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NPC Generator

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Advanced [show]


Art Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His fur is red and curly. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a massive crush on the younger sibling of the Fortune-teller who has hired him part-time. He does not trust anyone and sleeps with one eye open.

History: Art was raised in a hard working conservative environment. A gifted student he started as a Gardener, but he got bored and became a Fortune-teller. Recently the stress of being a Fortune-teller has made it difficult for him to sleep.

Motivation: Further expansion of business; and he's attracted to the pc

Flaws: Insomniac. Bonds: Rich, Has a crush, Job. Occupation: Fortune-teller

Voice: Whispers

Attributes [hide]

Art Thunder, Male Tabaxi Paladin 7
Medium (5'3") Tabaxi, Neutral Good (CR 7)
Armor Class 11
Hit Points 49 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)16 (+3) 12 (+1)18 (+4)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common, Auran, Terran, Undercommon
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 90 pp.


Social Check DCs


Dondon Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a robe, a symbol of the sun god around his neck, and a scythe on his belt. His red hair is drawn into a tight pony tail with a cross scrunchie. His ears are large.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: When he was but 8 years old his parents immigrated from the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Dondon's homeland. Dondon decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: He is terrified, and will act out of fear.

Ideals: Fighting. Flaws: Ugly, Antagonistic, Fearful. Bonds: Immigrant. Occupation: Banker

Voice: Posh accent

Attributes [hide]

Dondon Underfoot, Male Halfling Warrior 6
Small (3'2") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 50 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)8 (-1) 15 (+2)16 (+3)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 600 gp. Silver pearl (130 gp).


Social Check DCs


Megren Bhenkumbyrznaax, Female Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She dresses in collared shirts and wears a proper scarf over her head. She has done her best to style her brass crest to look like a famous performer. She wears round tiny glasses practically rammed into her face.

Personality: She hates giants. She views them as having robbed her home of its proper glory. Megren is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Blacksmith arts, while her mother instructed her in etiquette, music and courtly manner. In her 15th year, her parents were killed by a giants raid, leaving Megren alone in the world. After a stint in an orphanage, she was adopted. She is untrained/undisciplined, which makes her dangerous.

Motivation: She desires power and/or immortality; and many giants want her driven away

Flaws: Insane. Bonds: Enemies, Family, Rich, Adventurer. Occupation: Blacksmith

Voice: Squeaky

Attributes [hide]

Megren Bhenkumbyrznaax, Female Dragonborn Fighter 7
Medium (6'6") Dragonborn, Lawful Evil (CR 7)
Armor Class 12
Hit Points 40 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 7 (-2)12 (+1) 9 (-1)18 (+4)
Skills History +4, Survival +2
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: Jeweled anklet (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Black velvet mask with numerous citrines (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kallista Moral, Female Tiefling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tiefling, and stands approximately 5'6". She prefers to wear green clothing when she does not wear armor, and her gloved hand is found clutching a bastard sword. She has done her best to style her brown hair to look like a famous performer. She is missing an eye and her face is severely sunburned. Her one remaining eye shines black.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Kallista was raised in a hard working conservative environment. Her father was very strict, and drilled into her lessons on being the perfect lady. She became a Glassblower soon after.

Motivation: She would like to get married and retire; and wants her loneliness to end

Ideals: Optimist, Impeccable. Flaws: Ugly, Shy. Bonds: Job, Has a crush. Occupation: Glassblower

Voice: Can't modulate volume

Attributes [hide]

Kallista Moral, Female Tiefling Rogue 8
Medium (5'6") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 23 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 8 (-1)18 (+4) 15 (+2)15 (+2)
Skills Animal Handling +5, Nature +7
Senses Passive Perception 12
Languages Common, Auran, Halfling, Undercommon, Infernal
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0

Possessions: 500 gp. Iolite (40 gp). Golden yellow topaz (1300 gp). Jasper (40 gp). Coral (130 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Isabella Vance, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman dresses well, wearing brown shirts, loose pants, and blazers most of the time. She wears her hair in dreadlocks. She wears large thick round spectacles.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is a bit of a xeno-phobe, disliking non-Humans.

History: She was born several months after her father was called into army service. She took every job she could get her hands on, but the opportunities for Humans in the east were limited. She left for the east, certain she would find work there.

Motivation: To get a good night's sleep; and dragonborn compassion

Flaws: Insomniac, Racist. Bonds: Attractive, Military, Immigrant. Occupation: Marshal

Voice: Dutch accent

Attributes [hide]

Isabella Vance, Female Human Fighter 8
Medium (4'7") Human, Lawful Evil (CR 8)
Armor Class 12
Hit Points 52 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)13 (+1) 11 (+0)11 (+0)
Skills Arcana +4, Insight +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 140 pp. Silver-plated steel longsword with jet jewel in hilt (400 gp). An abacus with copper, silver and gold markers (60 gp).


Social Check DCs


Adrie Harris, Female Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is wearing a perfectly clean shirt and pair of pants. Her silver hair is thinning but still full. Her amber eyes dart from person to person.

Personality: She speaks before she thinks and is too direct. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Doesn't want to be a Herbalist and was forced into it by her family.

Ideals: Artistic. Flaws: Impulsive, Antagonistic. Bonds: Attractive, Family, Rich. Occupation: Herbalist

Voice: Creaky witch voice

Attributes [hide]

Adrie Harris, Female Half-Elf Fighter 1
Medium (5'6") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)14 (+2) 16 (+3)14 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Celestial
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 200 sp.


Social Check DCs


Three Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her fur is short and orange. Her otherwise smooth face is marked with small tiny scars.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. When she's not drinking or sleeping the drinks off, she's doing music.

History: She served in the navy to pay for her family's outstanding loans. When Three reached her early adolescence her Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She moves from town to town, unable to find a place to settle.

Motivation: She feels kind of lost in life; and she wants nothing more than to rejoin the army

Ideals: Philantrophist, Artistic. Flaws: Depressed. Bonds: Immigrant, Military. Occupation: Tailor

Voice: growls and snarls, animalistic

Attributes [hide]

Three Of Ivory, Female Tabaxi Warlock 10
Medium (6'0") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 65 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)14 (+2) 17 (+3)13 (+1)
Skills Acrobatics +5, Survival +7
Senses Passive Perception 13
Languages Common, Halfling, Aquan
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1442222

Possessions: 1300 gp. Peridot (70 gp). Zircon (70 gp). Brown-green garnet (50 gp). Azurite (9 gp). Onyx (70 gp). Deep blue spinel (300 gp).


Social Check DCs


Osah Flaw, Female Tiefling [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her brown hair is lengthy and is close to two feet long. Her otherwise smooth face is marked with small tiny scars.

Personality: Prone to second guessing herself, she comes off as nervous. She plays an instrument quite well.

History: Born in a small village she learned the ways of the warrior from her mother. She has had some formal singing training, and achieved minor success. She has never given up on her singing dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has a rivalry with the church that dominates her actions

Ideals: Artistic, Fighting. Flaws: Shy. Bonds: Attractive. Occupation: Fletcher

Voice: French accent

Attributes [hide]

Osah Flaw, Female Tiefling Ranger 12
Medium (5'5") Tiefling, Lawful Evil (CR 12)
Armor Class 13
Hit Points 40 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 9 (-1)18 (+4) 15 (+2)17 (+3)
Skills Intimidation +7, Nature +8
Senses Passive Perception 12
Languages Common, Giant, Orc, Halfling, Aquan
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 1000 gp. Blue diamond (3000 gp). Chrysoberyl (150 gp). Lapis lazuli (14 gp). Hematite (14 gp). Azurite (14 gp). Eye agate (14 gp). 1 Minor magic item.


Social Check DCs


Beast Running, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing a long, pastel, dusty cloak. His fur is brown and curly. This yellow eyed northerner is not easily forgotten.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born blind and as such lacked many opportunities for work. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A strong sense of loyalty to Dragonborn people; and he desires power and/or immortality

Ideals: Impeccable. Flaws: Ugly, Fearful, Disease, Racist. Bonds: Adventurer. Occupation: Bounty Hunter

Voice: Tuts and clicks tongue

Attributes [hide]

Beast Running, Male Tabaxi Monk 9
Medium (5'3") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 54 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)8 (-1) 13 (+1)15 (+2)
Skills Deception +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1800 gp. Gold and topaz bottle stopper cork (1600 gp). Fire opal pendant on a fine gold chain (2200 gp). Old masterpiece painting (2200 gp).


Social Check DCs

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