Mordai Chaos, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Stableman, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His chestnut hair is lengthy. His gold eyes peer out from beneath his top green hat.
Personality: His tongue was cut out and he uses sign language. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Mordai took refuge in the ruined castle and found the beat up shortbow and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac
Ideals: Philantrophist. Flaws: Disease, Antagonistic. Bonds: Nature, Criminal record. Occupation: Stableman
Voice: Gruff and masculine
Attributes [hide]
Medium (6'4") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 1 Darkwood Shield.
Dayereth Horineth, Male Elf [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and he perpetually has his hammer ready. He wears a Stetson hat to hide his balding. His hazel eyes dart from person to person.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Around other people he will do his best to conceal his emotions and appear jolly.
History: Dayereth was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. Dayereth abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's looking for his big break
Ideals: Fighting, Disciplined. Flaws: Shy. Bonds: Poor, Adventurer. Occupation: Miner
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 6 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 6 (-2) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 800 sp.
Meriele Lathalas, Female Elf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is dressed in earthy colors with a blue and green handkerchief worn on her right side. Her golden hair is braided into rings. She has green eyes.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She would rather hide behind her crafts than deal with other people.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She inherited the family business which she has now maintained for 3 years.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure
Ideals: Artistic, Fighting. Flaws: Shy. Bonds: Guardian, Rich, Job. Occupation: Layabout
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'4") Elf, Lawful Neutral (CR 12)
Armor Class 9
Hit Points 45 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 8 (-1) | 14 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Terran
Attacks Melee +7 / 3d10+3, Ranged +3 / 3d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 3 | 3 |
Possessions: 33000 sp. White opal (1400 gp). Moss agate (11 gp). Chalcedony (40 gp). Malachite (11 gp). Freshwater pearl (11 gp). Hematite (11 gp). Chrysoberyl (140 gp). Tiger eye turquoise (11 gp). Amethyst (140 gp).
Henk Stafford, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His golden hair is greying along the sides and has receded to reveal a widow's peak. He wears large thick round spectacles.
Personality: Henk is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with finding treasure.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He desires power and/or immortality.
Ideals: Fighting, Athletic, Extrovert. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Barber
Voice: Timid voice
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Good (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Ignan, Giant
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. Gold and topaz bottle stopper cork (1300 gp). Gold dragon comb with red garnet eye (1300 gp).
Dreali Selevarun, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a tan armored body suit, with a simple violet line shooting up and back down. He has styled his red hair well, parting it to the left. He has a dull look in his brown eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born in the south. Brilliant and gifted he never wanted to apply himself. He moves from town to town, unable to find a place to settle.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Ideals: Gifted. Flaws: Emotional, Fearful. Bonds: Immigrant. Occupation: Assassin
Voice: French accent
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 16 (+3) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 400 gp.
Hadarai Amakiir, Male Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a blue shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them, and a wedding ring on his right hand. His auburn hair is kept up in a ponytail inside a broad hat. He has a dull look in his blue eyes.
Personality: Calm and collected, he is a well trained Herbalist. He is lazy, self-centered, vain, and jealous.
History: Hadarai hails from a village terrorized by goblins. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has achieved small success as a Herbalist.
Motivation: Expand his business.
Ideals: Gifted. Flaws: Selfish. Bonds: In love, Job, Enemies. Occupation: Herbalist
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'1") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 5 (-3) | 13 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Amethyst (140 gp). Zircon (30 gp).
Don Ostoroth, Male Half-Elf [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft blue waves gently in the breeze. He carries a battered scimitar and tarnished ceremonial dagger as well. He is bald on top and has large blonde tufts of hair around his ears. He has brown eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He comes from a rich western family. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Joker, Philantrophist. Flaws: Ugly. Bonds: Rich. Occupation: Beggar
Voice: Strong lisp
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Evil (CR 13)
Armor Class 10
Hit Points 59 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 15 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Draconic, Auran
Attacks Melee +3 / 4d4-1, Ranged +4 / 4d4+0, Grapple +0
Possessions: 3000 gp. Citrine (70 gp). Onyx (70 gp). Banded agate (10 gp). Moonstone (70 gp). Alexandrite (800 gp). Zircon (70 gp). Aquamarine (800 gp). Rose (70 gp).
Tim Clinton, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. With a patchy chestnut beard and wild chestnut hair. He wears round tiny glasses practically rammed into his face.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He comes from a rich southern family. Through the years after Tim was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Tim's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Tim and his spouse have recently divorced.
Motivation: Money/treasure; and his religion dominates his actions
Ideals: Entrepeneur. Flaws: Antagonistic, Shy. Bonds: Rich, Religious. Occupation: Bather
Voice: Voice breaks
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 17 (+3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Draconic, Terran, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5
Possessions: 90 gp.
Jo Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: She wears a fancy red dress. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She keeps her brown hair in a flapper bob. She has amber eyes.
Personality: Overbrimming with self-confidence, Jo isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. She is a ruthless business woman, a trait she acquired from her mother.
History: Jo lived on a farm with her mother, near the main road leading to a nearby town. Brilliant and gifted she never wanted to apply herself. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Her relatives are trying to arrange a marriage; and to unite with her brother
Ideals: Impeccable, Entrepeneur, Gifted. Bonds: Attractive, Family. Occupation: Ruler
Voice: Speaks with back of mouth
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 55 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 18 (+4) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 400 gp. White opal (1100 gp).
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