Ilde Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: This malnourished woman dresses in grey turtlenecks beneath a pastel coat with tan slacks. She has wavy golden hair. Her eyes are hazel.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She plays an instrument quite well.
History: She was born blind and as such lacked many opportunities for work. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She used her abilities to trick people and travel the world for free.
Motivation: Seeks redemption; and she has decided she is irredeemable
Ideals: Philantrophist, Artistic. Flaws: Disease. Bonds: Poor, Criminal record. Occupation: Bellfounder
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Draconic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 3000 cp.
Bucklal Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: He is renowned for his bright red suits and hats. His skin is fair and his fingers are delicate and long. His auburn hair is styled in orderly dreadlocks. His thin eyebrows rest above his beady gray eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He has a small toy that he constantly fidgets with.
History: Bucklal was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. He has worked as a Dyer like his father before him.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Joker. Flaws: Ugly, Addict. Bonds: Job, Adventurer. Occupation: Dyer
Voice: Irish accent
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
Possessions: 700 sp.
Fabien Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). His skin is fair and his fingers are delicate and long. His auburn hair is thinning but still full. His face is covered beneath a completely black helmet.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is frequently practicing swordplay.
History: Born in the south to a Animal Trainer, Fabien learned a great deal about his father's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with his childhood friend.
Flaws: Antagonistic. Bonds: Military, Job, Adventurer. Occupation: Animal Trainer
Voice: Jamaican accent
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 18 (+4) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Ignan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 80 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Igden Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: A middle-aged man, he wears light armors faded through time and improper care, and is pretty ugly. His tied-back hair is red. His face is scarred and worn.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He enjoys reading and quiet.
History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and several ex partners dislike his way of doing things and want revenge
Ideals: Joker, Logical. Flaws: Ugly. Bonds: Poor. Occupation: Map Maker
Voice: Eastern European accent
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 7)
Armor Class 14
Hit Points 62 (7d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 14 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Giant
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
Possessions: 1200 gp. 1 Minor magic item.
Trey Skelton, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears just a grey suit. His hair is chestnut and very short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born in a small forest village. He worked as a nervous Tanner and found it very stressful. He has drifted from career to career and currently works as a Tanner.
Motivation: Further expansion of business; and balancing his hectic life and new tanner responsibilities is difficult
Ideals: Philantrophist. Bonds: Attractive, Job, Nature. Occupation: Tanner
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Goblin, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
Possessions: 300 sp. 2 Thunderstones.
Zepar Doubt, Male Tiefling [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he is constantly adorned with expensive silk clothing, often dyed in bright black and pastel, and wears rings and necklaces with large, colorful gems. He keeps his chestnut hair in a flapper bob. His skin is flawless and his red eyes scan people very quickly.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He also hits on women, regardless of circumstances.
History: The child of a Painter, who enjoyed hunting, Zepar was taken on many hunting expeditions. His family was turned out during the war. He and his family wandered north to less war torn lands. He was granted arcane powers by his dying sister.
Motivation: He's in love.
Ideals: Gifted. Flaws: PTSD. Bonds: Rich, Attractive, Has a crush, Nature. Occupation: Baker
Voice: Whispers
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 49 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 17 (+3) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 1000 sp.
Bardryn Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: This tall, slender woman typically wears brown cloth garments or leather armor. She keeps her long golden hair kept up in a rat tail. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She has a small toy that she constantly fidgets with.
History: Her mother raised her in a mountain cabin. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.
Motivation: To be a Roofer again; and expand her business
Ideals: Passionate. Flaws: Addict. Bonds: Nature, Rich, Job. Occupation: Guard
Voice: Timid voice
Attributes [hide]
Medium (3'10") Dwarf, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 63 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Elven, Infernal
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
Possessions: 110 pp. Deep blue spinel (1300 gp). Tiger eye turquoise (4 gp).
Anselm Read, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears grey painted combat armor at almost all times. He is tall, broad shouldered and powerfully built. His hair is golden, silky, and of moderate length. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He hates drow. He views them as having robbed his home of its proper glory. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Blacksmith they were divorced and he won custody of their son. He worked as a Engraver, and he later adopted a second son.
Motivation: Doesn't want to be a Engraver and was forced into it by his family; and revenge
Bonds: Attractive, Enemies, Family, Religious. Occupation: Engraver
Voice: Mousy voice
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 400 sp. 1 Antitoxin.
Rose Goodbarrel, Female Halfling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She dresses in collared shirts and wears a proper scarf over her head. Her silver hair is cut short with large spiked bangs in the front. Her hazel eyes peer out from beneath her top white hat.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is used to getting what she wants. In part because she is a meticulous planner.
History: A powerful wizard made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She seems to be bored by most things; and to end her boredom
Ideals: Professionalism, Logical. Flaws: Mundane. Bonds: Job, Mentor. Occupation: Miller
Voice: Old thin voice
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 10)
Armor Class 14
Hit Points 45 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 15 (+2) | 17 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Giant, Infernal
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
Possessions: 110 pp. Gold dragon comb with red garnet eye (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Cloth of gold vestments (80 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). A necklace of small pink pearls (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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