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NPC Generator

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Advanced [show]


Grisha Everly, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a perfectly clean shirt and pair of pants. He sports a long chestnut beard, and similarly colored long hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Overbrimming with self-confidence, Grisha isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. Grisha is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Grisha was born with his mother's beautiful face. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Grisha took refuge in the old dungeon and found the beat up glaive and armor he uses now. He tends to his Interpreter job now, and dutifully fulfills any obligations he has.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent mother

Ideals: Impeccable. Flaws: Addict. Bonds: Attractive, Family, Nature, Job. Occupation: Interpreter

Voice: Rolls R's

Attributes [hide]

Grisha Everly, Male Half-Orc Aristocrat 7
Medium (6'6") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)11 (+0) 9 (-1)13 (+1)
Skills Investigation +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 600 gp. Pink pearl (150 gp). Moss agate (12 gp). Smoky quartz (70 gp).


Social Check DCs


Dara Suithrasas, Female Elf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy red stubble. She likes to wear ponchos typically of a light blue in addition to tight pants. She has a hunchback. With wild red hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She likes to make people angry or surprised. She works hard and plays hard.

History: She is the product a well kept family trust fund and as such has never really known need. Her father was a soldier and died while she was still young. Dara was left her father's suit of armor and trained in its use and care. She has built up a small fortune and can afford her own way.

Motivation: She's repulsed by the PC; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Rich, Military, Debt. Occupation: Fisher

Voice: Old Prospector

Attributes [hide]

Dara Suithrasas, Female Elf Commoner 3
Medium (5'1") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 7 (-2)13 (+1) 13 (+1)7 (-2)
Skills Animal Handling +3, History +3
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Shaena Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep red leather and dull black iron scale mail. Her silver hair is matted, messy, and big. Her otherwise smooth face is marked with small tiny scars.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She comes from a rich eastern family. Shaena was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Shaena decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has recently gotten a pet goose that steals things from people.

Motivation: To prove her worth to the world; and she is greedy

Flaws: Ugly, Insomniac, Impulsive. Bonds: Rich, Criminal record. Occupation: Healer

Voice: Low range voice

Attributes [hide]

Shaena Tealeaf, Female Halfling Commoner 1
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)12 (+1) 12 (+1)3 (-4)
Skills Athletics +2, Insight +3
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 gp. 1 Masterwork Common Melee.


Social Check DCs


Ishte Rescue, Female Tiefling [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. Her black hair is still thick. Her eyes are black and she is always smoking a pipe.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. The war was a terrible time for her, and Ishte does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She has had some formal poetry training, and achieved minor success. Days after completing her studies, news broke out that her hometown was attacked by brigands. Ishte was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.

Motivation: A deep hatred of brigands.

Ideals: Gifted, Artistic. Flaws: Depressed. Bonds: Enemies, Military. Occupation: Miller

Voice: Speaks with back of mouth

Attributes [hide]

Ishte Rescue, Female Tiefling Bard 6
Medium (6'5") Tiefling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)10 (+0) 16 (+3)10 (+0)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 700 gp.


Social Check DCs


Einkil Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and is dressed in earthy colors with a grey and red handkerchief worn on his left side. His skin is also unnaturally pale. His chestnut hair is cut jaggedly and amateurishly. His amber eyes dart from person to person.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Einkil enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to loving parents in a slum to the east. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He moves from town to town, unable to find a place to settle.

Motivation: He seems to be bored by most things; and to end his boredom

Flaws: Ugly, Hedonist, Mundane. Bonds: Family, Poor, Immigrant. Occupation: Adventurer

Voice: Uses sign language

Attributes [hide]

Einkil Morigak, Male Dwarf Wizard 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 11 (+0)9 (-1) 11 (+0)13 (+1)
Skills Investigation +1, Performance +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Light steel shield.


Social Check DCs


Mardred Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she very much looks the part of a Masseuse. Her hair is cut close to her head. She wears large thick round spectacles.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. When money was particularly tight she was walking through alleys when she overheard a Masseuse hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To prove her worth to the world.

Flaws: Ugly, Impulsive, Antagonistic. Bonds: Job, Poor. Occupation: Masseuse

Voice: American accent

Attributes [hide]

Mardred Balderk, Female Dwarf Cleric 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)5 (-3) 14 (+2)7 (-2)
Skills History -1, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 240 gp. 1 Masterwork Common Melee.


Social Check DCs


Raymond Washington, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his brown boots flare out at the collars. His black hair is singed and shortened. He has a tattooed face.

Personality: Always inclined to offer people food he seems plenty friendly. Raymond enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Raymond was born the youngest of three triplets. His parents enrolled him in a Aristocrat school at a young age so that he could practice his martial talents. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To reunite with his absent father.

Ideals: Philantrophist, Gifted. Flaws: Ugly, Hedonist. Bonds: Family. Occupation: Masseuse

Voice: Creaky witch voice

Attributes [hide]

Raymond Washington, Male Human Aristocrat 6
Medium (6'6") Human, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)14 (+2) 11 (+0)15 (+2)
Skills Acrobatics +5, Intimidation +5
Senses Passive Perception 10
Languages Common, Auran, Draconic
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +5

Possessions: 7000 sp. Silver pearl (80 gp). Eye agate (13 gp). Amber (80 gp). Blue sapphire (800 gp).


Social Check DCs


Dagger Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'9", this man wears clothing that is held on in multiple layers but all of it is in poor condition. His fur is short and lavender. His eyes are likewise green.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born at the edge of vast desert. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To prove his worth to the world; and he feels that his past leaves him morally obligated to help

Flaws: Impulsive. Bonds: Poor, Criminal record, Nature, Attractive. Occupation: Weaver

Voice: Sounds elderly

Attributes [hide]

Dagger Candle, Male Tabaxi Rogue 4
Medium (6'9") Tabaxi, True Neutral (CR 4)
Armor Class 13
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)13 (+1) 12 (+1)10 (+0)
Skills History +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 10000 sp. 1 Half-Plate. 1 Banded mail. 1 Masterwork Light wooden shield.


Social Check DCs


Hatae Amakiir, Female Half-Elf [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a violet suit, brown shirt, and tan tie. She is physically well-built. Her golden hair is drawn into a tight pony tail with a skull scrunchie. Her eyes are amber and she is always smoking a pipe.

Personality: She is happy with her job as a Slave Trader. She turns her eye from what people do, preferring to live and let live. She is a ruthless business woman, a trait she acquired from her mother.

History: She was born in the east. She helped her mother out around the business and became quite the natural. She now travels the world, in search of power and loot.

Motivation: To share knowledge with the world; and she wants to meet her childhood hero

Ideals: Entrepeneur, Logical. Bonds: Job, Immigrant, Adventurer. Occupation: Slave Trader

Voice: Speaks in third person

Attributes [hide]

Hatae Amakiir, Female Half-Elf Cleric 3
Medium (5'4") Half-Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)10 (+0) 13 (+1)17 (+3)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp.


Social Check DCs

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