Flask Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has wavy yellow fur. He is baby faced.
Personality: Aggressive, abrasive, and angry, Flask embodies much of what other species detest in the Tabaxis. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: The child of western immigrants he idolized his father. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He now mingles about in high society.
Motivation: He feels that his past leaves him morally obligated to help.
Flaws: Antagonistic. Bonds: Rich, Criminal record, Immigrant. Occupation: Marshal
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'10") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 41 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Elven
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 1 |
Possessions: Silver comb with moonstones (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Silver ewer (100 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Balam Elusive, Male Tiefling [Permalink]
Personal [hide]
Description: This northern man likes to wear ponchos typically of a light black in addition to tight pants. His clothes are grease stained in places. His hair is black and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an athlete and attended two major summer competitions. He never won. He was granted divine powers by his dying brother.
Motivation: Wants to work out more often; and he is compelled to act according to his religious beliefs
Ideals: Gifted, Athletic. Bonds: Poor, Immigrant, Attractive, Religious. Occupation: Architect
Voice: Farmer accent
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 71 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 17 (+3) | 15 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
Possessions: 1600 gp.
Robert Van Es, Male Human [Permalink]
Personal [hide]
Description: He dresses well, wearing grey shirts, loose pants, and blazers most of the time. He keeps his long auburn hair kept up in a rat tail. His eyes are a pleasant violet.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He would rather hide behind his crafts than deal with other people.
History: Born in the east his family was never financially stable. He has had some formal poetry training, and achieved minor success. He has never given up on his poetry dream.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Artistic. Flaws: Depressed, Shy. Bonds: Attractive, Poor. Occupation: Detective
Voice: Old Prospector
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 16 (+3) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Celestial, Dwarven, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 3000 cp.
Az-Rans Marlee, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a mite stocky and dresses well, wearing black shirts, loose pants, and blazers most of the time. His auburn hair is thinning but still full. His fierce brown eyes like to dwell on things.
Personality: Prone to second guessing himself, he comes off as nervous. Flattery will make him almost putty in your hands.
History: His mother raised him in a mountain cabin. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Adventurer. He has worked as a Adventurer like his father before him.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Flaws: Shy, Selfish. Bonds: Attractive, Nature, Job. Occupation: Adventurer
Voice: Smooth and feminine
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 10 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 8 (-1) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +3
Possessions: 400 gp. Deep blue spinel (1500 gp).
Ahinar Horineth, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She dresses in yellow turtlenecks beneath a white coat with brown slacks. She is bald on top and has large blonde tufts of hair around her ears. Her eyes are gray and catlike.
Personality: Stoic and calm, she prefers to meditate than take action. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was born a particularly ugly child, much to the horror of her parents. Ahinar was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She used her abilities to travel the world and help people.
Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions
Ideals: Athletic, Disciplined, Philantrophist. Flaws: Ugly. Bonds: Religious. Occupation: Barrister
Voice: Italian accent
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Evil (CR 5)
Armor Class 14
Hit Points 32 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 8 (-1) | 18 (+4) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Gnoll, Dwarven, Giant
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
Possessions: Onyx (50 gp). Lapis lazuli (14 gp).
Ahrim Joy, Male Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is short and purple. His black eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Ahrim speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born a particularly ugly child, much to the horror of his parents. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He's since become an addict/alcoholic.
Motivation: A strong sense of loyalty to Elven people; and nothing but the best is good enough for him
Ideals: Impeccable, Extrovert. Flaws: Addict, Ugly, Racist. Occupation: Barrister
Voice: Breathy voice
Attributes [hide]
Medium (6'2") Tiefling, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 13 (+1) | 17 (+3) | 12 (+1) | 20 (+5) |
Senses Passive Perception 11
Languages Common, Goblin, Elven, Dwarven
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +5
Possessions: Just what you see.
Thea Stonebridge, Female Halfling [Permalink]
Personal [hide]
Description: She sports red clothing, slightly heavier than average wear. She has a moderate pudge and is not very fit. She wears a deerstalker hat to cover her moderate length chestnut hair. Her half smiles and hazel eyes are beguiling and draw you in.
Personality: She hates brigands. She views them as having robbed her home of its proper glory. Around other people she will do her best to conceal her emotions and appear jolly.
History: She served in the navy to pay for her family's outstanding loans. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: She wants to meet her childhood hero; and her name or reputation has been wronged in the past by brigands, and she desires to right it
Flaws: Shy. Bonds: Attractive, Enemies, Military, Adventurer. Occupation: Tailor
Voice: Sounds elderly
Attributes [hide]
Small (2'8") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 43 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Terran, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4
Possessions: 8000 sp. 1 Minor magic item.
Elysande Mori, Female Human [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She keeps her long red hair kept up in a rat tail. Her eyes are likewise gray. Her teeth are yellowed and unaligned.
Personality: She is happy with her job as a Fletcher. She turns her eye from what people do, preferring to live and let live. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Elysande hails from a village terrorized by dire rats. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She tends to her Fletcher job now, and dutifully fulfills any obligations she has.
Motivation: Many dire rats want her driven away; and revenge
Flaws: Ugly. Bonds: Rich, Immigrant, Job, Enemies. Occupation: Fletcher
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 11)
Armor Class 9
Hit Points 51 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 12 (+1) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +3 / 3d8-1, Grapple -1
Possessions: Malachite (7 gp). Black pearl (1500 gp).
Ulblyn Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a red shirt with thin green vertical stripes and grey pants. He has a white handlebar mustache and slicked back white hair. His gray eyes are passionate and lively.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: The child of western immigrants he idolized his father. A gifted student he started as a Bellfounder, but he got bored and became a Assassin. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Immigrant, Job. Occupation: Assassin
Voice: Eastern European accent
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 3)
Armor Class 15
Hit Points 21 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 15 (+2) | 15 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Infernal, Terran
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 100 gp. 1 Hourglass. 1 Climber’s kit.
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