Fargrim Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a fancy brown suit. He is an epitome of beauty. He sports a long brown beard, and similarly colored long hair. He wears round tiny glasses practically rammed into his face.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.
Motivation: Several ex partners dislike his way of doing things and want revenge; and obtaining odd cultural tabaxi artifacts is his passion
Ideals: Joker, Logical. Flaws: Disease. Bonds: Attractive, Adventurer, Enemies. Occupation: Fletcher
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 64 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
Possessions: 170 pp. Bloodstone (70 gp). Star ruby (900 gp). Hematite (15 gp). Rock crystal (70 gp). Deep green spinel (70 gp). Jade (70 gp). 1 Minor magic item. 1 Minor magic item.
Eva Fulton, Female Human [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a grey vest and prefers yellow and green shirts. Her boots appear to have been at one point steel toed but are quite worn down. She keeps her silver hair in a flapper bob. Her amber eyes dart from person to person to random spaces in the air.
Personality: Eva is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Eva was born into a poor family. Growing up, she dreamt of becoming a Expert, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Expert in service of a powerful lord somewhere. She found a children's book about a Human Expert who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She desires power and/or immortality; and a need for knowledge about a nearby landmark
Ideals: Extrovert. Flaws: Ugly, Forgetful. Bonds: Poor, Adventurer. Occupation: Stableman
Voice: Shortens vowels
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 18 (+4) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Gnome, Druidic, Aquan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 160 gp.
Wrenn Timbers, Male Gnome [Permalink]
Personal [hide]
Description: 3'8" and muscular, this western man dresses well, typically a more casual-formal manner. He has wavy auburn hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He exudes charisma. He is a tour de force of persuasion. He has a minor phobia of water and hates getting wet.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. From his teen years he was always beautiful and desirable, so people have always doted on him. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Addict, Fearful, Mundane. Bonds: Attractive. Occupation: Carpenter
Voice: Jittery and nervous
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 12 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 300 gp.
Thoradin Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: This man stands a little under 3'11" and is a bit bulky. He is very muscular particularly in the legs. He wears light armors faded through time and improper care. His moppish white hair is in a traditional bowl cut. His eyes are blue and catlike.
Personality: He is almost excessively polite to everyone, even when angry. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: When he was but 8 years old his parents immigrated from the west. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. Since then, he has sought to make the best of life.
Motivation: He's in love.
Ideals: Optimist, Gifted. Flaws: Shy. Bonds: Immigrant. Occupation: Map Maker
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 3)
Armor Class 8
Hit Points 18 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 17 (+3) | 18 (+4) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Draconic, Orc, Giant
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Tûmûg Brownrigg, Male Half-Orc [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his silver hair up in a very large beehive style do. He has brown eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has all his life been fascinated with music.
History: His parents moved while he was still in utero so he is the first generation to be born here. Through the years after Tûmûg was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Tûmûg's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he's looking for his big break
Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Nature, Immigrant. Occupation: Hunter
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 17 (+3) | 13 (+1) | 11 (+0) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 120 gp.
Heather Kendall, Female Human [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across her face, she is wearing colorful clothing, dressed as a Cartwright. Her hair, while still mostly chestnut, has prominent grey streaks. Her blue eyes are passionate and lively.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is a great chef.
History: She was born on a small isolated farm. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Cartwright. Recently the stress of being a Cartwright has made it difficult for her to sleep.
Motivation: Sabotage a competitor.
Ideals: Gifted. Flaws: Insomniac. Bonds: Job, Nature. Occupation: Cartwright
Voice: Nasally tone
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 13 (+1) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
Possessions: 20 gp. 3 Tanglefoot bags.
Ishte Fascination, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she prefers to wear flannel. Her purple hair is braided into rings. Her eyes are likewise silver. Her teeth are white and perfect.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She takes great joy in being the best Merchant in town.
History: Gifted from a young age, Ishte studied abroad. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She tends to her Merchant job now, and dutifully fulfills any obligations she has.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Joker, Gifted. Bonds: Attractive, Job, Mentor. Occupation: Merchant
Voice: Jamaican accent
Attributes [hide]
Medium (5'6") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 12 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 14 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Infernal, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 800 sp.
Laucian Mellerelel, Male Half-Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he dresses in yellow turtlenecks beneath a brown coat with green slacks. With bright chestnut hair and a scraggly beard. His ears are large.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He receives visions of the future at random moments
History: Laucian hails from a village terrorized by brigands. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has worked as a Bounty Hunter like his father before him.
Motivation: Someone believes him a fraud; and to find somewhere to settle down
Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Enemies, Job. Occupation: Bounty Hunter
Voice: Dark and ominous
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Good (CR 5)
Armor Class 9
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 10 (+0) | 17 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Druidic, Ignan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +2
Possessions: 700 gp. 1 Masterwork studded leather. 1 Masterwork Heavy wooden shield. 1 Darkwood Buckler.
Cloud Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: He is renowned for his bright brown suits and hats. He carries with him a set of daggers on his belt, each one with a ruby on the hilt. His long yellow fur is drawn into a two foot long braid. His skin is flawless and his yellow eyes scan people very quickly.
Personality: Confrontational and typically high on some drug or another. He cannot resist a sob story and will often dote over anyone who has one.
History: He served in the navy to pay for his family's outstanding loans. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He's since become an addict/alcoholic.
Motivation: Wishes to resurrect an old love; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist. Flaws: Addict. Bonds: Attractive, Military, In love. Occupation: Carter
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 9
Hit Points 26 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 8 (-1) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 13000 sp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!