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NPC Generator

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Advanced [show]


Dell Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: She is scrawny and has patchy black stubble. She is well dressed, constantly wearing a white suit, pastel shirt, and grey tie. She has a hunchback. Her black hair is greasy and uncared for. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is afraid of women and trembles around them

History: A powerful wizard made her what she is. Her childhood dream was to be a Shipwright, but she was a colossal failure. She then took over the family business and is one of the better Barber for hire.

Motivation: Expand her business; and she is unsatisfied with her job

Flaws: Ugly, Insane, Shy. Bonds: Job, Mentor. Occupation: Barber

Voice: Speaks fast with a slight lisp

Attributes [hide]

Dell Hogcollar, Female Halfling Adept 4
Small (2'9") Halfling, Lawful Evil (CR 4)
Armor Class 13
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)13 (+1) 11 (+0)11 (+0)
Skills Insight +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 100 gp. Aquamarine (700 gp). Golden yellow topaz (700 gp). Citrine (30 gp). Rock crystal (30 gp). 1 Minor magic item.


Social Check DCs


Myria Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. With wild chestnut hair. Her eyes are gray.

Personality: Eccentric and domineering, Myria will drive conversation. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the east to a Doctor, Myria learned a great deal about her mother's area of expertise. She helped her mother out around the business and became quite the natural. She has never given up on her writing dream.

Motivation: Balancing her hectic life and new Doctor responsibilities is difficult; and wants to have a good time and be beloved

Ideals: Athletic, Extrovert, Artistic, Optimist. Bonds: Job. Occupation: Doctor

Voice: Posh accent

Attributes [hide]

Myria Copperkettle, Female Halfling Barbarian 6
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 43 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)11 (+0) 13 (+1)14 (+2)
Skills Acrobatics +5, Deception +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +5

Possessions: 8000 sp.


Social Check DCs


Naill Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His hair is always cut to a buzz. He wears large thick round spectacles.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Apothecary. He's also a talented Bellfounder, but doesn't like to broadcast it.

Motivation: Expand his business; and he feels that his past leaves him morally obligated to help

Ideals: Impeccable. Flaws: Insane. Bonds: Criminal record, Military, Job. Occupation: Apothecary

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Naill Tiltathana, Male Elf Barbarian 3
Medium (5'5") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 25 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)12 (+1) 15 (+2)11 (+0)
Skills Athletics +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


Bethrynna Netyoive, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a well pressed and immaculate suit (or dress). Her head has been shaved. She wears crescent spectacles with a black brim.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She does not believe in violence as a means to an end. She is a dedicated Sage but believes her peers are too gung-ho.

History: She was born in a small mountains village. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC.

Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Nature. Occupation: Sage

Voice: Thin and wheezing

Attributes [hide]

Bethrynna Netyoive, Female Half-Elf Paladin 15
Medium (5'4") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 104 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)15 (+2) 16 (+3)13 (+1)
Skills Investigation +7
Senses Passive Perception 13
Languages Common, Elven, Halfling, Auran
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1602111

Possessions: 700 pp. Golden circlet with four aquamarines (2000 gp). Black velvet mask with numerous citrines (110 gp). Fire opal pendant on a fine gold chain (900 gp). Gold dragon comb with red garnet eye (1000 gp). Gold and topaz bottle stopper cork (1000 gp). Sapphire pendant on gold chain (1500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sariel Blum, Female Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged woman has the majority of her body covered in plate, and a wedding ring on her left hand. Her hair is blonde, silky, and of moderate length. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Abrasive and pushy, she has a hard time making friends. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Sariel was born with her mother's beautiful face. While studying, she fell in love. They married and had a son. She is untrained/undisciplined, which makes her dangerous.

Motivation: Wishes to resurrect an old love.

Flaws: Insane, Antagonistic. Bonds: In love, Attractive. Occupation: Navigator

Voice: Puts emphasis on the wrong words

Attributes [hide]

Sariel Blum, Female Half-Elf Wizard 8
Medium (5'6") Half-Elf, True Neutral (CR 8)
Armor Class 8
Hit Points 25 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Medicine +4, Stealth +1
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +3 / 2d10+0, Ranged +1 / 2d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124433

Possessions: 500 gp. Azurite (14 gp). Violet garnet (1400 gp). Black pearl (1400 gp). Deep blue spinel (1400 gp). Amethyst (160 gp). Citrine (70 gp).


Social Check DCs


Dharg Crawford, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized white coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to make people angry or surprised. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Dharg was born in the south. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. After a long history of fighting, Dharg and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Persistence. Flaws: Insane, Antagonistic. Bonds: Rich. Occupation: Barrister

Voice: Rolls R's

Attributes [hide]

Dharg Crawford, Male Half-Orc Warlock 8
Medium (5'5") Half-Orc, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 39 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 7 (-2)9 (-1) 13 (+1)11 (+0)
Skills Arcana +2, Nature +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1300 gp. Coral (60 gp). Violet garnet (1400 gp). Eye agate (7 gp). Violet garnet (1400 gp). Obsidian (7 gp). Violet garnet (1400 gp).


Social Check DCs


Spring Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with broad hat. She is portly but not overly obese. Her brown fur has been sun bleached extensively. She is very pretty but has cold, dead eyes.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She can't help but pocket interesting objects she comes across

History: When she was but 6 years old her parents immigrated from the east. Her parents enrolled her in a Commoner school at a young age so that she could practice her necromantic talents. Recently she has begun working with bootleggers and crooks.

Motivation: She has comitted a past crime that haunts her to this day; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Gifted. Flaws: Selfish. Bonds: Attractive, Criminal record, Immigrant. Occupation: Navigator

Voice: Soft and mumbly

Attributes [hide]

Spring Shoe, Female Tabaxi Commoner 4
Medium (5'4") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 27 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 18 (+4)16 (+3) 14 (+2)14 (+2)
Skills Deception +4, Stealth +6
Senses Passive Perception 12
Languages Common, Giant, Draconic, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 200 gp. Deep blue spinel (200 gp). Red spinel (50 gp). Red garnet (50 gp). 1 Chain shirt. 1 Masterwork Light wooden shield. 1 Half-Plate.


Social Check DCs


Arnold Lindsey, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel, and carries shortbows. He sports a flattop hair cut. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is fixated on the number 71. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was always a brilliant, if unscrupulous mind. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Logical, Gifted. Flaws: Insane, Shy. Occupation: Glassblower

Voice: Mousy voice

Attributes [hide]

Arnold Lindsey, Male Human Fighter 11
Medium (5'5") Human, Neutral Good (CR 11)
Armor Class 9
Hit Points 100 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)11 (+0) 15 (+2)10 (+0)
Skills Medicine +6, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0

Possessions: 2700 gp. Eye agate (4 gp). Rich purple corundum (1400 gp). Jet (140 gp). Alexandrite (400 gp). Carnelian (20 gp). Peridot (20 gp). Blue star sapphire (1400 gp). Zircon (20 gp).


Social Check DCs


Ohr Burton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is very fat, and tends to wear a black poncho over his likewise colored trousers and shirt. His head has been shaved. He wears an eyepatch.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Gifted from a young age, Ohr studied abroad. Ohr was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ohr decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Days after completing his studies, news broke out that his hometown was attacked by brigands. Ohr was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: Seeks redemption.

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Enemies, Criminal record. Occupation: Barrister

Voice: Relaxed voice

Attributes [hide]

Ohr Burton, Male Half-Orc Sorcerer 1
Medium (6'7") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)4 (-3) 16 (+3)10 (+0)
Skills Stealth +4, Survival +5
Senses Passive Perception 13
Languages Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 6000 cp. Onyx (30 gp).


Social Check DCs

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