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NPC Generator

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Advanced [show]


Spring Running, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears brown trousers with red and brown striped suspenders. She wears various colorful collared shirts. She carries a battered flail and tarnished warhammer as well. Her cinnamon fur is lengthy and is close to two feet long. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Stoic and calm, she prefers to meditate than take action. She is afraid of women and trembles around them

History: When she was but 3 years old her parents immigrated from the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Spring's homeland. Spring decided to take the middle way and become a bodyguard. She moves from town to town, unable to find a place to settle.

Motivation: She doesn't get along with people that don't share her tastes; and she is unsatisfied with her job

Ideals: Fighting, Disciplined. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Engraver

Voice: German accent

Attributes [hide]

Spring Running, Female Tabaxi Fighter 7
Medium (4'7") Tabaxi, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 70 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)11 (+0) 10 (+0)16 (+3)
Skills Perception +3, Sleight of Hand +7
Senses Passive Perception 17
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4

Possessions: Embroidered silk and velvet mantle with numerous moonstones (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dabbledob Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He likes to wear tan tank tops with brown pants. His hair is greying and his face has many wrinkles. His amber eyes dart from person to person.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to get laid; and he's looking for his big break

Flaws: Sensitive. Bonds: Adventurer, Slave, Has a crush. Occupation: Carter

Voice: Smoker's lung

Attributes [hide]

Dabbledob Horcusporcus, Male Gnome Adept 4
Small (3'7") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)18 (+4) 13 (+1)8 (-1)
Skills Intimidation +1, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Elven, Infernal, Goblin
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 100 gp. 1 Chain shirt. 1 Darkwood Buckler. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Nuraval Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a rose on it. His golden hair is lengthy and is close to two feet long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Barrister father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Attractive, Mentor. Occupation: Stableman

Voice: Sounds elderly

Attributes [hide]

Nuraval Helcral, Male Dwarf Ranger 1
Medium (4'1") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)10 (+0) 17 (+3)6 (-2)
Skills Deception +0, Religion +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 sp. Chalcedony (60 gp).


Social Check DCs


Dee Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: A 2'8" eastern woman, she is generally shirtless and showing off her tattooed chest. Her hair, while still mostly blonde, has prominent grey streaks. Her violet unseeing eyes seem to look past you.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is lazy and tries to find solutions quickly.

History: The child of eastern immigrants she idolized her mother. She moved out south to avoid the crime she committed. She used her abilities to trick people and travel the world for free.

Motivation: She wants nothing more than to rejoin the army; and she has decided she is irredeemable

Flaws: Disease, Lazy. Bonds: Job, Immigrant, Criminal record, Military. Occupation: Detective

Voice: Australian accent

Attributes [hide]

Dee Bigheart, Female Halfling Rogue 3
Small (2'8") Halfling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 18 (+4)12 (+1) 10 (+0)15 (+2)
Skills Animal Handling +2, Nature +3
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Red garnet (130 gp).


Social Check DCs


Mastema Kindness, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears green robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a rapier, but if one is not available she will default to her falchion. She wears a top hat to hide her balding. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Mastema hails from a village terrorized by brigands. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Days after completing her studies, news broke out that her hometown was attacked by brigands. Mastema was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Optimist. Bonds: Attractive, Adventurer, Enemies. Occupation: Marshal

Voice: Dark and ominous

Attributes [hide]

Mastema Kindness, Female Tiefling Warrior 5
Medium (4'8") Tiefling, Lawful Evil (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 8 (-1)16 (+3) 13 (+1)13 (+1)
Skills Acrobatics +6, Athletics +7
Senses Passive Perception 11
Languages Common, Ignan, Aquan, Goblin
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +7

Possessions: 700 gp.


Social Check DCs


Morthos Pursuit, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his longbow with his veritable burlap sack of a shirt. He wears his chestnut hair down. His black eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Morthos lived on a farm with his mother, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been saving his money to try and buy his brother's freedom.

Motivation: To reunite with his absent mother; and wants to raise his children well

Ideals: Justice, Fighting. Flaws: Addict, Impulsive. Bonds: Family. Occupation: Baker

Voice: Old thin voice

Attributes [hide]

Morthos Pursuit, Male Tiefling Adept 4
Medium (5'5") Tiefling, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)13 (+1) 7 (-2)13 (+1)
Skills Insight +0, Investigation +3
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Carnelian (20 gp).


Social Check DCs


Shifting Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'10" southern man, he wears tattered old clothes. He keeps his white fur in a pixie cut. His face is scarred and worn.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is obsessed with his god.

History: Shifting was raised in a hard working conservative environment. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has achieved small success as a Roofer.

Motivation: He wants revenge against giants; and expand his business

Ideals: Impeccable. Flaws: Ugly. Bonds: Religious, Job, Enemies. Occupation: Roofer

Voice: Thin and wheezing

Attributes [hide]

Shifting Wing, Male Tabaxi Adept 9
Medium (5'10") Tabaxi, Chaotic Evil (CR 9)
Armor Class 15
Hit Points 50 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 15 (+2)14 (+2) 7 (-2)19 (+4)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 8
Languages Common, Druidic, Ignan
Attacks Melee +3 / 3d4+0, Ranged +8 / 3d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1800 gp. Golden yellow topaz (700 gp). Freshwater pearl (10 gp). Rhodochrosite (10 gp). Alexandrite (700 gp). Smoky quartz (70 gp).


Social Check DCs


Helja Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she has a large grey mantle and cape that has been intricately interwoven into her red robe. She wears her blonde hair down. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.

Personality: A skeptical and narcissistic woman, Helja's first love is herself. Her second love is also herself. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Her parents moved while she was still in utero so she is the first generation to be born here. In her 17th year, her parents were killed by a dire rats raid, leaving Helja alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Nothing but the best is good enough for her.

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Immigrant, Enemies. Occupation: Barkeep

Voice: Complex vocabulary, royal

Attributes [hide]

Helja Fallack, Female Dwarf Expert 1
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)14 (+2) 15 (+2)12 (+1)
Skills Animal Handling +4, Performance +3
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Ignan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 4000 cp.


Social Check DCs


Mumpena Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She typically wears blue cloth garments or leather armor. She wears her red hair up in a very large beehive style do. Her face is scarred and worn.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was raised in a forest tribe. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Mumpena took refuge in the large cave and found the beat up dagger and armor she uses now. She left for the north, certain she would find work there.

Motivation: Retire the richest woman in the north; and she has passion for adventuring and risk

Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Spy

Voice: Scratchy, weak

Attributes [hide]

Mumpena Quillsharpener, Female Gnome Wizard 6
Small (3'3") Gnome, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 25 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)5 (-3) 10 (+0)10 (+0)
Skills Performance +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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