Eida Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she is wearing a long, red cloak. She has slicked back golden hair. She is very pretty but has cold, dead eyes.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is lazy, self-centered, vain, and jealous.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). She has dedicated herself to building a better village for her children.
Motivation: She doesn't get along with people that don't share her tastes.
Ideals: Impeccable. Flaws: Selfish. Bonds: Attractive, Military, Adventurer. Occupation: Architect
Voice: Jamaican accent
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 2)
Armor Class 15
Hit Points 21 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 11 (+0) | 7 (-2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 1 Half-Plate.
Ogbur Wallace, Male Half-Orc [Permalink]
Personal [hide]
Description: A 6'9" southern man, he wears a tight fitting white shirt and pants. His hair is cut close to his head. He wears round tiny glasses practically rammed into his face.
Personality: He has a massive crush on the younger sibling of the Navigator who has hired him part-time. He enjoys reading and quiet.
History: He is the product a well kept family trust fund and as such has never really known need. His first spouse was a Dyer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now mingles about in high society.
Motivation: To reunite with his absent mother.
Ideals: Logical. Bonds: Has a crush, Rich, Family. Occupation: Navigator
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'9") Half-Orc, Neutral Evil (CR 12)
Armor Class 11
Hit Points 45 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 4000 gp. Brown-green garnet (50 gp). Moss agate (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Oriel Shelley, Female Human [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She wears an entirely brown suit with white socks and a vest with buckled shoes. Her whole body is exceptionally muscular. With wild chestnut hair. Her gray eyes dart from person to person.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: She was born blind and as such lacked many opportunities for work. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Oriel grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Oriel. After a long history of fighting, Oriel and her spouse have recently divorced.
Motivation: She has decided she is irredeemable.
Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Immigrant, Criminal record. Occupation: Architect
Voice: Aggressive tone
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 41 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 1000 gp.
Guy Darby, Male Human [Permalink]
Personal [hide]
Description: 5'4" and lanky with angular features, he is an attractive figure. He wears rags and sports a simple walking cane. He has a very tight haircut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: His tongue was cut out and he uses sign language. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an athlete and attended two major summer competitions. He never won. He used his abilities to travel the world and help people.
Motivation: Wants to work out more often.
Ideals: Philantrophist, Athletic. Flaws: Disease. Bonds: Poor, Attractive, Military. Occupation: Spy
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 16 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 9 (-1) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon, Terran
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 200 gp. Onyx (30 gp). Blue quartz (4 gp). Alexandrite (300 gp). Alexandrite (300 gp). 1 Minor magic item. 1 Minor magic item.
Nordak Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'3" when asserting himself. He keeps his blonde hair in a pixie cut. He is very pretty but has cold, dead eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born in the south to a Ploughman, Nordak learned a great deal about his father's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Ploughman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job; and to be a architect again
Flaws: Secretive, Antagonistic. Bonds: Attractive, Job, Poor. Occupation: Ploughman
Voice: Loud with bravado
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Just what you see.
Megren Skaarzborroosh, Female Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky woman dresses well, typically a more casual-formal manner. Her bronze crest is still thick. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She also hits on women, regardless of circumstances.
History: She got into the Knight business at a young age. She moved out south to avoid the crime she committed. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Balancing her hectic life and new Knight responsibilities is difficult; and to clean up the streets
Bonds: Attractive, Guardian, Has a crush, Job, Criminal record. Occupation: Knight
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 74 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 17 (+3) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +8 / 3d6+4, Ranged +4 / 3d6+0, Grapple +4
Possessions: 600 gp. Zircon (40 gp). Jet (110 gp). 1 Minor magic item.
Theirastra Erenaeth, Female Elf [Permalink]
Personal [hide]
Description: She wears a tan cloak and cross-gartered grey stockings. Her skin is fair and her fingers are delicate and long. She keeps her silver hair in a pixie cut. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She has a small toy that she constantly fidgets with.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Before the accident, she was one of the most outspoken anti-Half-Orc activists. She was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. She got away from her former life and has fallen to alcoholism.
Motivation: She's repulsed by the PC.
Flaws: Secretive, Addict, Antagonistic, Racist. Bonds: Attractive. Occupation: Roofer
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 400 gp.
River Of Stars, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears a broad hat to cover her moderate length black fur. Her fierce yellow eyes like to dwell on things.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She pushes her goals aggressively. She is also a coward if confronted.
History: River was raised in a hard working conservative environment. From her teen years she was always beautiful and desirable, so people have always doted on her. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Further expansion of business; and balancing her hectic life and new laborer responsibilities is difficult
Ideals: Fighting, Athletic. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Laborer
Voice: Low range voice
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 14 (+2) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +2
Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate.
Whurdred Silverstone, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a tight fitting grey shirt and pants. Her attire stands in sharp contrast to her sword, which is beautifully polished and possesses an ornate carving of a clover on it. Her hair is cut close to her head. Her blue eyes dart from person to person to random spaces in the air.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She also is a firm believer in the womanly ideal.
History: Whurdred lived on a farm with her mother, near the main road leading to a nearby town. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She tends to her Merchant job now, and dutifully fulfills any obligations she has.
Motivation: Retire the richest woman in the north; and she has passion for adventuring and risk
Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Adventurer, Family, Job. Occupation: Merchant
Voice: Relaxed voice
Attributes [hide]
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 9 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 190 gp.
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Their contribution stands as a beacon of hope for all adventurers!