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NPC Generator

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Advanced [show]


Murook Sutton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Mercenary. She is portly but not overly obese. Her blonde hair is drawn into a tight pony tail with a card scrunchie. Her brown unseeing eyes seem to look past you.

Personality: She hates illithids. She views them as having robbed her home of its proper glory. She is able to make almost anything out of random pieces of junk.

History: She is a Lycanthrope in disguise. While she appears to be a normal Half-Orc, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: She wants nothing more than to rejoin the army; and meet up once more with her childhood friend

Ideals: Gifted. Flaws: Disease, Insane. Bonds: Enemies, Adventurer, Military. Occupation: Mercenary

Voice: Cold and demanding tone

Attributes [hide]

Murook Sutton, Female Half-Orc Barbarian 3
Medium (4'11") Half-Orc, Chaotic Good (CR 3)
Armor Class 10
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)11 (+0) 7 (-2)6 (-2)
Skills Investigation +2, Survival +0
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 90 pp. Silver comb with moonstones (100 gp).


Social Check DCs


Helen Harper, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has wavy auburn hair. Her eyes are likewise brown. Her teeth are yellowed and unaligned.

Personality: Her tongue was cut out and she uses sign language. She uses divination through singing.

History: She was born a particularly ugly child, much to the horror of her parents. Her parents enrolled her in a Fighter school at a young age so that she could practice her martial talents. She now mingles about in high society.

Motivation: To protect her home; and she is greedy

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Rich, Guardian. Occupation: Assassin

Voice: Excited and jittery

Attributes [hide]

Helen Harper, Female Half-Elf Fighter 5
Medium (5'2") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)9 (-1) 17 (+3)14 (+2)
Skills Intimidation +5, Medicine +6
Senses Passive Perception 13
Languages Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 5000 sp. Embroidered and bejeweled glove (1000 gp). Silver comb with moonstones (600 gp). Black velvet mask with numerous citrines (150 gp).


Social Check DCs


Naill Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and likes to wear ponchos typically of a light blue in addition to tight pants. His skin is also unnaturally pale. His long chestnut hair reaches down to his waist. His brown eyes are passionate and lively.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in the south his family was never financially stable. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Athletic. Flaws: Ugly, Antagonistic, Shy. Bonds: Enemies, Poor. Occupation: Layabout

Voice: Dark and ominous

Attributes [hide]

Naill Dalanthan, Male Elf Monk 12
Medium (4'9") Elf, Lawful Good (CR 12)
Armor Class 13
Hit Points 90 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 15 (+2)13 (+1) 13 (+1)11 (+0)
Skills Animal Handling +5, History +5
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3

Possessions: 1000 gp. Gold music box (3000 gp). A roughly beaten golden orb (80 gp). Carved bone or ivory statuette (40 gp). An abacus with copper, silver and gold markers (80 gp). Gold and topaz bottle stopper cork (1800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Barbena Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears suspenders and brown workpants. Her shirt is tan, and she wears a heavy brown leather apron most of the time. She has no hair. She wears large thick round spectacles.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born to a criminal king-pin and mafia family Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: To unite with her sister; and her spouse's relatives view her with great suspicion

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Family. Occupation: Crown-heir

Voice: Mumbles to self between sentences

Attributes [hide]

Barbena Fireforge, Female Dwarf Rogue 6
Medium (4'3") Dwarf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 41 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)12 (+1) 14 (+2)7 (-2)
Skills Animal Handling +5, Persuasion +1
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 gp. Freshwater pearl (16 gp). Star rose quartz (50 gp). Jet (120 gp). Black opal (1500 gp). 1 Minor magic item.


Social Check DCs


Wiggan Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many grey ritualistic tattoos. He is wearing a perfectly clean shirt and pair of pants. His hair is white, silky, and of moderate length. He has gray eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a font of random trivia from the lore and stories he has discovered

History: He was born at the edge of vast plains. After coming to the age of reason, Wiggan took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A strong sense of loyalty to Dwarven people; and dwarven compassion

Ideals: Joker, Logical, Gifted. Flaws: Racist. Bonds: Attractive, Nature. Occupation: Bounty Hunter

Voice: Scandinavian accent

Attributes [hide]

Wiggan Jamjar, Male Halfling Rogue 8
Small (2'10") Halfling, Neutral Good (CR 8)
Armor Class 12
Hit Points 29 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)12 (+1) 13 (+1)12 (+1)
Skills Intimidation +4, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 160 pp. Aquamarine (1200 gp). Blue quartz (10 gp). Malachite (10 gp).


Social Check DCs


Aerdeth Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He likes to wear ponchos typically of a light yellow in addition to tight pants. He has a very tight haircut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. He pushes his goals aggressively. He is also a coward if confronted.

History: The child of a Blacksmith, who enjoyed hunting, Aerdeth was taken on many hunting expeditions. Like his mother and his brother before him, after school he went straight into learning to become a Architect. He now owns his own business.

Motivation: Expand his business.

Flaws: Insomniac, Racist, Fearful. Bonds: Attractive, Nature, Job. Occupation: Architect

Voice: Sounds elderly

Attributes [hide]

Aerdeth Arnuanna, Male Half-Elf Druid 5
Medium (5'11") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)16 (+3) 15 (+2)14 (+2)
Skills Insight +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Draconic, Goblin, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 5000 sp.


Social Check DCs


Joser Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a well pressed and immaculate suit (or dress). His chestnut hair has been sun bleached extensively. His eyes are violet.

Personality: He is business-like. He takes instructions and follows them to the letter. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Joser hails from a village terrorized by brigands. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered brigands who tried to eat his hand. Days after completing his studies, news broke out that his hometown was attacked by brigands. Joser was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: Many brigands want him driven away; and a deep hatred of brigands

Ideals: Professionalism. Bonds: Immigrant, Rich, Enemies. Occupation: Butcher

Voice: Hard of hearing, loud

Attributes [hide]

Joser Fastfoot, Male Halfling Sorcerer 5
Small (3'0") Halfling, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 19 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)13 (+1) 10 (+0)11 (+0)
Skills Athletics +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: Chrysoprase (30 gp).


Social Check DCs


Damakos Temerity, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black cloak and cross-gartered white stockings. He carries with him a set of longswords, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His hair is short and purple. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Through the years after Damakos was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Damakos's father didn't care for him much, and the feeling was mutual. He has never given up on his music dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Justice, Artistic. Flaws: Antagonistic. Bonds: Attractive. Occupation: Healer

Voice: Middle-eastern accent

Attributes [hide]

Damakos Temerity, Male Tiefling Cleric 3
Medium (6'5") Tiefling, Neutral Evil (CR 3)
Armor Class 9
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 8 (-1)6 (-2) 16 (+3)17 (+3)
Skills Performance +5, Stealth +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 200 gp.


Social Check DCs


Ahinar Firahel, Female Elf [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She wears blue painted combat armor at almost all times. She has a long auburn ponytail with little hanging trinkets. She wears large thick round spectacles.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. A friendly and beautiful Elf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She was born into a rich family. She worked as a nervous Body Guard and found it very stressful. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature spear.

Motivation: She has money and likes to spend it; and she is unsatisfied with her job

Bonds: Job, Attractive, Rich, Adventurer. Occupation: Body Guard

Voice: Farmer accent

Attributes [hide]

Ahinar Firahel, Female Elf Monk 1
Medium (5'2") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)17 (+3) 13 (+1)12 (+1)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Goblin, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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