Smoking Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a large pastel mantle and cape that has been intricately interwoven into his green robe. He has a moderate pudge and is not very fit. He keeps his orange fur in a flapper bob. He has yellow eyes and a pastel hat with a green feather.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is frequently practicing swordplay.
History: Born in the west to a Performer, Smoking learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To get a good night's sleep; and expand his business
Flaws: Ugly, Insomniac. Bonds: Military, Job, Nature. Occupation: Performer
Voice: Thin and wheezing
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Evil (CR 16)
Armor Class 13
Hit Points 106 (16d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 17 (+3) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Goblin, Gnome, Undercommon
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 9000 gp.
Kody Ilphelkiir, Male Half-Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear violet pants and tee shirts. His brown hair, when down, is lengthy. This blue eyed southerner is not easily forgotten.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He got into the Courier business at a young age. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He's also a talented Assassin, but doesn't like to broadcast it.
Motivation: Doesn't want to be a Courier and was forced into it by his family; and marry his sister to traveling adventurers
Ideals: Justice. Flaws: Antagonistic. Bonds: Immigrant, Job, Family. Occupation: Courier
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Evil (CR 11)
Armor Class 11
Hit Points 40 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Aquan
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
Possessions: 70 pp. Star ruby (1500 gp). Sardonyx (40 gp). Alexandrite (800 gp). Alexandrite (800 gp). Malachite (4 gp). Black star sapphire (1500 gp). 1 Minor magic item.
Raer Rothenel, Male Half-Elf [Permalink]
Personal [hide]
Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a penchant for wearing a ring with an oversized emerald on his left hand. With bright silver hair and a scraggly beard. His ears are large.
Personality: Raer speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He also has developed a complete distrust of the Beggar profession.
History: Born in the south to a Barkeep, Raer learned a great deal about his mother's area of expertise. His mother had invested heavily in several trade routes and wanted him to inherit them. He ran away from his former home and has been making his living as a Barkeep for the past few years.
Motivation: Retire the richest man in the south; and nothing but the best is good enough for him
Ideals: Entrepeneur, Impeccable. Flaws: Ugly. Bonds: Rich, Job. Occupation: Barkeep
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Good (CR 7)
Armor Class 12
Hit Points 46 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
Possessions: 500 gp. Embroidered silk and velvet mantle with numerous moonstones (1900 gp). A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tomi High-hill, Male Halfling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears silk and lounges about seductively. He has styled his black hair well, parting it to the right. He has several tiny jet earrings on each ear.
Personality: He is irascible and easily irritated. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Sold as a small child to a wizard, Tomi was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To reunite with his old friends; and meet up once more with his childhood friend
Flaws: Antagonistic. Bonds: Attractive, Rich, Adventurer, Mentor. Occupation: Doctor
Voice: Eastern European accent
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 7)
Armor Class 12
Hit Points 45 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 18 (+4) | 9 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
Possessions: 6000 sp.
Werydd Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dwarf, and stands approximately 3'11". She likes to wear ponchos typically of a light grey in addition to tight pants, and her gloved hand is found clutching a pickaxe. She has styled her white hair well, parting it to the right. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She invites people to come help in her community garden.
History: Werydd was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. Due to her spouse's obsession with being a Dyer they were divorced and she won custody of their daughter. She worked as a Mayor, and she later adopted a second daughter.
Motivation: To unite with her brother; and find a way to reverse the transformation of her brother
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Family. Occupation: Mayor
Voice: High pitched and raspy
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 24 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 18 (+4) | 11 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: Freshwater pearl (11 gp). 1 Tanglefoot bags.
Theobald Huxley, Male Human [Permalink]
Personal [hide]
Description: He wears a grey vest and prefers blue and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is greying and his face has many wrinkles. His eyes are hazel and catlike.
Personality: He has a massive crush on the younger sibling of the Courier who has hired him part-time. He also hits on women, regardless of circumstances.
History: He was born a particularly ugly child, much to the horror of his parents. He was an apprentice working in his mother's forge. He now owns his own business.
Motivation: Balancing his hectic life and new Courier responsibilities is difficult; and to find somewhere to settle down
Flaws: Ugly, Mundane. Bonds: Has a crush, Job. Occupation: Courier
Voice: Soothing and warm
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 13 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp.
Rivaan Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a black vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his black boots flare out at the collars. His crest is silver and very short. His eyes, though not visible through his cowl, are red.
Personality: Rivaan is depressed about a lot of things. He tends to be a nihilist. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Rivaan was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Rivaan took refuge in the old dungeon and found the beat up longsword and armor he uses now. He has worked as a Brewer like his mother before him.
Motivation: Seeks redemption; and he feels kind of lost in life
Ideals: Philantrophist. Flaws: Depressed. Bonds: Job, Nature, Criminal record. Occupation: Brewer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 9)
Armor Class 13
Hit Points 23 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 6 |
Possessions: 1800 gp.
Melech Still, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His silver hair is unkempt and raggedy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is harsh and unforgiving.
History: He was born to loving parents in a slum to the north. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Melech and his spouse have recently divorced.
Motivation: To get a good night's sleep.
Flaws: Ugly, Insomniac, Selfish, Antagonistic. Bonds: Poor. Occupation: Body Guard
Voice: Shortens vowels
Attributes [hide]
Medium (6'6") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 42 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 8 (-1) | 16 (+3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Celestial, Aquan
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
Possessions: 1100 gp.
Mozikth Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears tight fitting clothing which further accentuates his frame. His crest is white and very short. His eyes are a pleasant gold.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born in the north. Mozikth was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Mozikth decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now owns his own business.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and further expansion of business
Flaws: Mundane, Greedy. Bonds: Attractive, Criminal record, Immigrant, Job. Occupation: Hunter
Voice: Mousy voice
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 7)
Armor Class 11
Hit Points 19 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1 Minor magic item.
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