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NPC Generator

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Advanced [show]


Delg Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a grey shirt with thin pastel vertical stripes and tan pants. Beneath his clothing is a huge mess of scar tissue. His blonde hair is kept up in a ponytail inside a top hat. He has several tiny sapphire earrings on each ear.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a small toy that he constantly fidgets with.

History: He was born blind and as such lacked many opportunities for work. He struck it rich when he found rare goods in large quantities. He got away from his former life and has fallen to alcoholism.

Motivation: He is currently in port desperately looking for someone to get him out; and he is greedy

Flaws: Shy, Addict, Disease. Bonds: Slave, Rich. Occupation: Bowyer

Voice: French accent

Attributes [hide]

Delg Rumnaheim, Male Dwarf Wizard 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)17 (+3) 15 (+2)8 (-1)
Skills Athletics +2, Deception +1
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Abyssal, Giant
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 170 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Nurkara Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears loose pants and a collared shirt complete with sweater beneath her coat. Her black hair, when down, is lengthy. Her green eyes are passionate and lively.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She also has developed a complete distrust of the Shepherd profession.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She helped her mother out around the business and became quite the natural. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Expand her business.

Flaws: Insomniac, Disease. Bonds: Attractive, Job, Rich. Occupation: Body Guard

Voice: Speaks with lips pursed

Attributes [hide]

Nurkara Daerdahk, Female Dwarf Sorcerer 8
Medium (3'9") Dwarf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 55 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 18 (+4)8 (-1) 11 (+0)12 (+1)
Skills Animal Handling +3, Performance +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1600 gp. Aquamarine (1100 gp). Azurite (9 gp). 1 Minor magic item.


Social Check DCs


Numba Garrick, Female Gnome [Permalink]

Personal [hide]

Description: A 3'5" southern woman, she wears a shirt that is too small, which lets her gut show, with a ratty blue coat over it. Her chestnut hair is greasy and uncared for. Her face is covered beneath a completely black helmet.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a Dyer, her father struggled to pay the bills. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She was granted psionic powers by her dying brother.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Guard

Voice: Low range voice

Attributes [hide]

Numba Garrick, Female Gnome Commoner 12
Small (3'5") Gnome, Chaotic Good (CR 12)
Armor Class 12
Hit Points 40 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)12 (+1) 8 (-1)15 (+2)
Skills Investigation +5, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Gnome, Auran
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 100 pp. Citrine (60 gp). Blue-white diamond (5000 gp). Deep blue spinel (300 gp). Hematite (8 gp). Golden yellow topaz (300 gp). Azurite (8 gp). Lapis lazuli (8 gp). Eye agate (8 gp). Chalcedony (60 gp).


Social Check DCs


Ahvain Aloro, Male Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he very much looks the part of a Performer, and is pretty ugly. His white hair is thinning but still full. His thin eyebrows rest above his beady violet eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a ruthless business man, a trait he acquired from his father.

History: Ahvain hails from a village terrorized by illithids. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted from career to career and currently works as a Performer.

Motivation: To reunite with his old friends.

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Adventurer, Enemies. Occupation: Performer

Voice: Smooth and feminine

Attributes [hide]

Ahvain Aloro, Male Elf Sorcerer 7
Medium (5'4") Elf, Lawful Evil (CR 7)
Armor Class 14
Hit Points 18 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 10 (+0)15 (+2) 13 (+1)15 (+2)
Skills Investigation +5, Nature +5
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Auran
Attacks Melee +2 / 2d8-1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666400

Possessions: 12000 sp. Peridot (30 gp). Sard (30 gp). Azurite (9 gp). 1 Minor magic item.


Social Check DCs


Geoffrey Carlton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'5" and wears dark leathers with embroidery. His red hair is still thick. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He dislikes all the random violence that takes place in the north. He does not believe in violence as a means to an end. He is a dedicated Banker but believes his peers are too gung-ho.

History: Geoffrey was born with his mother's beautiful face. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Marry his sister to traveling adventurers; and he has money and likes to spend it

Ideals: Pacifist. Flaws: Shy. Bonds: Attractive, Rich, Family. Occupation: Banker

Voice: Voice breaks

Attributes [hide]

Geoffrey Carlton, Male Human Paladin 1
Medium (6'5") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 7 (-2)18 (+4) 17 (+3)13 (+1)
Skills Acrobatics +2, History +6
Senses Passive Perception 13
Languages Common, Goblin, Celestial, Elven, Draconic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 120 gp.


Social Check DCs


Gynnie Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears dark leathers with embroidery. Her white hair is heavily combed to the left. Her face is scarred and worn.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: The child of northern immigrants she idolized her father. Like her father and her brother before her, after school she went straight into learning to become a Ploughman. She became a Ploughman soon after.

Motivation: Further expansion of business; and balancing her hectic life and new ploughman responsibilities is difficult

Ideals: Athletic. Flaws: Ugly. Bonds: Adventurer, Immigrant, Job. Occupation: Ploughman

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gynnie Whispermouse, Female Halfling Barbarian 6
Small (2'11") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 49 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)17 (+3) 9 (-1)15 (+2)
Skills Medicine +2, Stealth +5
Senses Passive Perception 9
Languages Common, Halfling, Infernal, Undercommon, Giant
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Aura In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a robe, a symbol of magic around his neck, and a crossbow on his belt. He is muscular with a powerful set of arms. His brown fur is unkempt and raggedy. He wears round tiny glasses practically rammed into his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not believe in violence as a means to an end. He is a dedicated Apothecary but believes his peers are too gung-ho.

History: He was born to loving parents in a slum to the north. His arcane abilities were realized during a raid on his village. He was granted arcane powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he would like to get married and retire

Ideals: Fighting, Gifted, Pacifist. Flaws: Ugly. Bonds: Poor. Occupation: Apothecary

Voice: Dark and ominous

Attributes [hide]

Aura In the Wind, Male Tabaxi Paladin 5
Medium (5'3") Tabaxi, Chaotic Good (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 7 (-2)10 (+0) 15 (+2)11 (+0)
Skills Animal Handling +5, Arcana +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Brass mug with jade inlays (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). 1 Minor magic item.


Social Check DCs


Quilla Boondiggles, Female Gnome [Permalink]

Personal [hide]

Description: This slender woman stands about 3'4". She wears professional attire. Her blonde hair is knotted and matted. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She can speak with the recently deceased. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Quilla was born into a poor family. Growing up, she dreamt of becoming a Commoner, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Commoner in service of a powerful lord somewhere. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She desires power and/or immortality; and obtaining odd cultural half-elven artifacts is her passion

Ideals: Gifted. Bonds: Attractive, Religious, Poor, Adventurer. Occupation: Assassin

Voice: Can't modulate volume

Attributes [hide]

Quilla Boondiggles, Female Gnome Commoner 4
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 31 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 18 (+4)10 (+0) 13 (+1)12 (+1)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 21000 cp.


Social Check DCs


Abad Temperance, Male Tiefling [Permalink]

Personal [hide]

Description: He wears baggy green pantaloons and a blue scarf. He carries a battered spear and tarnished warhammer as well. His white hair is lengthy. His black eyes are slightly larger than normal.

Personality: He has a massive crush on the younger sibling of the Shipwright who has hired him part-time. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: When he was but 5 years old his parents immigrated from the north. Over the years he perfected his riding and shooting skills. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bellfounder. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's looking for his big break; and he's attracted to the pc

Ideals: Fighting. Bonds: Has a crush, Adventurer, Immigrant, Nature. Occupation: Shipwright

Voice: Speaks fast with a slight lisp

Attributes [hide]

Abad Temperance, Male Tiefling Aristocrat 4
Medium (5'10") Tiefling, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)13 (+1) 12 (+1)16 (+3)
Skills Animal Handling +3, History +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Chalcedony (80 gp). Sard (80 gp). Black pearl (1200 gp).


Social Check DCs

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