Leaf Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He typically wears pastel cloth garments or leather armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His yellow fur is slicked back into a classic pompadour. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: Overbrimming with self-confidence, Leaf isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Born to a pair of adventurers, Leaf grew up listening to his mother's many stories. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Ugly. Bonds: Criminal record, Adventurer, Family. Occupation: Sculptor
Voice: American accent
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Evil (CR 13)
Armor Class 13
Hit Points 75 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll, Druidic
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3
Possessions: 1000 gp. Chalcedony (60 gp). Golden yellow topaz (300 gp). Amber (70 gp). Rhodochrosite (14 gp). Carnelian (60 gp). Aquamarine (300 gp). Obsidian (14 gp). Freshwater pearl (14 gp). Alexandrite (300 gp). Sard (60 gp). Peridot (60 gp). Eye agate (14 gp). 1 Medium magic item.
Bucklal Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His whole body is exceptionally muscular. His golden hair is thinning but still full. His face is scarred and worn.
Personality: Prone to second guessing himself, he comes off as nervous. He also hits on women, regardless of circumstances.
History: He was born in the north. He struck it rich when he found rare goods in large quantities. He left for the north, certain he would find work there.
Motivation: He wants to get laid; and he has a crush on the local miner
Flaws: Ugly, Shy. Bonds: Rich, Immigrant, Has a crush. Occupation: Bounty Hunter
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 14)
Armor Class 11
Hit Points 100 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 10 (+0) | 13 (+1) | 17 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Sylvan, Terran
Attacks Melee +2 / 4d6-3, Ranged +5 / 4d6+0, Grapple +0
Possessions: A miniature golden chest with tiny emeralds lining the top (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). A miniature golden chest with tiny emeralds lining the top (30 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Robert Clayden, Male Human [Permalink]
Personal [hide]
Description: A 6'5" southern man, he wears a weathered and beat up set of banded mail beneath an oversized grey coat. His golden hair is styled in orderly dreadlocks. He has green eyes and a grey hat with a pastel feather.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He pushes his goals aggressively. He is also a coward if confronted.
History: Robert was born in the south. At a young age he loved to build and create. His childhood dream was to be a Mason, but he was a colossal failure. He now owns his own business.
Motivation: He is terrified, and will act out of fear; and expand his business
Ideals: Disciplined, Persistence. Flaws: Fearful. Bonds: Job. Occupation: Healer
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 12 (+1) | 5 (-3) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 1000 cp. A miniature golden chest with tiny emeralds lining the top (90 gp).
Ur-Dag Benson, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He tends to wear a white poncho over his likewise colored trousers and shirt. His blonde hair is smooth and relatively long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He feeds upon the attention of others.
History: His parents moved while he was still in utero so he is the first generation to be born here. Ur-Dag was born on a far northern plains where he grew up under the tutelage of his mother, an expert Cartwright. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He uses money and sex appeal to get what he needs; and he is greedy
Ideals: Athletic, Disciplined. Bonds: Attractive, Immigrant, Rich. Occupation: Cartwright
Voice: Shortens vowels
Attributes [hide]
Medium (5'8") Half-Orc, True Neutral (CR 6)
Armor Class 10
Hit Points 30 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 5 (-3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sutha Tattersall, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears silk and lounges about seductively. She sports a flattop hair cut. Her violet eyes dart from person to person.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was raised in a forest tribe. She took every job she could get her hands on, but the opportunities for Half-Orcs in the north were limited. She bought a shield and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wishes to resurrect an old love.
Ideals: Optimist. Bonds: Attractive, Immigrant, In love, Nature. Occupation: Spy
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'9") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 37 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 8 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jillian Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is constantly adorned with expensive silk clothing, often dyed in bright white and green, and wears rings and necklaces with large, colorful gems. She has a very tight haircut. Her violet eyes have a joyful gleam in them most of the time.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Her father raised her in a mountain cabin. She helped her mother out around the business and became quite the natural. By chance she met her sister recently and the two have been together since.
Motivation: A rival would like her out of the picture; and she feels that her past leaves her morally obligated to help
Ideals: Extrovert. Bonds: Rich, Job, Nature, Family, Criminal record. Occupation: Blacksmith
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 12)
Armor Class 14
Hit Points 62 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 15 (+2) | 16 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 15
Languages Common, Halfling, Giant, Auran, Celestial
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +3
Possessions: A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). A necklace of small pink pearls (4000 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp).
Spring In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is well dressed, but even with her fine clothing she looks run-down. She has red fur. Her eyes are likewise yellow.
Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She pushes her goals aggressively. She is also a coward if confronted.
History: Born to a pair of adventurers, Spring grew up listening to her mother's many stories. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). She's since become an addict/alcoholic.
Motivation: Someone believes her a fraud; and many orcs want her driven away
Flaws: Fearful, Addict. Bonds: Attractive, Adventurer, Enemies. Occupation: Banker
Voice: Excited and jittery
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Good (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 8 (-1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
Ielenia Ilphelkiir, Female Half-Elf [Permalink]
Personal [hide]
Description: She stands about 5'5" and wears a violet coat over a grey low-cut shirt, and a Stetson hat upon her head. Her right leg appears badly burned and disfigured. Her golden hair is cut jaggedly and amateurishly. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.
Personality: She hates Half-Elves with a passion. As such she is filled with self loathing. She is obsessed with a lost civilization.
History: She was born a particularly ugly child, much to the horror of her parents. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: A strong sense of loyalty to Tiefling people; and her religion dominates her actions
Flaws: Ugly, Racist. Bonds: Adventurer, Religious. Occupation: Interpreter
Voice: Low range voice
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Neutral (CR 15)
Armor Class 12
Hit Points 88 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 9 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
Possessions: 1000 gp. Zircon (60 gp). Amber (40 gp). Citrine (60 gp). Violet garnet (600 gp). Aquamarine (600 gp). Violet garnet (600 gp). Chalcedony (60 gp). Sard (60 gp). Freshwater pearl (5 gp). 1 Medium magic item.
Skoth Washington, Male Half-Orc [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. With a patchy auburn beard and wild auburn hair. His ears are large.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He believes the world needs to unite to get rid of orcs once and for all.
History: He is the product a well kept family trust fund and as such has never really known need. His father was a soldier and died while he was still young. Skoth was left his father's suit of armor and trained in its use and care. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud
Flaws: Ugly, Antagonistic. Bonds: Rich, Enemies, Military. Occupation: Guard
Voice: Creaky witch voice
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 55 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 700 gp. Tiger eye turquoise (5 gp). Malachite (5 gp). Alexandrite (400 gp). Blue sapphire (1400 gp).
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Their contribution stands as a beacon of hope for all adventurers!
