Gerald Hildenman, Male Half-Elf [Permalink]
Personal [hide]
Description: This dark-skinned male wears long strands of topaz and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is tall, broad shouldered and powerfully built. He sports a long blonde beard, and similarly colored long hair. His otherwise smooth face is marked with small tiny scars.
Personality: A deeply religious man he believes everything happens for a reason. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He comes from a rich eastern family. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He has gone from town to town working and never settling down anywhere, but has fallen for a local Fisher. He hasn't told them the truth, but wants to settle down with them.
Motivation: Wants his loneliness to end.
Flaws: Racist. Bonds: Rich, Religious, Military, Has a crush. Occupation: Brewer
Voice: Farmer accent
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Ignan, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: Jade (160 gp). Emerald (1100 gp). Lapis lazuli (13 gp).
Corkitron Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has wavy black hair. His amber eyes are slightly larger than normal.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Further he is a bit of a stoner and is frequently out of it.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Over the years he perfected his riding and shooting skills. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by brigands, and he desires to right it
Flaws: Antagonistic, Addict. Bonds: Nature, Family, Enemies. Occupation: Slave Trader
Voice: Sore throat, cough
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 11 (+0) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 60 gp.
Trym Goldfound, Female Halfling [Permalink]
Personal [hide]
Description: A moderately attractive woman, she dresses well, typically a more casual-formal manner. She has dyed her greying golden hair a little too much giving a sharp golden color. Her fierce violet eyes like to dwell on things.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Trym was born into a poor family. Growing up, she dreamt of becoming a Commoner, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Commoner in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Baker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now travels the world, in search of power and loot.
Motivation: Meet up once more with her childhood friend; and she is wracked by social anxiety
Flaws: Fearful. Bonds: Attractive, Guardian, Poor, Adventurer. Occupation: Baker
Voice: Speaks in third person
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 12)
Armor Class 12
Hit Points 41 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 12 (+1) | 10 (+0) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 3d10-2, Ranged +5 / 3d10+1, Grapple +1
Possessions: 4000 gp. Large well-done wool tapestry (400 gp). An abacus with copper, silver and gold markers (80 gp). Gold and topaz bottle stopper cork (1000 gp). Large well-done wool tapestry (400 gp). Solid gold idol (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Robert Darby, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he does not wear sleeves and tends to eschew shirts when he can avoid it. He sports a flattop hair cut. His face is covered beneath a completely black helmet.
Personality: Calm and collected, he is a well trained Navigator. He believes the world needs to unite to get rid of drow once and for all.
History: Born in the south to a Navigator, Robert learned a great deal about his mother's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business; and his name or reputation has been wronged in the past by drow, and he desires to right it
Bonds: Attractive, Job, Enemies, Immigrant. Occupation: Navigator
Voice: Breathy voice
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 100 gp. 1 Banded mail.
Bella Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: She wears a white shirt with thin yellow vertical stripes and green pants, and carries longbows. Her red hair is cut short. Her hazel unseeing eyes seem to look past you.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. Energy wise she seems alert and responsive.
History: She is the product a well kept family trust fund and as such has never really known need. Cursed with unlife at a very young age, Bella has worked very hard to control her curse. She now mingles about in high society.
Motivation: She is greedy.
Ideals: Fighting, Professionalism. Flaws: Disease. Bonds: Guardian, Rich. Occupation: Weaver
Voice: American accent
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 30 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Druidic
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 100 gp. Malachite (16 gp). Moonstone (40 gp). Obsidian (16 gp). 1 Minor magic item.
Ishte Open, Female Tiefling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is constantly adorned with expensive silk clothing, often dyed in bright black and grey, and wears rings and necklaces with large, colorful gems. Her silver hair is braided into rings. Her silver eyes are passionate and lively.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: A powerful brothel owner made her what she is. Her father had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.
Motivation: To settle down with her crush; and to reunite with her old friends
Ideals: Persistence, Fighting. Bonds: Rich, Has a crush, Adventurer, Mentor. Occupation: Bather
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'3") Tiefling, Lawful Good (CR 3)
Armor Class 9
Hit Points 9 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 8 (-1) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 200 gp. 3 Holy water. 4 Tanglefoot bags.
Efferil Aloro, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, and he perpetually has his hand crossbow ready. His golden hair is kept up in a ponytail inside a Stetson hat. His blue eyes have a joyful gleam in them most of the time.
Personality: He exudes charisma. He is a tour de force of persuasion. He is lazy and tries to find solutions quickly.
History: He was born at the edge of vast island. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He became a Miner soon after.
Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Logical. Flaws: Lazy. Bonds: Attractive, Nature. Occupation: Miner
Voice: Aggressive tone
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Neutral (CR 15)
Armor Class 8
Hit Points 108 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 16 (+3) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Elven, Draconic, Halfling
Attacks Melee +5 / 4d8+0, Ranged +3 / 4d8-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 | 3 |
Possessions: 2000 gp. Obsidian (7 gp). Alexandrite (1600 gp). Obsidian (7 gp). Jet (80 gp). Freshwater pearl (7 gp). Deep blue spinel (1600 gp). Smoky quartz (40 gp). Deep blue spinel (1600 gp). 1 Minor magic item. 1 Minor magic item.
Myria Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged woman typically wears red cloth garments or leather armor, and a wedding ring on her right hand. Her blonde hair is lengthy and is close to two feet long. She is baby faced.
Personality: Myria wants to be seen as a stoic, levelheaded, noble Adept, so she tries to act the part. She does a good job, for the most part... She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: The child of a Performer, who enjoyed hunting, Myria was taken on many hunting expeditions. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Doesn't want to be a Doctor and was forced into it by her family; and to unite with her sister
Ideals: Disciplined. Flaws: Fearful. Bonds: In love, Family, Nature. Occupation: Doctor
Voice: Middle-eastern accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 31 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 500 gp.
Audhild Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she likes to wear ponchos typically of a light grey in addition to tight pants. She wears her hair in dreadlocks. She is baby faced.
Personality: A skeptical and narcissistic woman, Audhild's first love is herself. Her second love is also herself. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Audhild was born with her father's beautiful face. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Audhild took refuge in the large cave and found the beat up shortspear and armor she uses now. She got away from her former life and has fallen to alcoholism.
Motivation: She is compelled to act according to her religious beliefs; and nothing but the best is good enough for her
Ideals: Impeccable, Justice. Flaws: Addict. Bonds: Attractive, Nature, Religious. Occupation: Sellsword
Voice: Boston accent
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 12 (+1) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 200 sp. Obsidian (4 gp).
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