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NPC Generator

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Advanced [show]


Mardred Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 3'11" and wears a brown collared shirt and blue skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt. Her white hair is knotted and matted. She has several tiny opal earrings on each ear.

Personality: She is fixated on the number 19. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She is the product a well kept family trust fund and as such has never really known need. Her father was a soldier and died while she was still young. Mardred was left her father's suit of armor and trained in its use and care. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is not mentally stable, and does not behave rationally.

Flaws: Insane, Disease. Bonds: Rich, Religious, Military. Occupation: Spy

Voice: Australian accent

Attributes [hide]

Mardred Burrowfound, Female Dwarf Bard 1
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)18 (+4) 9 (-1)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 9
Languages Common, Dwarven, Elven, Gnome, Halfling, Giant
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day142000000

Possessions: 130 gp.


Social Check DCs


Naeris Floshem, Male Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a small bristly mustache and wavy golden hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Calm and collected, he is a well trained Interpreter. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born in the south to a Interpreter, Naeris learned a great deal about his mother's area of expertise. His martial abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and find a way to reverse the transformation of his brother

Ideals: Gifted. Bonds: Job, Family, Immigrant, Criminal record. Occupation: Interpreter

Voice: Smooth and feminine

Attributes [hide]

Naeris Floshem, Male Elf Barbarian 1
Medium (4'9") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)13 (+1) 12 (+1)13 (+1)
Skills Intimidation +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 120 gp.


Social Check DCs


Leaf Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a long, brown cloak. He sports a flattop fur cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His mother raised him in a mountain cabin. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's in love; and marry his sister to traveling adventurers

Ideals: Fighting, Entrepeneur. Flaws: Insomniac. Bonds: Family, Nature, Has a crush. Occupation: Bellfounder

Voice: Speaks in third person

Attributes [hide]

Leaf Fang, Male Tabaxi Wizard 10
Medium (6'1") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 23 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)14 (+2) 11 (+0)15 (+2)
Skills Athletics +6, Investigation +6
Senses Passive Perception 10
Languages Common, Gnoll, Terran
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444433

Possessions: 19000 sp. Embroidered silk and velvet mantle with numerous moonstones (2100 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Silver comb with moonstones (800 gp). Solid gold idol (700 gp).


Social Check DCs


Pikar Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: He wears white leather gloves, a white jacket, and tight pants. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a rose on it. His hair is cut close to his head. He has a dull look in his gray eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He always tries to repair and not replace. It was this mentality that drove him into the Tanner business.

History: He was raised in a white middle class family as the only child. He was taken as a slave by a traveling circus and forced to perform One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often; and he is content

Ideals: Joker, Persistence, Athletic. Flaws: Mundane. Bonds: Slave. Occupation: Tanner

Voice: Speaks with lips pursed

Attributes [hide]

Pikar Wiseacre, Male Halfling Bard 2
Small (2'10") Halfling, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)12 (+1) 15 (+2)14 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 280 gp. 1 Half-Plate.


Social Check DCs


Harann Zzzxaaxthroth, Female Dragonborn [Permalink]

Personal [hide]

Description: A 6'7" western woman, she wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her green crest is long and unkept. Her eyes are red and beady.

Personality: She is erratic and paranoid. She believes drow are coming to abduct people. When she's not drinking or sleeping the drinks off, she's doing music.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. When money was particularly tight she was walking through alleys when she overheard a Sailor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Days after completing her studies, news broke out that her hometown was attacked by drow. Harann was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.

Motivation: Many drow want her driven away; and a deep hatred of drow

Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Poor, Enemies. Occupation: Sailor

Voice: Eastern European accent

Attributes [hide]

Harann Zzzxaaxthroth, Female Dragonborn Rogue 16
Medium (6'7") Dragonborn, Neutral Good (CR 16)
Armor Class 12
Hit Points 108 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)11 (+0) 13 (+1)17 (+3)
Skills Medicine +6, Religion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2

Possessions: 2000 gp. Brass mug with jade inlays (300 gp). Gold music box (3000 gp). Gold music box (3000 gp). 1 Medium magic item.


Social Check DCs


Ombul Thistletop, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a red Stetson hat and red clothes. He has dyed his greying silver hair a little too much giving a sharp silver color. His ears are large.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Animals are drawn to him, and he is able to talk to them.

History: He was born several months after his father was called into army service. When Ombul reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Ugly, Shy, Insane. Bonds: Military, Nature. Occupation: Spice Merchant

Voice: Whispers

Attributes [hide]

Ombul Thistletop, Male Halfling Ranger 4
Small (3'1") Halfling, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)15 (+2) 13 (+1)16 (+3)
Skills Nature +4, Performance +5
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Ignan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 24000 sp. Old masterpiece painting (1100 gp).


Social Check DCs


Ohr Stratford, Male Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is well dressed, constantly wearing a black suit, grey shirt, and red tie. His hair is auburn and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised in a plains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He loathes his own lifestyle.

Ideals: Justice. Flaws: Ugly, Depressed. Bonds: Poor, Nature. Occupation: Courier

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ohr Stratford, Male Half-Orc Fighter 7
Medium (5'7") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 48 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)11 (+0) 12 (+1)9 (-1)
Skills Athletics +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +4

Possessions: Fire opal pendant on a fine gold chain (700 gp). Solid gold idol (600 gp). Gold music box (2000 gp).


Social Check DCs


Vapula Wary, Female Tiefling [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a simple burlap shirt and baggy pants. She conceals her halberd with her veritable burlap sack of a shirt, and is pretty ugly. She has styled her black hair well, parting it to the left. Her black eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was raised in a white middle class family as the only child. A gypsy cursed her at a young age, leading to her ugly appearance. Some 6 years later her spouse died after the birth of her son. Heartbroken, Vapula never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.

Motivation: Wishes to resurrect an old love; and to end her boredom

Flaws: Ugly, Impulsive, Mundane. Bonds: Job, In love. Occupation: Soapmaker

Voice: Posh accent

Attributes [hide]

Vapula Wary, Female Tiefling Commoner 8
Medium (6'5") Tiefling, Neutral Evil (CR 8)
Armor Class 14
Hit Points 28 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)11 (+0) 16 (+3)14 (+2)
Skills Acrobatics +7, Intimidation +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +5

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dabbledob Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a large blue jacket. His red hair is styled in orderly dreadlocks. His blue eyes are passionate and lively.

Personality: Always inclined to offer people food he seems plenty friendly. He is a logical person and will generally grow upset if things defy logic and science.

History: Dabbledob was born the youngest of three triplets. A gifted student he started as a Slave Trader, but he got bored and became a Locksmith. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: A strong sense of loyalty to Dwarven people; and he is unsatisfied with his job

Ideals: Philantrophist, Logical. Flaws: Racist. Bonds: Family, Job. Occupation: Locksmith

Voice: Soothing and warm

Attributes [hide]

Dabbledob Murnig, Male Gnome Wizard 7
Small (3'4") Gnome, Chaotic Good (CR 7)
Armor Class 11
Hit Points 34 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)12 (+1) 17 (+3)15 (+2)
Skills Medicine +6, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome, Giant
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 1000 gp. White pearl (50 gp). Alexandrite (1600 gp). Azurite (11 gp).


Social Check DCs

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