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NPC Generator

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Advanced [show]


Cask Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears dark leathers with embroidery. His fur is short and cinnamon. His eyes are likewise green. His teeth are white and perfect.

Personality: He is almost excessively polite to everyone, even when angry. He also is a firm believer in the manly ideal.

History: His father raised him in a mountain cabin. In his 16th year, his parents were killed by a drow raid, leaving Cask alone in the world. After a stint in an orphanage, he was adopted. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To prove his worth to the world; and several ex partners dislike his way of doing things and want revenge

Flaws: Shy, Impulsive. Bonds: Attractive, Nature, Enemies. Occupation: Ruler

Voice: Sighs a lot, exhausted

Attributes [hide]

Cask Fang, Male Tabaxi Commoner 12
Medium (6'5") Tabaxi, Lawful Evil (CR 12)
Armor Class 13
Hit Points 78 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 18 (+4)8 (-1) 16 (+3)18 (+4)
Skills Medicine +7, Religion +3
Senses Passive Perception 13
Languages
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3

Possessions: 200 pp. Brass mug with jade inlays (600 gp). Gold music box (4000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp).


Social Check DCs


Bardryn Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is wearing the road beaten gear of a warrior. She has slicked back golden hair. She has a tattooed face.

Personality: While she acts the brute, she is far gentler than she would appear. She is an amazing painter.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Due to her spouse's obsession with being a Locksmith they were divorced and she won custody of their son. She worked as a Merchant, and she later adopted a second son.

Motivation: Balancing her hectic life and new Merchant responsibilities is difficult; and an old rival family wants her found

Ideals: Fighting, Gifted. Bonds: Immigrant, Adventurer, Family, Job. Occupation: Merchant

Voice: Gruff and masculine

Attributes [hide]

Bardryn Caebrek, Female Dwarf Warlock 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 17 (+3)10 (+0) 11 (+0)13 (+1)
Skills Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 400 sp.


Social Check DCs


Nija Divinity, Female Tiefling [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears a green vest and prefers white and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her white hair is slicked back into a classic pompadour. Her face is covered beneath a completely black helmet.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She pushes her goals aggressively. She is also a coward if confronted.

History: Born in the north her family was never financially stable. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels threatened by others; and she is terrified, and will act out of fear

Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Mercenary

Voice: Speaks with back of mouth

Attributes [hide]

Nija Divinity, Female Tiefling Fighter 12
Medium (5'10") Tiefling, Lawful Good (CR 12)
Armor Class 10
Hit Points 85 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)15 (+2) 9 (-1)18 (+4)
Skills Deception +8, Medicine +3
Senses Passive Perception 9
Languages Common, Gnome, Giant
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2

Possessions: Silver comb with moonstones (600 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). Gold and topaz bottle stopper cork (1500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). A roughly beaten golden orb (60 gp). A miniature golden chest with tiny emeralds lining the top (60 gp).


Social Check DCs


Myria Deephollow, Female Halfling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears white painted combat armor at almost all times. She wears her brown hair down. Her blue eyes peer out from beneath her small white hat.

Personality: She is a hateful person. She taunts others and blames them for her problems. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: From birth she was tutored by a cruel and relentless mentor. She was an athlete and attended two major summer competitions. She never won. After a long history of fighting, Myria and her spouse have recently divorced.

Motivation: To prove her worth to the world; and she's repulsed by the pc

Ideals: Athletic. Flaws: Antagonistic, Impulsive. Bonds: Mentor. Occupation: Armorer

Voice: Spits and sputters

Attributes [hide]

Myria Deephollow, Female Halfling Barbarian 5
Small (2'10") Halfling, Chaotic Neutral (CR 5)
Armor Class 15
Hit Points 44 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)13 (+1) 16 (+3)16 (+3)
Skills Stealth +7
Senses Passive Perception 13
Languages Common, Halfling, Druidic
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 400 gp. Azurite (9 gp). Hematite (9 gp). Black pearl (1100 gp).


Social Check DCs


Alvyn Turen, Male Gnome [Permalink]

Personal [hide]

Description: He wears just a blue suit, and carries greataxes. He has no hair. His otherwise smooth face is marked with small tiny scars.

Personality: He has always had a great fascination with Half-Orc culture. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Gardener hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alvyn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A strong sense of loyalty to Half-Orc people; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Gardener

Voice: Raspy

Attributes [hide]

Alvyn Turen, Male Gnome Cleric 3
Small (3'5") Gnome, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)10 (+0) 12 (+1)8 (-1) 9 (-1)8 (-1)
Skills Animal Handling +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp.


Social Check DCs


Astaro Aid, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and she perpetually has her shortspear ready. She wears her chestnut hair up. Her eyes are likewise red. Her teeth are yellowed and unaligned.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She never wears the same outfit twice, unless she absolutely has to.

History: Her father raised her in a mountain cabin. There was a wharf not far from home where she often wandered off to fish. She has dedicated herself to building a better kind of golem.

Motivation: She wants to meet her childhood hero; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Bookbinder

Voice: Old Prospector

Attributes [hide]

Astaro Aid, Female Tiefling Warlock 5
Medium (6'0") Tiefling, Lawful Evil (CR 5)
Armor Class 12
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)11 (+0) 6 (-2)10 (+0)
Skills Acrobatics +5, Religion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 600 gp. White pearl (160 gp). Azurite (12 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Ar-Beka Gracey, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt, and sports empty pouches on his belt. He has wavy auburn hair. His gray eyes are passionate and lively.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He ran away from his former home and has been making his living as a Weaver for the past few years.

Motivation: To be a Mason again; and to find somewhere to settle down

Ideals: Gifted. Flaws: Depressed, Forgetful, Mundane. Bonds: Job. Occupation: Weaver

Voice: High pitched and raspy

Attributes [hide]

Ar-Beka Gracey, Male Half-Orc Barbarian 7
Medium (6'5") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 51 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)12 (+1) 12 (+1)10 (+0)
Skills Arcana +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 300 gp. Large well-done wool tapestry (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Gold dragon comb with red garnet eye (1100 gp). Old masterpiece painting (2200 gp). 1 Minor magic item.


Social Check DCs


Boddynock Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt and is in decent physical shape. He wears his brown hair up in a very large beehive style do. His thin eyebrows rest above his beady brown eyes.

Personality: He has a massive crush on the younger sibling of the Fortune-teller who has hired him part-time. When he's not drinking or sleeping the drinks off, he's doing music.

History: Boddynock was born the youngest of three triplets. One day when Boddynock was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Boddynock was heart-stricken from the event, and his father started working long hours to provde for them. He has gone from town to town working and never settling down anywhere, but has fallen for a local Map Maker. He hasn't told them the truth, but wants to settle down with them.

Motivation: A strong sense of loyalty to Tabaxi people; and doesn't want to be a fortune-teller and was forced into it by his family

Ideals: Artistic. Flaws: Ugly, PTSD, Racist. Bonds: Has a crush, Family. Occupation: Fortune-teller

Voice: German accent

Attributes [hide]

Boddynock Oomtrowl, Male Gnome Expert 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 18 (+4)10 (+0) 16 (+3)10 (+0)
Skills Acrobatics +2, Intimidation +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Ethereal In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His gray fur is drawn into a tight pony tail with a rose scrunchie. His skin is flawless and his blue eyes scan people very quickly.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His parents moved while he was still in utero so he is the first generation to be born here. From his teen years he was always beautiful and desirable, so people have always doted on him. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is compelled to act according to his religious beliefs; and a deep hatred of illithids

Ideals: Disciplined. Flaws: Secretive. Bonds: Immigrant, Attractive. Occupation: Carter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ethereal In Shadow, Male Tabaxi Adept 11
Medium (6'1") Tabaxi, Lawful Good (CR 11)
Armor Class 12
Hit Points 70 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)9 (-1) 16 (+3)17 (+3)
Skills Persuasion +7, Survival +7
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333200

Possessions: Jeweled gold crown (3000 gp). Black velvet mask with numerous citrines (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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