Quick Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: This slender man stands about 6'3". He tends to wear a large pastel jacket. His white fur is heavily combed to the right. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is lazy and tries to find solutions quickly.
History: He was born a particularly ugly child, much to the horror of his parents. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was granted martial powers by his dying brother.
Motivation: He would like to get married and retire; and wants a kiss
Ideals: Passionate, Gifted. Flaws: Ugly, Lazy. Bonds: Debt, Has a crush. Occupation: Fortune-teller
Voice: Shortens vowels
Attributes [hide]
Medium (6'3") Tabaxi, True Neutral (CR 12)
Armor Class 12
Hit Points 53 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 3d10-2, Ranged +6 / 3d10+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 3000 gp. Sardonyx (30 gp). Rose (30 gp). Black opal (800 gp). Aquamarine (1300 gp). Onyx (30 gp). Tourmaline (120 gp). Jet (120 gp). Jet (120 gp). Violet garnet (1300 gp). Chrysoprase (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Reynard Spaulding, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His golden hair is cut short. He wears a mask on his face.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born in the south, but his parents moved at a very young age to the west. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Many drow want him driven away; and he wants to meet his childhood hero
Ideals: Optimist, Entrepeneur. Bonds: Immigrant, Adventurer, Enemies. Occupation: Fletcher
Voice: Irish accent
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 6 (-2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1000 cp. Amethyst (120 gp).
Fax Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'5". He likes to wear black tank tops with green pants, and his gloved hand is found clutching a sickle. His crest is cut close to his head. He wears crescent spectacles with a black brim.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born to a criminal king-pin and mafia family Like his father and his brother before him, after school he went straight into learning to become a Mayor. He's also a talented Baker, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern.
Ideals: Justice. Flaws: Shy. Bonds: Criminal record, Job. Occupation: Mayor
Voice: Soothing and warm
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 15 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 20 pp.
Tawna Brushgather, Female Halfling [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She is physically well-built. Her blonde hair is thinning but still full. Her green eyes dart from person to person to random spaces in the air.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She plays an instrument quite well.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She was taken as a slave by a traveling circus and forced to perform She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by vampirism.
Motivation: A need for knowledge about a nearby landmark; and she has passion for adventuring and risk
Ideals: Artistic. Flaws: Shy, Disease. Bonds: Adventurer, Slave. Occupation: Sellsword
Voice: Russian accent
Attributes [hide]
Small (2'9") Halfling, Lawful Evil (CR 7)
Armor Class 12
Hit Points 62 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 13 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Goblin
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 500 gp.
Meriele Amakiir, Female Elf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She is wearing a tight tan one piece outfit complete with pants, hood, and a cape. She is an epitome of beauty. She keeps her long white hair kept up in a rat tail. Her eyes, though not visible through her cowl, are brown.
Personality: She has always had a great fascination with Tiefling culture. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is greedy; and a strong sense of loyalty to tiefling people
Flaws: Racist, Antagonistic. Bonds: Attractive, Rich, Religious. Occupation: Bellfounder
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'11") Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 7 (-2) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Auran, Draconic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 150 gp. 1 Masterwork studded leather.
Kadana Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: A moderately attractive woman, she typically wears green cloth garments or leather armor. She wears her scarlet crest up. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is overprotective of those who hire her services. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was raised in a island tribe. Her mother took her hunting and taught her how to get in the mind of other creatures. She bought a scimitar and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To protect her home; and to clean up the streets
Ideals: Joker. Flaws: Insane. Bonds: Attractive, Guardian, Nature. Occupation: Barrister
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 16)
Armor Class 12
Hit Points 134 (16d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 17 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Orc, Undercommon, Dwarven
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
Possessions: 4000 gp. Zircon (70 gp). Golden yellow topaz (300 gp). Rock crystal (70 gp). Violet garnet (300 gp). Jade (90 gp). Chrysoprase (70 gp). Violet garnet (300 gp). 1 Medium magic item.
Lilith Skill, Female Tiefling [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across her face, she is well dressed, but even with her fine clothing she looks run-down. She has silver hair. She wears crescent spectacles with a black brim.
Personality: She hates Tieflings with a passion. As such she is filled with self loathing. She is an amazing painter.
History: She got into the Layabout business at a young age. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Lilith took refuge in the old dungeon and found the beat up sword and armor she uses now. She then took over the family business and is one of the better Layabout for hire.
Motivation: Meet up once more with her childhood friend; and to reunite with her old friends
Ideals: Gifted. Flaws: Racist. Bonds: Job, Nature, Adventurer. Occupation: Layabout
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'4") Tiefling, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 53 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Infernal, Goblin
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
Possessions: 4000 gp. Black pearl (1200 gp). Blue star sapphire (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mozfel Snowdon, Male Half-Orc [Permalink]
Personal [hide]
Description: He dresses in white turtlenecks beneath a blue coat with pastel slacks. He has a moderate pudge and is not very fit. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He wears an eyepatch.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is an amazing painter.
History: The child of eastern immigrants he idolized his father. A gifted student he started as a Jeweler, but he got bored and became a Carpenter. He has achieved small success as a Carpenter.
Motivation: Further expansion of business.
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Immigrant, Job. Occupation: Carpenter
Voice: Switch between two voices
Attributes [hide]
Medium (5'4") Half-Orc, Neutral Good (CR 12)
Armor Class 13
Hit Points 50 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 9 (-1) | 14 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc, Elven, Sylvan
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dynamic Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a pastel tunic with grey highlights, and long tan pants that bunch up around his shoes. His beige fur is heavily combed to the right. His eyes are yellow and beady.
Personality: He is overprotective of those who hire his services. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To clean up the streets; and a deep hatred of drow
Flaws: Ugly, Antagonistic. Bonds: Guardian, Religious, Enemies. Occupation: Bowyer
Voice: Booming voice
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 17 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 9 (-1) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 42000 sp. 1 Half-Plate. 1 Half-Plate. 1 Masterwork Light wooden shield.
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