Nyx Silverthread, Female Gnome [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a blue vest and prefers brown and yellow shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her tied-back hair is golden. She has green eyes.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Born in a small village she learned the ways of the warrior from her mother. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She became a Bounty Hunter soon after.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Slave, Job. Occupation: Bounty Hunter
Voice: Sensual and smooth
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 32 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 18 (+4) | 17 (+3) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Gnome, Orc, Elven, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 300 gp. 1 Minor magic item.
Mardnab Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Gnome, and stands approximately 3'5". She is dressed in earthy colors with a tan and pastel handkerchief worn on her right side, and her gloved hand is found clutching a spear. She sports a flattop hair cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She believes the world needs to unite to get rid of drow once and for all.
History: She is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Mardnab took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has built up a small fortune and can afford her own way.
Motivation: Many drow want her driven away.
Ideals: Gifted. Flaws: Insomniac. Bonds: Enemies, Rich. Occupation: Bricklayer
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Auran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 | 0 |
Possessions: 1 Buckler. 1 Half-Plate. 1 Banded mail.
Pandjed Wivvyrholdalphiax, Male Dragonborn [Permalink]
Personal [hide]
Description: A man of a pale complexion, he usually wears his green robe and has his ceremonial dagger always slung over his shoulder. His copper crest is long and unkept. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Marry his sister to traveling adventurers.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Family, Rich. Occupation: Merchant
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 29 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 10 (+0) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +1 / 2d8-2, Ranged +6 / 2d8+3, Grapple +4
Possessions: 4000 sp. Moonstone (80 gp). Onyx (80 gp). Amber (90 gp).
Cloud Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears bulky brown painted plate armor. His long white fur is drawn into a two foot long braid. He has a dull look in his amber eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born to a criminal king-pin and mafia family He has chosen to use the inheritance that was left to him frivolously. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: A deep hatred of illithids; and many illithids want him driven away
Ideals: Opinionated. Bonds: Criminal record, Rich, Guardian, Enemies. Occupation: Map Maker
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Ignan, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 400 gp.
Ratak Denholm, Male Half-Orc [Permalink]
Personal [hide]
Description: He prefers to wear white pants and tee shirts. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is cut close to his head. His face is covered beneath a completely black helmet.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Ratak was born in the east. At a young age he loved to build and create. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and he feels threatened by others
Ideals: Optimist, Persistence. Flaws: Fearful. Bonds: Attractive. Occupation: Junk Dealer
Voice: pre-pubescent
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Good (CR 5)
Armor Class 10
Hit Points 45 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 16 (+3) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Orc, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
Possessions: 700 gp. Blue quartz (8 gp). Aquamarine (1200 gp). Blue quartz (8 gp).
Târz Richie, Male Half-Orc [Permalink]
Personal [hide]
Description: This northern man wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His clothes are grease stained in places. His white hair is cut short with large spiked bangs in the front. He tend to wears goggles to shield his eyes.
Personality: Prone to second guessing himself, he comes off as nervous. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He was born in the north. When money was particularly tight he was walking through alleys when he overheard a Locksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and to share knowledge with the world
Flaws: Ugly, Shy, Antagonistic. Bonds: Poor, Immigrant. Occupation: Locksmith
Voice: Sore throat, cough
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 45 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 14 (+2) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Orc, Elven, Abyssal
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 | 0 |
Possessions: Solid gold idol (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thamuz Secret, Male Tiefling [Permalink]
Personal [hide]
Description: He wears suspenders and green workpants. His shirt is grey, and he wears a heavy green leather apron most of the time. He carries with him a set of halberds on his belt, each one with a aquamarine on the hilt. He sports a flattop hair cut. His skin is flawless and his white eyes scan people very quickly.
Personality: Stoic and calm, he prefers to meditate than take action. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Blacksmith arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now spends his time doing works of charity.
Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Disciplined, Philantrophist. Bonds: Attractive, Rich. Occupation: Blacksmith
Voice: Sore throat, cough
Attributes [hide]
Medium (5'5") Tiefling, Lawful Good (CR 11)
Armor Class 10
Hit Points 32 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 9 (-1) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Ignan, Auran
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 |
Possessions: 320 pp. Alexandrite (1500 gp). Lapis lazuli (6 gp). Citrine (30 gp). Deep blue spinel (1500 gp). Golden yellow topaz (1500 gp). Fiery yellow corundum (400 gp). Fire opal (400 gp). Star ruby (400 gp).
Jezebeth Rumor, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a black cloak and cross-gartered blue stockings. Her blue hair is thinning but still full. She has gold eyes and a black hat with a blue feather.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She has a minor phobia of water and hates getting wet.
History: She got into the Guard business at a young age. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Someone believes her a fraud; and an old rival family wants her found
Ideals: Joker. Flaws: Fearful. Bonds: Job, Family, Enemies. Occupation: Guard
Voice: Raspy
Attributes [hide]
Medium (5'3") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Druidic, Halfling, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
Possessions: Just what you see.
Dharg Kenley, Male Half-Orc [Permalink]
Personal [hide]
Description: 6'4" and muscular, this eastern man usually wears his white robe and has his trident always slung over his shoulder. His hair is long and white with streaks of silver, and is pulled back with small white clips. His beard is silver, braided, and well cared for. His eyes are green and he is always smoking a pipe.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He got away from his former life and has fallen to alcoholism.
Motivation: Halfling compassion; and further expansion of business
Ideals: Athletic. Flaws: Antagonistic, Addict, Racist. Bonds: Job. Occupation: Shipwright
Voice: Soft and mumbly
Attributes [hide]
Medium (6'4") Half-Orc, True Neutral (CR 6)
Armor Class 9
Hit Points 44 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!