Zaffrab Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: He wears suspenders and blue workpants. His shirt is red, and he wears a heavy blue leather apron most of the time. He carries with him a set of greataxes on his belt, each one with a sapphire on the hilt. He keeps his blonde hair in a pixie cut. His blue unseeing eyes seem to look past you.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved
Ideals: Fighting, Optimist. Flaws: Disease, Cynical, Ugly. Occupation: Guard
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 23 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 11 (+0) | 9 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Leucis Music, Male Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is generally shirtless and showing off his tattooed chest. His hair is short and blue. His gold eyes dart from person to person.
Personality: Leucis is depressed about a lot of things. He tends to be a nihilist. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was raised in a forest tribe. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Scribe kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A rival would like him out of the picture; and he has comitted a past crime that haunts him to this day
Flaws: Ugly, Depressed, Insane. Bonds: Poor, Criminal record, Nature. Occupation: Scribe
Voice: Booming voice
Attributes [hide]
Medium (6'3") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 57 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Draconic
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
Possessions: 7000 sp. 1 Minor magic item.
Aelar Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: This man wears skinny pants and wears a blue and white robe with the hood down, and sports empty pouches on his belt. He wears a colorful flower in his chestnut hair. His eyes are amber.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was raised in a white middle class family as the only child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Flaws: Antagonistic, Fearful, Mundane. Bonds: Attractive, Rich. Occupation: Miner
Voice: Rolls R's
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 8 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 8 (-1) | 17 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Celestial, Terran
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Malachite (10 gp). Golden pearl (60 gp).
River Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a brown shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His black fur is kept up in a ponytail inside a wide-brimmed hat. He wears a mask on his face.
Personality: He dislikes all the random violence that takes place in the south. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: River lived on a farm with his father, near the main road leading to a nearby town. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is terrified, and will act out of fear; and marry his brother to traveling adventurers
Ideals: Pacifist, Philantrophist, Entrepeneur. Flaws: Fearful. Bonds: Family. Occupation: Cartwright
Voice: Booming voice
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Neutral (CR 7)
Armor Class 14
Hit Points 62 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 16 (+3) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Aquan, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 700 gp. Tourmaline (100 gp). Alexandrite (400 gp). Peridot (30 gp). Blue quartz (4 gp).
Erky Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a hunchback. His brown hair and beard is wavy and long. His otherwise smooth face is marked with small tiny scars.
Personality: He dislikes all the random violence that takes place in the west. A true patriot, Erky would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born at the edge of vast forest. His mother was a soldier and died while he was still young. Erky was left his mother's suit of armor and trained in its use and care. He is searching for what he claims is his rightful reward.
Motivation: He has money and likes to spend it; and he desires power and/or immortality
Ideals: Pacifist. Flaws: Ugly. Bonds: Rich, Adventurer, Military, Nature. Occupation: Performer
Voice: Shortens vowels
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 23 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 14 (+2) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 400 gp. Rhodochrosite (14 gp). Amber (60 gp). Deep blue spinel (500 gp).
Efferil Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a simple tan robe with red stripes complete with hood. His silver hair is greasy and uncared for. He has gleaming, smiling amber eyes.
Personality: He is very quiet and rarely speaks above a whisper. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: The child of a Carpenter, who enjoyed hunting, Efferil was taken on many hunting expeditions. Efferil abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He wants to get laid; and he wants to meet his childhood hero
Flaws: Ugly, Shy. Bonds: Has a crush, Adventurer, Nature. Occupation: Crown-heir
Voice: Old Prospector
Attributes [hide]
Medium (5'4") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 6 (-2) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp. Moss agate (14 gp).
Falkrunn Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a grey shirt, with a yellow mid length skirt with yellow tights and flats, usually wearing a coat over them. She wears a wide-brimmed hat to hide her balding. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Energy wise she seems alert and responsive.
History: When she was but 5 years old her parents immigrated from the south. Her childhood dream was to be a Armorer, but she was a colossal failure. She has achieved small success as a Bowyer.
Motivation: To end her boredom; and expand her business
Ideals: Professionalism. Flaws: Ugly, Mundane. Bonds: Immigrant, Job. Occupation: Bowyer
Voice: Sounds elderly
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 23 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 20 (+5) | 13 (+1) | 17 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 900 sp. Solid gold idol (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Black velvet mask with numerous citrines (120 gp).
Hubert Kinsley, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears baggy grey pantaloons and a black scarf. His auburn hair is thinning but still full. His gray eyes lackadaisically let the world flow into them.
Personality: Overbrimming with self-confidence, Hubert isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He never wears the same outfit twice, unless he absolutely has to.
History: From birth he was tutored by a cruel and relentless mentor. He was an athlete and attended two major summer competitions. He never won. He has never given up on his poetry dream.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Impeccable, Artistic, Athletic. Bonds: Mentor. Occupation: Crown-heir
Voice: Scottish accent
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 16 (+3) | 13 (+1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 600 sp.
Quillathe Netyoive, Female Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a shirt that is too small, which lets her gut show, with a ratty blue coat over it. Her chestnut hair is still thick. Her face is scarred and worn.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She takes great joy in being the best Assassin in town.
History: She was born to loving parents in a slum to the west. Her parents enrolled her in a Monk school at a young age so that she could practice her psionic talents. She inherited the family business which she has now maintained for 7 years.
Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Poor. Occupation: Assassin
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'7") Elf, Neutral Good (CR 8)
Armor Class 12
Hit Points 44 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
Possessions: 500 gp.
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