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NPC Generator

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Advanced [show]


Immeral Netyoive, Male Elf [Permalink]

Personal [hide]

Description: This dark-skinned male likes to wear darkened spectacles and heavy clothing, no matter the weather. He is tall, broad shouldered and powerfully built. His silver hair is thinning but still full. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Energy wise he seems alert and responsive.

History: He was born in a small plains village. He worked as a nervous Bellfounder and found it very stressful. He struck the Bellfounder job and began his own company from there.

Motivation: To be a Painter again; and expand his business

Ideals: Professionalism. Flaws: Addict, Depressed. Bonds: Nature, Job. Occupation: Bellfounder

Voice: Old thin voice

Attributes [hide]

Immeral Netyoive, Male Elf Paladin 3
Medium (5'0") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)9 (-1) 13 (+1)12 (+1)
Skills Insight +3, Religion +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Jak Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man is dressed in earthy colors with a white and green handkerchief worn on his right side. His chestnut hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aggressive, abrasive, and angry, Jak embodies much of what other species detest in the Halflings. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the west to a Roofer, Jak learned a great deal about his mother's area of expertise. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He became a Roofer soon after.

Motivation: Regain custody of his son; and money/treasure

Flaws: Insane, Antagonistic, Fearful. Bonds: Job, Rich, Family. Occupation: Roofer

Voice: Irish accent

Attributes [hide]

Jak Littlefoot, Male Halfling Fighter 9
Small (3'4") Halfling, Chaotic Good (CR 9)
Armor Class 10
Hit Points 75 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)11 (+0) 10 (+0)14 (+2)
Skills Acrobatics +2, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +3

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vanuath Berevan, Male Elf [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a moderate pudge and is not very fit. He wears his red hair down. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Vanuath was raised in a hard working conservative environment. He went to a religious school and was inspired by the priests there in charitable deeds. He is searching for what he claims is his rightful reward.

Motivation: Money/treasure; and expand his business

Flaws: Shy. Bonds: Attractive, Adventurer, Job, Religious, Rich. Occupation: Marshal

Voice: Rhymes sentences (sorry)

Attributes [hide]

Vanuath Berevan, Male Elf Barbarian 5
Medium (4'9") Elf, Neutral Good (CR 5)
Armor Class 13
Hit Points 44 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)9 (-1) 11 (+0)11 (+0)
Skills Medicine +3, Stealth +6
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Korfel Thompson, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a lot of dark rich colors, with gold accents. He sports a long golden beard, and similarly colored long hair. He has green eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: From birth he was tutored by a cruel and relentless mentor. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He feels that his past leaves him morally obligated to help; and he is a bit of a kleptomaniac

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Mentor, Criminal record. Occupation: Seamstress

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Korfel Thompson, Male Half-Elf Expert 13
Medium (5'6") Half-Elf, Lawful Evil (CR 13)
Armor Class 11
Hit Points 76 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)14 (+2) 12 (+1)15 (+2)
Skills Acrobatics +5, Persuasion +6
Senses Passive Perception 11
Languages Common, Elven, Celestial, Goblin
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +6

Possessions: 3000 gp. A delicate silver chain set with a tourmaline (60 gp). Embroidered silk and velvet mantle with numerous moonstones (2100 gp). Brass mug with jade inlays (300 gp). Golden circlet with four aquamarines (5000 gp). Gold dragon comb with red garnet eye (1600 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp).


Social Check DCs


Sun Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown armored body suit, with a simple black line shooting up and back down. He wears his orange fur up. His ears are large.

Personality: A deeply religious man he believes everything happens for a reason. He is able to fit into much smaller and tighter spaces than normal.

History: He was born blind and as such lacked many opportunities for work. His parents enrolled him in a Rogue school at a young age so that he could practice his psionic talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Religious. Occupation: Barrister

Voice: Raspy

Attributes [hide]

Sun Wing, Male Tabaxi Rogue 10
Medium (5'9") Tabaxi, Neutral Good (CR 10)
Armor Class 11
Hit Points 43 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)16 (+3) 7 (-2)14 (+2)
Skills Persuasion +6, Survival +2
Senses Passive Perception 8
Languages Common, Gnoll, Ignan, Celestial
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 1100 gp.


Social Check DCs


Beloril Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries with him a set of sickles, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He wears his chestnut hair up. His fair skin shows little sign of his aristocratic breeding.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Fighting, Joker, Gifted. Bonds: Rich, Attractive. Occupation: Actor

Voice: Uses sign language

Attributes [hide]

Beloril Eversharp, Male Dwarf Fighter 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 27 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)7 (-2) 14 (+2)8 (-1)
Skills Athletics +2, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Astar Mute, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who prefers to wear flannel, he is not a threatening figure. He keeps his long white hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a pair of adventurers, Astar grew up listening to his father's many stories. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Astar took refuge in the ruined castle and found the beat up kukri and armor he uses now. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His religion dominates his actions; and he has passion for adventuring and risk

Ideals: Impeccable, Logical. Bonds: Adventurer, Nature, Religious. Occupation: Mercenary

Voice: Stutters

Attributes [hide]

Astar Mute, Male Tiefling Cleric 8
Medium (5'9") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 60 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 14 (+2)16 (+3)
Skills Intimidation +6, Investigation +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 300 gp. Tiger eye turquoise (13 gp). Rhodochrosite (13 gp).


Social Check DCs


Dabbledob Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. Beneath his clothing is a huge mess of scar tissue. His silver hair is styled in orderly dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised in a white middle class family as the only child. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To protect his home; and he's repulsed by the pc

Flaws: Antagonistic, Mundane. Bonds: Rich, Slave, In love, Guardian. Occupation: Navigator

Voice: Speaks in third person

Attributes [hide]

Dabbledob Albaratie, Male Gnome Monk 4
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)4 (-3) 14 (+2)11 (+0)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Beleth Larceny, Female Tiefling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears green leather gloves, a green jacket, and tight pants. Her black hair is kept up in a ponytail inside a wide-brimmed hat. This red eyed northerner is not easily forgotten.

Personality: Beleth hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She is frequently practicing swordplay.

History: She was born in a small plains village. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To reunite with her old friends.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Immigrant, Military, Nature. Occupation: Shipwright

Voice: Pirate accent

Attributes [hide]

Beleth Larceny, Female Tiefling Bard 10
Medium (6'5") Tiefling, Lawful Evil (CR 10)
Armor Class 12
Hit Points 47 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)12 (+1) 16 (+3)17 (+3)
Skills Athletics +7, Performance +7
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: Coral (160 gp). Star ruby (800 gp). Moss agate (7 gp). Sard (50 gp). Coral (160 gp). Bloodstone (50 gp). 1 Minor magic item.


Social Check DCs

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