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NPC Generator

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Advanced [show]


Jelenneth Firahel, Female Elf [Permalink]

Personal [hide]

Description: Standing 4'11", this woman wears silk and lounges about seductively. Her moppish golden hair is in a traditional bowl cut. She has a tattooed face.

Personality: Jelenneth is depressed about a lot of things. She tends to be a nihilist. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born in the west, but her parents moved at a very young age to the north. Jelenneth was born on a far western desert where she grew up under the tutelage of her father, an expert Mortician. She left for the west, certain she would find work there.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Attractive, Immigrant, Slave. Occupation: Mortician

Voice: Laughs frequently while speaking

Attributes [hide]

Jelenneth Firahel, Female Elf Aristocrat 6
Medium (4'11") Elf, Neutral Good (CR 6)
Armor Class 10
Hit Points 26 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)15 (+2) 9 (-1)16 (+3)
Skills Nature +5, Religion +5
Senses Passive Perception 9
Languages Common, Elven, Halfling, Goblin
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 800 gp. Jade (130 gp). Violet garnet (1300 gp). Malachite (13 gp). Chrysoprase (40 gp).


Social Check DCs


Dain Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is generally well dressed albeit a few years behind the times. His hair is long and white with streaks of chestnut, and is pulled back with small grey clips. His beard is chestnut, braided, and well cared for. His green unseeing eyes seem to look past you.

Personality: Cocky and sure of himself, he believes he is the best Navigator born in the past three hundred years. He is able to make almost anything out of random pieces of junk.

History: Born to a Merchant, his mother struggled to pay the bills. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He's also a talented Merchant, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Job, Poor. Occupation: Navigator

Voice: Hollow voice

Attributes [hide]

Dain Lutgehr, Male Dwarf Expert 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 19 (+4)12 (+1) 9 (-1)10 (+0)
Skills History +3, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 190 gp.


Social Check DCs


Wiggan Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, and carries scythes. His black hair is styled in orderly dreadlocks. His face is scarred and worn.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has all his life been fascinated with music.

History: He was born in the south. He took every job he could get his hands on, but the opportunities for Halflings in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels kind of lost in life

Ideals: Fighting, Philantrophist, Artistic. Flaws: Ugly. Bonds: Immigrant. Occupation: Sculptor

Voice: pre-pubescent

Attributes [hide]

Wiggan Goodearth, Male Halfling Wizard 6
Small (2'10") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 14 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 8 (-1)15 (+2) 11 (+0)16 (+3)
Skills Sleight of Hand +6, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Auran, Giant
Attacks Melee +0 / 2d6-3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433200

Possessions: 2000 sp. Black pearl (700 gp). Golden yellow topaz (700 gp).


Social Check DCs


Alex Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, he is not a threatening figure. He sports a long black beard, and similarly colored long hair. His eyes are green.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He receives visions of the future at random moments

History: Born in the north his family was never financially stable. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. Some 6 years later his spouse died after the birth of his son. Heartbroken, Alex never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He wants nothing more than to rejoin the army; and wishes to resurrect an old love

Ideals: Joker, Gifted. Bonds: Poor, In love, Military. Occupation: Priest

Voice: Uses sign language

Attributes [hide]

Alex Floshem, Male Half-Elf Fighter 1
Medium (4'11") Half-Elf, Lawful Good (CR 1)
Armor Class 8
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 11 (+0)13 (+1) 12 (+1)13 (+1)
Skills Athletics +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +3

Possessions: 700 sp.


Social Check DCs


River Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is generally shirtless and showing off his tattooed chest. His orange fur is braided into rings. His thin eyebrows rest above his beady amber eyes.

Personality: He likes to make people angry or surprised. He is a ruthless business man, a trait he acquired from his mother.

History: He was born the only child of a wealthy merchant. When River reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has achieved small success as a Animal Trainer.

Motivation: Retire the richest man in the west.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Military, Job. Occupation: Animal Trainer

Voice: Squeaky

Attributes [hide]

River Thundercloud, Male Tabaxi Barbarian 4
Medium (6'3") Tabaxi, True Neutral (CR 4)
Armor Class 11
Hit Points 41 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)10 (+0) 11 (+0)14 (+2)
Skills Investigation +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 25000 sp. 1 Minor magic item.


Social Check DCs


Shivering In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing right arm. He has the majority of his body covered in plate. His red fur is heavily combed to the right. His half smiles and amber eyes are beguiling and draw you in.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He misses his home and complains about the freezing weather, even in summer.

History: His parents moved while he was still in utero so he is the first generation to be born here. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural halfling artifacts is his passion

Bonds: Attractive, Adventurer, Immigrant. Occupation: Apothecary

Voice: Sore throat, cough

Attributes [hide]

Shivering In Shadow, Male Tabaxi Wizard 10
Medium (6'3") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 34 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)11 (+0) 13 (+1)13 (+1)
Skills Deception +5, Medicine +5
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 110 pp. Aquamarine (900 gp). Hematite (11 gp). Fire opal (1600 gp). Black pearl (900 gp).


Social Check DCs


Kite Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is wearing the road beaten gear of a warrior. She has wavy red fur. She is baby faced.

Personality: This woman loves dancing and to teach people dancing more than just about anything. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Kite was born with her mother's beautiful face. She has had some formal dancing training, and achieved minor success. After a long history of fighting, Kite and her spouse have recently divorced.

Motivation: A deep hatred of gnolls; and revenge

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Slave, Attractive, Enemies. Occupation: Bowyer

Voice: Speaks with back of mouth

Attributes [hide]

Kite Paws, Female Tabaxi Cleric 10
Medium (5'1") Tabaxi, True Neutral (CR 10)
Armor Class 10
Hit Points 33 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)11 (+0) 12 (+1)15 (+2)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644

Possessions: 600 gp.


Social Check DCs


Cecily Merton, Female Human [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her auburn hair is smooth and relatively long. She wears crescent spectacles with a black brim.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She got into the Doctor business at a young age. Her mother was a mechanic, and taught her how to fix just about anything. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Doctor

Voice: Smoker's lung

Attributes [hide]

Cecily Merton, Female Human Commoner 1
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)5 (-3) 17 (+3)10 (+0)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 130 gp. Golden pearl (40 gp). 1 Masterwork studded leather.


Social Check DCs


Thea Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her golden hair is wavy and long. She wears large thick round spectacles.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is skeptical of what others tell her and is slow to trust.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Philantrophist, Gifted. Flaws: Antagonistic, Shy, Fearful. Occupation: Spy

Voice: Australian accent

Attributes [hide]

Thea Brightmoon, Female Halfling Monk 6
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 33 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)7 (-2) 14 (+2)8 (-1)
Skills History +1, Investigation +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 800 gp. Blue star sapphire (500 gp). Banded agate (14 gp). Citrine (60 gp).


Social Check DCs

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