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NPC Generator

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Advanced [show]


Morkral Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears brown painted combat armor at almost all times. He is an epitome of beauty. He wears a colorful flower in his black hair. His skin is flawless and his green eyes scan people very quickly.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not believe in violence as a means to an end. He is a dedicated Sailor but believes his peers are too gung-ho.

History: A powerful slaver made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He doesn't get along with people that don't share his tastes; and meet up once more with his childhood friend

Ideals: Gifted, Pacifist. Bonds: Attractive, Mentor. Occupation: Sailor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Morkral Helcral, Male Dwarf Ranger 12
Medium (4'3") Dwarf, Neutral Good (CR 12)
Armor Class 9
Hit Points 111 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 18 (+4)13 (+1) 9 (-1)14 (+2)
Skills Perception +3, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2000 gp. Hematite (7 gp).


Social Check DCs


Henry Samuel, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He has a moderate pudge and is not very fit. His long silver hair is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He enjoys reading and quiet.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: Nothing but the best is good enough for him; and he uses money and sex appeal to get what he needs

Ideals: Logical, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Rich, Family. Occupation: Spice Merchant

Voice: Speaks with squeezed throat

Attributes [hide]

Henry Samuel, Male Half-Elf Aristocrat 2
Medium (5'6") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)11 (+0) 13 (+1)9 (-1)
Skills Acrobatics +3, Intimidation +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 320 gp.


Social Check DCs


Theobald Mori, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He wears tight fighting clothing, which leaves very little to the imagination. His moppish auburn hair is in a traditional bowl cut. His brown eyes dart from person to person to random spaces in the air.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is afraid of women and trembles around them

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job.

Ideals: Fighting. Flaws: Shy. Bonds: Job, Rich, Immigrant. Occupation: Mayor

Voice: Whispers

Attributes [hide]

Theobald Mori, Male Human Cleric 1
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)6 (-2) 10 (+0)12 (+1)
Skills Nature +0, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1000 cp.


Social Check DCs


Gimble Welber, Male Gnome [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is portly but not overly obese. His hair is always cut to a buzz. He has amber eyes and a blue hat with a green feather.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a great chef.

History: Gimble was raised in a hard working conservative environment. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. Some 6 years later his spouse died after the birth of his son. Heartbroken, Gimble never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a courier and was forced into it by his family

Ideals: Optimist, Gifted. Bonds: Job, In love, Family. Occupation: Courier

Voice: Speaks with back of mouth

Attributes [hide]

Gimble Welber, Male Gnome Fighter 3
Small (3'8") Gnome, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)10 (+0) 12 (+1)14 (+2) 12 (+1)12 (+1)
Skills Insight +3, Investigation +4
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Orc
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Mord Rayden, Male Half-Orc [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He likes to wear ponchos typically of a light white in addition to tight pants, marred by teas. He wears his hair in dreadlocks. He wears large thick round spectacles.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born a particularly ugly child, much to the horror of his parents. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He tends to his Fisher job now, and dutifully fulfills any obligations he has.

Motivation: He is terrified, and will act out of fear; and to reunite with his old friends

Flaws: Ugly, Antagonistic, Fearful. Bonds: Adventurer, Rich, Job. Occupation: Fisher

Voice: Hollow voice

Attributes [hide]

Mord Rayden, Male Half-Orc Cleric 8
Medium (5'2") Half-Orc, Neutral Good (CR 8)
Armor Class 11
Hit Points 65 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 17 (+3)13 (+1) 11 (+0)13 (+1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 10
Languages Common, Orc, Giant
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 800 gp. Sapphire pendant on gold chain (2000 gp). Sapphire pendant on gold chain (2000 gp).


Social Check DCs


Sindri Ningel, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His tied-back hair is chestnut. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is fixated on the number 66. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Sindri is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Sindri lived on a farm with his mother, near the main road leading to a nearby town. From his teen years he was always beautiful and desirable, so people have always doted on him. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic. Flaws: Insane. Bonds: Attractive, Family. Occupation: Herbalist

Voice: Gruff and masculine

Attributes [hide]

Sindri Ningel, Male Gnome Rogue 4
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)14 (+2) 16 (+3)7 (-2)
Skills Intimidation +0, Persuasion +0
Senses Passive Perception 13
Languages Common, Gnome, Orc, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Bloodstone (60 gp). Silver pearl (90 gp). Alexandrite (300 gp). Banded agate (5 gp).


Social Check DCs


Eida Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with red lining and desert motifs. She carries a battered longbow and tarnished sai as well. She wears her golden hair up. Her eyes, though not visible through her cowl, are green.

Personality: A deeply religious woman she believes everything happens for a reason. A friendly and beautiful Halfling, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Eida was born with her father's beautiful face. As a young adult she joined a group advocating for an improvement in Halfling conditions. She hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and she has a rivalry with the church that dominates her actions

Ideals: Fighting. Flaws: Racist, Insomniac. Bonds: Religious, Attractive. Occupation: Sculptor

Voice: Breathy voice

Attributes [hide]

Eida Stoutman, Female Halfling Barbarian 4
Small (2'9") Halfling, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 43 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 18 (+4)10 (+0) 17 (+3)12 (+1)
Skills Deception +3, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 100 gp. Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp).


Social Check DCs


Nora Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her auburn hair is lengthy and is close to two feet long. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is witty, but her monotone delivery comes off as unnerving Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Nora is combative with any and all who dare try her patience in the slightest.

History: She was born into a rich family. When Nora reached her early adolescence her Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it; and she wants nothing more than to rejoin the army

Ideals: Joker, Justice. Flaws: Addict. Bonds: Immigrant, Rich, Military. Occupation: Miller

Voice: Sleepy voice

Attributes [hide]

Nora Daerdahk, Female Dwarf Paladin 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)14 (+2) 11 (+0)11 (+0)
Skills Athletics +1, Deception +2
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Celestial
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 400 sp. Zircon (30 gp). Rose (30 gp). Obsidian (14 gp).


Social Check DCs


Hugolina Stratford, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears professional attire. She has moderate length white hair. Her face is covered beneath a completely black helmet.

Personality: She speaks before she thinks and is too direct. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Hugolina was born with her mother's beautiful face. While studying, she fell in love. They married and had a son. Since then, she has sought to make the best of life.

Motivation: Wishes to resurrect an old love.

Ideals: Optimist. Flaws: Impulsive. Bonds: Attractive, In love. Occupation: Baker

Voice: Mumbles to self between sentences

Attributes [hide]

Hugolina Stratford, Female Human Rogue 1
Medium (4'7") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)7 (-2) 9 (-1)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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