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NPC Generator

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Advanced [show]


Tod Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man is wearing a long, white, dusty cloak. He sports a long golden beard, and similarly colored long hair. His green eyes lackadaisically let the world flow into them.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born on a small isolated farm. His father was a soldier and died while he was still young. Tod was left his father's suit of armor and trained in its use and care. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He loathes his own lifestyle; and he is a bit of a kleptomaniac

Ideals: Philantrophist. Flaws: Depressed. Bonds: Poor, Criminal record, Nature, Military. Occupation: Shepherd

Voice: Soft and melodious

Attributes [hide]

Tod Brightmoon, Male Halfling Rogue 14
Small (3'4") Halfling, True Neutral (CR 14)
Armor Class 14
Hit Points 66 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 15 (+2)14 (+2) 14 (+2)13 (+1)
Skills Acrobatics +8, Perception +7
Senses Passive Perception 17
Languages Common, Halfling, Sylvan, Orc
Attacks Melee +4 / 4d6-1, Ranged +8 / 4d6+3, Grapple +7

Possessions: 3000 gp. Golden yellow topaz (1000 gp). Red garnet (90 gp). Peridot (50 gp). Obsidian (6 gp). Chrysoprase (50 gp). Iolite (50 gp). Red spinel (90 gp). Rose (50 gp). Fiery yellow corundum (1000 gp). Golden pearl (90 gp). Amethyst (90 gp). Iolite (50 gp). Eye agate (6 gp). Alexandrite (1000 gp). 1 Medium magic item.


Social Check DCs


Tomi Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He wears suspenders and red workpants. His shirt is tan, and he wears a heavy red leather apron most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair is lengthy and is close to two feet long. His eyes are gray and he is always smoking a pipe.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He pushes his goals aggressively. He is also a coward if confronted.

History: Tomi was born with his father's beautiful face. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Justice. Flaws: Fearful, Disease. Bonds: Attractive. Occupation: Tailor

Voice: Old Prospector

Attributes [hide]

Tomi Wildheart, Male Halfling Sorcerer 6
Small (2'11") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 29 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)11 (+0) 10 (+0)11 (+0)
Skills Investigation +3, Nature +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 1000 sp.


Social Check DCs


Mardnab Dunben, Female Gnome [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with small hat. She carries a battered greatsword and tarnished nunchaku as well. With bright auburn hair. She wears crescent spectacles with a black brim.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She is able to fit into much smaller and tighter spaces than normal.

History: Born to a Slave Trader, her father struggled to pay the bills. In her 14th year, her parents were killed by a brigands raid, leaving Mardnab alone in the world. After a stint in an orphanage, she was adopted. She hasn't been sleeping well lately.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Fighting, Gifted. Flaws: Insomniac. Bonds: Enemies, Poor. Occupation: Mortician

Voice: Sounds elderly

Attributes [hide]

Mardnab Dunben, Female Gnome Ranger 4
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 19 (+4)10 (+0) 7 (-2)14 (+2)
Skills Deception +4, Nature +2
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 gp.


Social Check DCs


Vaina Casilltenirra, Female Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she tends to wear a large tan jacket. She wears a Stetson hat to cover her moderate length white hair. Her amber eyes have a joyful gleam in them most of the time.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born several months after her father was called into army service. There was a wharf not far from home where she often wandered off to fish. She bought a mace and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Poor, Military, Nature. Occupation: Interpreter

Voice: Pronounces O like U

Attributes [hide]

Vaina Casilltenirra, Female Elf Monk 2
Medium (5'1") Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)8 (-1) 15 (+2)17 (+3)
Skills Deception +5, Religion +1
Senses Passive Perception 12
Languages Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 1700 sp.


Social Check DCs


Lucan Liadon, Male Elf [Permalink]

Personal [hide]

Description: This man sports blue clothing, slightly heavier than average wear. He is muscular with a powerful set of arms. He wears his chestnut hair up. His fierce gray eyes like to dwell on things.

Personality: He is overprotective of those who hire his services. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: Born in the south his family was never financially stable. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To clean up the streets.

Ideals: Artistic. Flaws: Fearful. Bonds: Guardian, Family, Poor. Occupation: Mayor

Voice: Speaks like tongue is numb

Attributes [hide]

Lucan Liadon, Male Elf Barbarian 8
Medium (4'8") Elf, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 25 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 4 (-3)17 (+3) 13 (+1)11 (+0)
Skills Arcana +6, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Terran, Auran, Goblin
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1500 gp. Cloth of gold vestments (70 gp). Brass mug with jade inlays (300 gp). Fire opal pendant on a fine gold chain (500 gp). 1 Minor magic item.


Social Check DCs


Flask Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He keeps his lavender fur in a flapper bob. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is irascible and easily irritated. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Flask was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his 13th year, his parents were killed by a brigands raid, leaving Flask alone in the world. After a stint in an orphanage, he was adopted. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Revenge; and seeks redemption

Flaws: Antagonistic. Bonds: Immigrant, Criminal record, Poor, Enemies. Occupation: Doctor

Voice: Pronounces O like U

Attributes [hide]

Flask Peak, Male Tabaxi Wizard 1
Medium (5'7") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)12 (+1) 8 (-1)9 (-1)
Skills Athletics +3, Intimidation +1
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 800 sp.


Social Check DCs


Peter Carlyle, Male Human [Permalink]

Personal [hide]

Description: This man has a large brown mantle and cape that has been intricately interwoven into his blue robe, and sports empty pouches on his belt. His golden hair is braided into rings. His eyes, though not visible through his cowl, are amber.

Personality: He is very quiet and rarely speaks above a whisper. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Through the years after Peter was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Peter's father didn't care for him much, and the feeling was mutual. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: A strong sense of loyalty to Dragonborn people; and wants to open a new tavern

Flaws: Shy, Antagonistic, Racist. Bonds: Job, Religious. Occupation: Merchant

Voice: Relaxed voice

Attributes [hide]

Peter Carlyle, Male Human Bard 11
Medium (6'2") Human, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 23 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)13 (+1) 14 (+2)16 (+3)
Skills History +5, Religion +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133333

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sun Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears baggy brown pantaloons and a grey scarf. He keeps his orange fur in a flapper bob. His thin eyebrows rest above his beady blue eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Cook arts, while his mother instructed him in etiquette, music and courtly manner. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 4 years.

Motivation: He'd like to take his coworkers down a peg; and he is greedy

Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Rich, Job. Occupation: Cook

Voice: German accent

Attributes [hide]

Sun Grass, Male Tabaxi Bard 6
Medium (6'5") Tabaxi, Lawful Good (CR 6)
Armor Class 10
Hit Points 41 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)10 (+0) 7 (-2)16 (+3)
Skills Insight +1, Investigation +3
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: Deep blue spinel (300 gp). Chrysoberyl (80 gp). Deep blue spinel (300 gp). Sard (70 gp).


Social Check DCs


Silaqui Iranapha, Female Elf [Permalink]

Personal [hide]

Description: She dresses well, wearing tan shirts, loose pants, and blazers most of the time. Her skin is fair and her fingers are delicate and long. She wears a broad hat to hide her balding. She wears a mask on her face.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is obsessed with her god.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Artistic, Entrepeneur. Flaws: Shy. Bonds: Attractive, Religious. Occupation: Seamstress

Voice: Switch between two voices

Attributes [hide]

Silaqui Iranapha, Female Elf Ranger 3
Medium (4'10") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)15 (+2) 14 (+2)11 (+0)
Skills Performance +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven, Druidic, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 14000 cp. 3 Thunderstones. 1 Everburning torch.


Social Check DCs

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