Baern Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear brown tank tops with red pants. His tied-back hair is auburn. He has several tiny amber earrings on each ear.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born in a small village he learned the ways of the warrior from his mother. At a young age his mother died while driving off some goblins. His father being the stubborn sort decided to stay and helped train him in sai use. Days after completing his studies, news broke out that his hometown was attacked by goblins. Baern was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: A deep hatred of goblins.
Ideals: Gifted, Fighting. Bonds: Immigrant, Rich, Enemies. Occupation: Locksmith
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 5)
Armor Class 9
Hit Points 36 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 16 (+3) | 18 (+4) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Sylvan, Elven, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
Possessions: 1000 sp. Violet garnet (700 gp). Peridot (60 gp). Amethyst (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mormo Hope, Male Tiefling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He has the majority of his body covered in plate. He keeps his black hair in a flapper bob. His black unseeing eyes seem to look past you.
Personality: A skeptical and narcissistic man, Mormo's first love is himself. His second love is also himself. As long as the job gets done he does not care how it got done.
History: The child of northern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Tieflings in the north were limited. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable, Professionalism. Flaws: Disease. Bonds: Immigrant. Occupation: Body Guard
Voice: Switch between two voices
Attributes [hide]
Medium (5'6") Tiefling, Lawful Evil (CR 12)
Armor Class 13
Hit Points 79 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 10 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 |
Possessions: 1000 gp. A necklace of small pink pearls (6000 gp). Solid gold idol (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Qemuel Harmony, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is renowned for his bright green suits and hats. His brown hair is thinning but still full. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his silver eyes.
Personality: He can speak with the recently deceased. Further he is a bit of a stoner and is frequently out of it.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gifted student he started as a Engraver, but he got bored and became a Farmer. He became a Farmer soon after.
Motivation: Someone believes him a fraud; and balancing his hectic life and new farmer responsibilities is difficult
Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Military, Job, Enemies. Occupation: Farmer
Voice: Dutch accent
Attributes [hide]
Medium (6'4") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 35 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 15 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Celestial, Auran
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 1000 gp. Amber (70 gp). Malachite (8 gp). Freshwater pearl (8 gp). Blue sapphire (600 gp).
Giselle Badger, Female Human [Permalink]
Personal [hide]
Description: A plain young-adult woman, she dresses well, wearing grey shirts, loose pants, and blazers most of the time. Her silver hair, when down, is lengthy. Her eyes, though not visible through her cowl, are hazel.
Personality: Calm and collected, she is a well trained Slave Trader. When she's not drinking or sleeping the drinks off, she's doing poetry.
History: Born in the north to a Slave Trader, Giselle learned a great deal about her mother's area of expertise. Her mother was a soldier and died while she was still young. Giselle was left her mother's suit of armor and trained in its use and care. In the meantime she has taken over work as a Slave Trader and occasionally as a mercenary.
Motivation: She wants nothing more than to rejoin the army; and she'd like to take her coworkers down a peg
Ideals: Artistic. Bonds: Attractive, Job, Military, Adventurer. Occupation: Slave Trader
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 6 (-2) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 300 sp. 1 Banded mail.
Sweet Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her broad hat is riddled with cuts and holes. Her copper eyes are slightly larger than normal.
Personality: This woman loves poetry and to teach people poetry more than just about anything. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Armorer arts, while her mother instructed her in etiquette, music and courtly manner. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has since lost track of the people in her past.
Motivation: Her relatives are trying to arrange a marriage; and she is not mentally stable, and does not behave rationally
Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Rich, Family. Occupation: Armorer
Voice: Spits and sputters
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Evil (CR 12)
Armor Class 13
Hit Points 42 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 9 (-1) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Sylvan, Draconic, Gnoll
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 1 | 0 |
Possessions: 1000 gp. A necklace of small pink pearls (4000 gp). Sapphire pendant on gold chain (1700 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). Fire opal pendant on a fine gold chain (2400 gp). Silver chalice with lapis lazuli gems (30 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp).
Alexandre Harper, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a simple burlap shirt and baggy pants. He conceals his scimitar with his veritable burlap sack of a shirt. His chestnut hair is lengthy and is close to two feet long. He wears an eyepatch.
Personality: Abrasive and pushy, he has a hard time making friends. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Animal Trainer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. By chance he met his brother recently and the two have been together since.
Motivation: Doesn't want to be a Animal Trainer and was forced into it by his family; and his spouse's relatives view him with great suspicion
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Family, Poor. Occupation: Animal Trainer
Voice: American accent
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 400 sp.
Ishmoz Hayden, Male Half-Orc [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He has the majority of his body covered in plate. With a patchy auburn beard and wild auburn hair. He has several tiny emerald earrings on each ear.
Personality: He loves telling others what to do and how they should feel about things. When he's not drinking or sleeping the drinks off, he's doing singing.
History: His parents moved while he was still in utero so he is the first generation to be born here. He has had some formal singing training, and achieved minor success. He now mingles about in high society.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Opinionated, Artistic. Bonds: Immigrant, Rich. Occupation: Barrister
Voice: Sounds elderly
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Good (CR 3)
Armor Class 10
Hit Points 9 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 8 (-1) | 3 (-4) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 6 |
Possessions: 13000 cp. Sardonyx (20 gp). 1 Disguise kit. 1 Healer’s kit.
Zephan Music, Male Tiefling [Permalink]
Personal [hide]
Description: He very much looks the part of a Assassin. His silver hair is braided into rings. His black eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He hates Tieflings with a passion. As such he is filled with self loathing. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He struck it rich when he found rare goods in large quantities. He became a Assassin soon after.
Motivation: He has money and likes to spend it; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Addict, Racist. Bonds: Job, Rich. Occupation: Assassin
Voice: Slow speaker
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 13 (+1) | 16 (+3) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Halfling, Abyssal, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 100 gp. 1 Banded mail.
Einkil Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears loose pants and a collared shirt complete with sweater beneath his coat, and a wedding ring on his left hand. He has styled his silver hair well, parting it to the left. He has gleaming, smiling hazel eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. A friendly and beautiful Dwarf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. Some 10 years later his spouse died after the birth of his son. Heartbroken, Einkil never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: He has a rivalry with the Church that dominates his actions; and a deep hatred of gnolls
Ideals: Gifted. Bonds: In love, Attractive, Religious, Enemies. Occupation: Carpenter
Voice: Scottish accent
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 26 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 19 (+4) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Auran
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +4
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!