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NPC Generator

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Advanced [show]


Emerald In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an entirely brown suit with green socks and a vest with buckled shoes. He has moderate length orange fur. His eyes are green and beady.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is skeptical of what others tell him and is slow to trust.

History: A powerful slaver made him what he is. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Knight job and began his own company from there.

Motivation: To be a Detective again; and expand his business

Flaws: Ugly, Sensitive, Shy. Bonds: Mentor, Job. Occupation: Knight

Voice: Breathy voice

Attributes [hide]

Emerald In the Storm, Male Tabaxi Monk 8
Medium (6'0") Tabaxi, Chaotic Good (CR 8)
Armor Class 10
Hit Points 47 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)11 (+0) 14 (+2)16 (+3)
Skills Acrobatics +3, Animal Handling +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +5

Possessions: 50000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Two Llamas Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with feathered hat. She carries with her a set of shortbows, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. Her orange fur is kept up in a ponytail inside a feathered hat. She tend to wears goggles to shield her eyes.

Personality: She has a massive crush on the younger sibling of the Carter who has hired her part-time. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was raised by priests from a young age. She went to a religious school and was inspired by the priests there in charitable deeds. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She's attracted to the PC.

Ideals: Fighting. Bonds: Has a crush, Nature, Religious, Mentor. Occupation: Carter

Voice: Creaky witch voice

Attributes [hide]

Two Llamas Treat, Female Tabaxi Ranger 9
Medium (5'3") Tabaxi, Neutral Good (CR 9)
Armor Class 13
Hit Points 54 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)7 (-2) 8 (-1)17 (+3)
Skills Athletics +5, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 130 pp.


Social Check DCs


Druuk Clayden, Male Half-Orc [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and he perpetually has his shortspear ready. His silver hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He plays an instrument quite well.

History: Born in the west to a Painter, Druuk learned a great deal about his mother's area of expertise. His childhood dream was to be a Dilettante, but he was a colossal failure. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and balancing his hectic life and new painter responsibilities is difficult

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Painter

Voice: Speaks with squeezed throat

Attributes [hide]

Druuk Clayden, Male Half-Orc Expert 7
Medium (6'3") Half-Orc, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)9 (-1) 14 (+2)11 (+0)
Skills Insight +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 12000 sp. Chrysoberyl (100 gp). Tourmaline (100 gp).


Social Check DCs


Gerbo Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a simple blue robe with black stripes complete with hood. He has a small bristly mustache and wavy brown hair. His face is covered beneath a completely black helmet.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born a particularly ugly child, much to the horror of his parents. He helped his father out around the business and became quite the natural. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Further expansion of business; and to share knowledge with the world

Ideals: Joker, Logical. Flaws: Ugly. Bonds: Job. Occupation: Courier

Voice: Slurs words

Attributes [hide]

Gerbo Horcusporcus, Male Gnome Adept 12
Small (3'5") Gnome, Lawful Good (CR 12)
Armor Class 11
Hit Points 55 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)10 (+0) 13 (+1)7 (-2)
Skills History +4, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 2000 gp. Fire opal (1200 gp). Aquamarine (200 gp). Sardonyx (20 gp). Brown-green garnet (100 gp). Malachite (8 gp). Fire opal (1200 gp). 1 Minor magic item.


Social Check DCs


Philomena Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is light but she possesses many green ritualistic tattoos. She is generally well dressed albeit a few years behind the times. Her long auburn hair reaches down to her waist. She has a dull look in her blue eyes.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She comes from a rich northern family. Her father was a soldier and died while she was still young. Philomena was left her father's suit of armor and trained in its use and care. She now mingles about in high society.

Motivation: She uses money and sex appeal to get what she needs; and she wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Forgetful. Bonds: Attractive, Rich, Military. Occupation: Carpenter

Voice: Dark and ominous

Attributes [hide]

Philomena Copperkettle, Female Halfling Druid 6
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 45 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)12 (+1) 6 (-2)12 (+1)
Skills Animal Handling +1, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Halfling, Aquan
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs


Wella Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: She wears a white shirt with thin black vertical stripes and white pants. She has a moderate pudge and is not very fit. She wears a small hat to hide her balding. This hazel eyed westerner is not easily forgotten.

Personality: Wella hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was born the only child of a wealthy merchant. She was an apprentice working in her father's forge. She has achieved small success as a Spice Merchant.

Motivation: Sabotage a competitor; and she is compelled to act according to her religious beliefs

Ideals: Artistic, Logical, Entrepeneur. Bonds: Job, Religious. Occupation: Spice Merchant

Voice: Timid voice

Attributes [hide]

Wella Copperkettle, Female Halfling Aristocrat 16
Small (2'11") Halfling, Chaotic Evil (CR 16)
Armor Class 14
Hit Points 131 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 18 (+4)11 (+0) 11 (+0)18 (+4)
Skills Insight +5, Nature +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3

Possessions: 7000 gp. Red garnet (70 gp). Amethyst (70 gp). Blue quartz (11 gp). Black opal (1200 gp). Aquamarine (900 gp). Violet garnet (900 gp). Obsidian (11 gp). Obsidian (11 gp).


Social Check DCs


Faran Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He wears a red costume with the symbols of death on his torso. He carries with him a set of axes on his belt, each one with a amber on the hilt. His hair, while still mostly chestnut, has prominent grey streaks. He wears an eyepatch.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a ruthless business man, a trait he acquired from his father.

History: Gifted from a young age, Faran studied abroad. Brilliant and gifted he never wanted to apply himself. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Faran fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants a kiss.

Ideals: Fighting, Entrepeneur, Gifted. Flaws: Ugly, Shy. Occupation: Performer

Voice: Soft and mumbly

Attributes [hide]

Faran Honeypot, Male Halfling Sorcerer 6
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 18 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)4 (-3) 8 (-1)15 (+2)
Skills Insight +2, Persuasion +5
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp.


Social Check DCs


Windy Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a tight fitting brown shirt and pants. He wears a top hat to cover his moderate length lavender fur. His thin eyebrows rest above his beady hazel eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to loving parents in a slum to the east. He took every job he could get his hands on, but the opportunities for Tabaxis in the east were limited. He struck the Stableman job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Poor, Immigrant. Occupation: Stableman

Voice: Soft and melodious

Attributes [hide]

Windy Wind, Male Tabaxi Fighter 10
Medium (5'10") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 34 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)11 (+0) 9 (-1)6 (-2)
Skills Athletics +5, Investigation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +4

Possessions: 1200 gp. Jet (160 gp). Malachite (7 gp). Rhodochrosite (7 gp). White pearl (160 gp). Aquamarine (1400 gp). Sard (40 gp). Aquamarine (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dagnal Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears bulky brown painted plate armor. Sporting a black mohawk this woman's hair draws a lot of attention. She is very pretty but has cold, dead eyes.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Gifted from a young age, Dagnal studied abroad. Her father had invested heavily in several trade routes and wanted her to inherit them. She has since lost track of the people in her past.

Motivation: Regain custody of her son; and she has money and likes to spend it

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Family, Rich. Occupation: Ruler

Voice: Speaks through clenched teeth

Attributes [hide]

Dagnal Daerdahk, Female Dwarf Warlock 4
Medium (3'11") Dwarf, Lawful Good (CR 4)
Armor Class 11
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 19 (+4)13 (+1) 15 (+2)8 (-1)
Skills Deception +1, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 1 Half-Plate. 1 Banded mail. 1 Darkwood Buckler.


Social Check DCs

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