Harvest Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has gray fur. Her otherwise smooth face is marked with small tiny scars.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is able to fit into much smaller and tighter spaces than normal.
History: The child of a Tailor, who enjoyed hunting, Harvest was taken on many hunting expeditions. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She was granted necromantic powers by her dying brother.
Motivation: She's repulsed by the PC; and balancing her hectic life and new miller responsibilities is difficult
Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Attractive, Nature. Occupation: Miller
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Ignan, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 200 sp.
Nedda Goldfound, Female Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a red shirt with thin black vertical stripes and blue pants. Her brown hair is smooth and relatively long. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Nedda was born with her mother's beautiful face. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: An old rival family wants her found; and to share knowledge with the world
Ideals: Gifted, Logical. Bonds: Attractive, Family, Mentor. Occupation: Seamstress
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 4)
Armor Class 14
Hit Points 8 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 9 (-1) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item.
Greeba Soames, Female Half-Orc [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears tight fitting clothing which further accentuates her frame. Her red hair is slicked back into a classic pompadour. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She also is a firm believer in the womanly ideal.
History: Greeba was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. From her teen years she was always beautiful and desirable, so people have always doted on her. She then took over the family business and is one of the better Bather for hire.
Motivation: To prove her worth to the world; and someone believes her a fraud
Flaws: Sensitive, Impulsive. Bonds: Attractive, Poor, Job, Enemies. Occupation: Bather
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'9") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 15 (+2) | 4 (-3) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Emmeline Aloro, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears baggy yellow pantaloons and a brown scarf. She carries with her a set of warhammers on her belt, each one with a amber on the hilt. Her golden hair is singed and shortened. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She found a children's book about a Half-Elf Ranger who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now travels the world, in search of power and loot.
Motivation: She wants to meet her childhood hero; and she's looking for her big break
Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Adventurer, Religious. Occupation: Shepherd
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'3") Half-Elf, True Neutral (CR 4)
Armor Class 9
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 1 Climber’s kit. 1 Masterwork Artisan’s tools.
Andry Appleblossom, Female Halfling [Permalink]
Personal [hide]
Description: She wears a tight fitting red shirt and pants, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 2'11" when asserting herself. Her auburn hair is heavily combed to the left. Her violet eyes are slightly larger than normal.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is a ruthless business woman, a trait she acquired from her mother.
History: Andry lived on a farm with her mother, near the main road leading to a nearby town. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. Due to her spouse's obsession with being a Blacksmith they were divorced and she won custody of their daughter. She worked as a Miner, and she later adopted a second daughter.
Motivation: Further expansion of business; and she's in love
Ideals: Entrepeneur. Flaws: Shy. Bonds: Family, Job, Has a crush. Occupation: Miner
Voice: Dutch accent
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 61 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Orc, Druidic
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 10 pp.
Daar Delmirev, Female Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft blue waves gently in the breeze. Her crest is gold and curly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. Daar enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born in the north. While she appears to be a normal Dragonborn, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She left for the north, certain she would find work there.
Motivation: Money/treasure; and she has money and likes to spend it
Flaws: Insane, Hedonist. Bonds: Rich, Attractive, Immigrant. Occupation: Mortician
Voice: Excited and jittery
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 47000 sp. 1 Silk rope.
Shava Peace, Female Tiefling [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears dull green sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed halberd, just in case. Her deerstalker hat is riddled with cuts and holes. She wears round tiny glasses practically rammed into her face.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was born on a small isolated farm. Her family was turned out during the war. She and her family wandered west to less war torn lands. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and many gnolls want her driven away
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, PTSD. Bonds: Nature. Occupation: Herbalist
Voice: French accent
Attributes [hide]
Medium (6'2") Tiefling, Neutral Good (CR 5)
Armor Class 10
Hit Points 30 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 16 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan, Undercommon, Draconic
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
Possessions: 400 gp. Moss agate (8 gp). Obsidian (8 gp). Red-brown spinel (110 gp). Red-brown spinel (110 gp). 1 Minor magic item.
Salanop Offund, Female Gnome [Permalink]
Personal [hide]
Description: 3'0" and lanky with angular features, she is an attractive figure. She wears dull tan sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed rapier, just in case. She sports a flattop hair cut. Her eyes are likewise violet.
Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. She is a font of random trivia from the lore and stories she has discovered
History: Born to a Carpenter, her father struggled to pay the bills. Her father was a soldier and died while she was still young. Salanop was left her father's suit of armor and trained in its use and care. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She is compelled to act according to her religious beliefs; and she is compelled to act according to her religious beliefs
Ideals: Artistic, Logical. Bonds: Attractive, Poor, Military. Occupation: Layabout
Voice: Italian accent
Attributes [hide]
Small (3'0") Gnome, Neutral Evil (CR 2)
Armor Class 15
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 14 (+2) | 13 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +0 / 1d6-2, Ranged +6 / 1d6+4, Grapple +4
Possessions: 130 gp.
Lûgdash Preston, Male Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender man is dressed in a clean white cloak covering his clean studded leather. His golden hair is slicked back into a classic pompadour. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: Confrontational and typically high on some drug or another. He also is a firm believer in the manly ideal.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He worked as a nervous Brewer and found it very stressful. He got away from his former life and has fallen to alcoholism.
Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Addict, Impulsive. Bonds: Military, Job, Criminal record. Occupation: Brewer
Voice: Loud with bravado
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 700 sp. Amber (110 gp). Smoky quartz (70 gp). Lapis lazuli (15 gp).
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