Claira Zhanini, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and carries morningstars. Her hair is long and auburn with streaks of white, and is pulled back with small yellow clips. Her otherwise smooth face is marked with small tiny scars.
Personality: She never swears and excessively uses polite adverbs when speaking. She is afraid of women and trembles around them
History: She is a Metallic Dragon in disguise. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Since then, she has sought to make the best of life.
Motivation: Obtaining odd cultural Tiefling artifacts is her passion; and she has passion for adventuring and risk
Ideals: Entrepeneur, Fighting, Optimist. Flaws: Shy. Bonds: Adventurer. Occupation: Barber
Voice: Indian accent
Attributes [hide]
Medium (4'9") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 19 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 11 (+0) | 7 (-2) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 400 gp. Blue quartz (4 gp). Alexandrite (1200 gp). Eye agate (4 gp).
Flask Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears professional attire. He wears a colorful flower in his brown fur. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Energy wise he seems alert and responsive.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Flask was left his father's suit of armor and trained in its use and care. Being a Engraver kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Philantrophist, Professionalism. Bonds: Attractive, Military, Criminal record. Occupation: Engraver
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'2") Tabaxi, True Neutral (CR 11)
Armor Class 12
Hit Points 49 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 8 (-1) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 |
Possessions: 2100 gp.
Azzakh Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His bronze crest is lengthy. He wears large thick round spectacles.
Personality: Calm and collected, he is a well trained Masseuse. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Gifted from a young age, Azzakh studied abroad. In his 15th year, his parents were killed by a gnolls raid, leaving Azzakh alone in the world. After a stint in an orphanage, he was adopted. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Expand his business; and money/treasure
Ideals: Optimist, Gifted. Bonds: Rich, Job, Enemies. Occupation: Masseuse
Voice: Posh accent
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 9000 cp.
Osco Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: This malnourished man wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has wavy golden hair. His face is covered beneath a completely black helmet.
Personality: He is almost excessively polite to everyone, even when angry. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Osco hails from a village terrorized by orcs. When money was particularly tight he was walking through alleys when he overheard a Roofer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Revenge; and someone believes him a fraud
Ideals: Justice. Flaws: Shy. Bonds: Poor, Enemies. Occupation: Roofer
Voice: Spanish accent
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 11 (+0) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 110 gp. Obsidian (6 gp).
Oriel Shelly, Female Human [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She likes to wear brown tank tops with green skirt. She keeps her chestnut hair in a flapper bob. She has gray eyes and a brown hat with a green feather.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Oriel was raised in a hard working conservative environment. There was a wharf not far from home where she often wandered off to fish. She ran away from her former home and has been making her living as a Mercenary for the past few years.
Motivation: She is a bit of a kleptomaniac; and she is unsatisfied with her job
Bonds: Adventurer, Job, Nature, Criminal record. Occupation: Mercenary
Voice: Sleepy voice
Attributes [hide]
Medium (4'8") Human, Neutral Evil (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 15 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Terran, Draconic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 9000 cp. 1 Masterwork Common Melee.
Erevan Selevarun, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a tan armored body suit, with a simple grey line shooting up and back down. His silver hair is smooth and relatively long. His eyes are gray.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. He plays an instrument quite well.
History: He comes from a rich southern family. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.
Motivation: Money/treasure; and wants to work out more often
Ideals: Justice, Artistic, Athletic. Bonds: Rich. Occupation: Farmer
Voice: Posh accent
Attributes [hide]
Medium (4'11") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 13 (+1) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Ahinar Berevan, Female Elf [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She wears a fine chain shirt which she covers with tan colored cloaks and clothing. Her whole body is exceptionally muscular. Her hair is golden, silky, and of moderate length. Her skin is flawless and her brown eyes scan people very quickly.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: Money/treasure; and she is greedy
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Attractive, Rich. Occupation: Herbalist
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'4") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 10 (+0) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Ignan, Giant
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 300 gp. Chrysoprase (40 gp). Coral (150 gp).
Sammal Creed, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He keeps his long dark red hair kept up in a rat tail. He wears large thick round spectacles.
Personality: He speaks before he thinks and is too direct. Sammal is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: When he was but 7 years old his parents immigrated from the west. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend
Flaws: Impulsive. Bonds: Family, Immigrant, Guardian, Adventurer. Occupation: Junk Dealer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'7") Tiefling, Neutral Evil (CR 16)
Armor Class 15
Hit Points 84 (16d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 20 (+5) | 8 (-1) | 17 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Goblin
Attacks Melee +9 / 4d10+4, Ranged +10 / 4d10+5, Grapple +8
Possessions: 12000 gp. Amber (40 gp). Golden pearl (40 gp). Freshwater pearl (14 gp). Rich purple corundum (1000 gp). Rhodochrosite (14 gp). Rock crystal (30 gp). Iolite (30 gp). Smoky quartz (30 gp). Lapis lazuli (14 gp). Aquamarine (1000 gp). Violet garnet (1000 gp). Black pearl (1000 gp). Black pearl (1000 gp). Aquamarine (1000 gp). Alexandrite (1000 gp). Tourmaline (40 gp). Hematite (14 gp). Obsidian (14 gp). Brown-green garnet (40 gp). Deep blue spinel (1000 gp). Blue star sapphire (1000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Dariff Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a worn and beaten armor. Sporting a auburn mohawk this woman's hair draws a lot of attention. Her eyes are likewise amber. Her teeth are white and perfect.
Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was born blind and as such lacked many opportunities for work. Her mother was a soldier and died while she was still young. Dariff was left her mother's suit of armor and trained in its use and care. She bought a trident and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To prove her worth to the world; and she feels the way she acts is they only way to get by in the world
Ideals: Artistic. Flaws: Impulsive, Disease. Bonds: Attractive, Military. Occupation: Interpreter
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (3'9") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 16 (+3) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Elven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
