality: Overbrimming with self-confidence, Caramip isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. Days after completing her studies, news broke out that her hometown was attacked by brigands. Caramip was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.
Motivation: Her religion dominates her actions; and many brigands want her driven away
Ideals: Impeccable, Logical. Bonds: Religious, Enemies, Rich. Occupation: Banker
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 4000 cp. 1 Masterwork Common Melee.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
