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NPC Generator

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Advanced [show]


Nuthra Ophinshtalajiir, Female Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'1", this woman wears a black shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. She wears her brass crest down. She wears a mask on her face.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the west her family was never financially stable. Brilliant and gifted she never wanted to apply herself. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She wants to get laid; and she feels the way she acts is they only way to get by in the world

Ideals: Philantrophist, Joker, Gifted. Flaws: Antagonistic. Bonds: Poor. Occupation: Mayor

Voice: Speaks like tongue is numb

Attributes [hide]

Nuthra Ophinshtalajiir, Female Dragonborn Warlock 1
Medium (6'1") Dragonborn, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 8 (-1)10 (+0) 8 (-1)12 (+1)
Skills Performance +3, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: Just what you see.


Social Check DCs


Hugolina Hackney, Female Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears a well pressed and immaculate suit (or dress). She wears a colorful flower in her golden hair. She wears a mask on her face.

Personality: She can speak with the recently deceased. She believes the world needs to unite to get rid of drow once and for all.

History: She was always a brilliant, if unscrupulous mind. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: To share knowledge with the world; and she wants revenge against drow

Ideals: Gifted, Logical. Flaws: Insane. Bonds: Attractive, Enemies. Occupation: Tailor

Voice: Booming voice

Attributes [hide]

Hugolina Hackney, Female Human Rogue 1
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)14 (+2) 11 (+0)15 (+2)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Undercommon, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 gp.


Social Check DCs


Myria Tallfellow, Female Halfling [Permalink]

Personal [hide]

Description: This northern woman wears a red vest and prefers white and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her clothes are grease stained in places. Her chestnut hair is well kept. She has blue eyes.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born to loving parents in a slum to the north. From there she went from mercenary job to mercenary job. She left for the north, certain she would find work there.

Motivation: To reunite with her old friends.

Flaws: Ugly, Shy. Bonds: Poor, Immigrant, Adventurer. Occupation: Unemployed

Voice: Farmer accent

Attributes [hide]

Myria Tallfellow, Female Halfling Adept 6
Small (3'1") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 28 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)9 (-1) 14 (+2)11 (+0)
Skills Insight +5, Performance +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 120 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raam Grief, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears an entirely green suit with violet socks and a vest with buckled shoes. His long purple hair is drawn into a two foot long braid. He has a dull look in his silver eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. When he's not drinking or sleeping the drinks off, he's doing singing.

History: Raam was born in the east. At a young age he loved to build and create. Raam was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Raam decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Athletic, Justice, Artistic, Persistence. Bonds: Criminal record. Occupation: Sage

Voice: Sighs a lot, exhausted

Attributes [hide]

Raam Grief, Male Tiefling Sorcerer 10
Medium (6'3") Tiefling, Neutral Evil (CR 10)
Armor Class 14
Hit Points 15 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 9 (-1)12 (+1) 12 (+1)18 (+4)
Skills Athletics +5, History +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 2100 gp. Black pearl (1400 gp). Iolite (20 gp). Lapis lazuli (12 gp). Rhodochrosite (12 gp). 1 Minor magic item.


Social Check DCs


Gorga Hornsby, Female Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a worn and beaten armor. Her silver hair is thinning but still full. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bather work with an outfit from a few towns over. Bather work suited her well, and with each successful project, she earned more gold and more respect from her peers. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army; and she'd like to take her coworkers down a peg

Flaws: Ugly, Forgetful. Bonds: Poor, Job, Military. Occupation: Bather

Voice: Soft and melodious

Attributes [hide]

Gorga Hornsby, Female Half-Orc Monk 3
Medium (6'3") Half-Orc, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 16 (+3)4 (-3) 13 (+1)10 (+0)
Skills Acrobatics +3, Investigation -1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 gp.


Social Check DCs


Oblar Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a small bristly mustache and wavy white hair. He has brown eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a font of random trivia from the lore and stories he has discovered

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: Wants to work out more often; and money/treasure

Ideals: Entrepeneur, Athletic, Impeccable, Logical. Bonds: Rich. Occupation: Guard

Voice: Soft and mumbly

Attributes [hide]

Oblar Porridgepot, Male Halfling Druid 1
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 15
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 16 (+3)17 (+3) 15 (+2)10 (+0)
Skills Acrobatics +6, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Orc, Abyssal, Druidic
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: Sardonyx (40 gp). 1 Masterwork Musical instrument.


Social Check DCs


Ildrex Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears an entirely green suit with tan socks and a vest with buckled shoes. His crest is bronze and curly. His red eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born a particularly ugly child, much to the horror of his parents. His father was a mechanic, and taught him how to fix just about anything. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to work out more often; and retire the richest man in the south

Ideals: Athletic, Entrepeneur, Persistence. Flaws: Shy, Ugly. Occupation: Spice Merchant

Voice: Tuts and clicks tongue

Attributes [hide]

Ildrex Gygazzylyshrift, Male Dragonborn Adept 14
Medium (6'4") Dragonborn, Lawful Good (CR 14)
Armor Class 10
Hit Points 57 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)15 (+2) 12 (+1)18 (+4)
Skills Arcana +7, Deception +9
Senses Passive Perception 11
Languages Common, Aquan, Giant
Attacks Melee +8 / 4d6+3, Ranged +5 / 4d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333

Possessions: 4000 gp.


Social Check DCs


Syllin Xistsrith, Female Elf [Permalink]

Personal [hide]

Description: She tends to wear a tan poncho over her likewise colored trousers and shirt. Her skin is fair and her fingers are delicate and long. She keeps her white hair in a pixie cut. Her eyes, though not visible through her cowl, are violet.

Personality: Confrontational and typically high on some drug or another. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: When she was but 8 years old her parents immigrated from the south. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Many giants want her driven away; and to reunite with her absent mother

Flaws: Addict. Bonds: Adventurer, Immigrant, Family, Enemies. Occupation: Laborer

Voice: Hollow voice

Attributes [hide]

Syllin Xistsrith, Female Elf Paladin 2
Medium (4'11") Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)10 (+0) 8 (-1)17 (+3)
Skills Animal Handling +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Seven In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This eastern man wears rags and sports a simple walking cane. His clothes are grease stained in places. His fur is beige, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is obsessed with a lost civilization.

History: He was born to a criminal king-pin and mafia family He took every job he could get his hands on, but the opportunities for Tabaxis in the east were limited. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A need for knowledge about a nearby landmark; and he is a bit of a kleptomaniac

Ideals: Optimist. Bonds: Poor, Immigrant, Attractive, Adventurer, Criminal record. Occupation: Doctor

Voice: Jamaican accent

Attributes [hide]

Seven In the Wind, Male Tabaxi Expert 4
Medium (5'4") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 10 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)15 (+2) 10 (+0)13 (+1)
Skills Insight +2, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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