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NPC Generator

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Advanced [show]


Dayereth Withrethin, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is typically in his Ploughman uniform. His tied-back hair is red. He wears an eyepatch.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is obsessed with his god.

History: Dayereth was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He's also a talented Assassin, but doesn't like to broadcast it.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Ugly. Bonds: Job, Guardian, Religious. Occupation: Ploughman

Voice: Sighs a lot, exhausted

Attributes [hide]

Dayereth Withrethin, Male Elf Commoner 3
Medium (5'5") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)13 (+1) 12 (+1)14 (+2)
Skills Perception +3, Stealth +5
Senses Passive Perception 15
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 19000 cp.


Social Check DCs


Percival Atterton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears rags and sports a simple walking cane. With a patchy white beard and wild white hair. His skin is flawless and his violet eyes scan people very quickly.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Percival is combative with any and all who dare try his patience in the slightest.

History: He was raised in a island tribe. Percival liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it; and wants to work out more often

Ideals: Athletic, Opinionated, Justice. Bonds: Poor, Attractive, Nature. Occupation: Farmer

Voice: Rolls R's

Attributes [hide]

Percival Atterton, Male Human Monk 9
Medium (6'6") Human, Chaotic Good (CR 9)
Armor Class 9
Hit Points 65 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)14 (+2) 14 (+2)14 (+2)
Skills Athletics +5, Perception +5
Senses Passive Perception 15
Languages Common, Orc, Druidic
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +5

Possessions: 70000 cp. Fire opal pendant on a fine gold chain (2400 gp). Sapphire pendant on gold chain (700 gp). 1 Minor magic item.


Social Check DCs


Rolf Dayton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair is cut jaggedly and amateurishly. His eyes are a pleasant violet.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Around other people he will do his best to conceal his emotions and appear jolly.

History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rolf fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Optimist. Flaws: Shy. Bonds: Nature. Occupation: Ruler

Voice: Dutch accent

Attributes [hide]

Rolf Dayton, Male Human Bard 1
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)14 (+2) 8 (-1)10 (+0)
Skills Investigation +4, Performance +2
Senses Passive Perception 9
Languages Common, Infernal, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 110 gp. Finely wrought small gold bracelet (30 gp).


Social Check DCs


Druuk Hornsby, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man typically wears a sleeveless long coat of deep black leather and dull grey iron scale mail. He wears his hair in dreadlocks. His eyes are a pleasant blue.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his sister's freedom.

Motivation: Doesn't want to be a Engraver and was forced into it by his family; and to reunite with his absent mother

Ideals: Philantrophist, Artistic, Fighting. Bonds: Family, Poor. Occupation: Engraver

Voice: Sleepy voice

Attributes [hide]

Druuk Hornsby, Male Half-Orc Fighter 7
Medium (5'10") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 44 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)14 (+2) 18 (+4)11 (+0)
Skills Deception +3, Religion +5
Senses Passive Perception 14
Languages Common, Orc, Elven, Auran
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 1100 gp. Deep blue spinel (200 gp).


Social Check DCs


Enidda Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She carries with her a set of greataxes on her belt, each one with a sapphire on the hilt. Her silver hair is cut short. Her violet eyes have a joyful gleam in them most of the time.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born to a criminal king-pin and mafia family When Enidda reached her early adolescence her Gnome father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: A rival would like her out of the picture; and wants to open a new tavern

Ideals: Fighting. Flaws: Shy. Bonds: Poor, Military, Criminal record, Job. Occupation: Locksmith

Voice: Indian accent

Attributes [hide]

Enidda Tarkelby, Female Gnome Bard 4
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)12 (+1) 13 (+1)18 (+4)
Skills Acrobatics +3, Performance +6
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 1 Minor magic item.


Social Check DCs


Akmen Rumor, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He carries a battered greatsword and tarnished shortspear as well. He keeps his purple hair in a pixie cut. His black eyes are slightly larger than normal.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He invites people to come help in his community garden.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Slave Trader father left him crippled. After a long history of fighting, Akmen and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and money/treasure

Ideals: Fighting, Philantrophist. Flaws: Antagonistic, Disease. Bonds: Rich. Occupation: Herbalist

Voice: Soothing and warm

Attributes [hide]

Akmen Rumor, Male Tiefling Aristocrat 8
Medium (6'10") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 38 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)10 (+0) 9 (-1)18 (+4)
Skills Medicine +2, Persuasion +7
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 1300 gp.


Social Check DCs


Prosperine Grief, Female Tiefling [Permalink]

Personal [hide]

Description: She tends to wear a large black jacket. She carries with her a set of nunchakus, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her purple hair is heavily combed to the left. Her fierce white eyes like to dwell on things.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is a font of random trivia from the lore and stories she has discovered

History: She was raised in a island tribe. Brilliant and gifted she never wanted to apply herself. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Prosperine fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical, Gifted. Flaws: Selfish, Insane. Bonds: Nature. Occupation: Navigator

Voice: Raspy

Attributes [hide]

Prosperine Grief, Female Tiefling Bard 8
Medium (5'3") Tiefling, Neutral Good (CR 8)
Armor Class 9
Hit Points 39 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)16 (+3) 14 (+2)12 (+1)
Skills Intimidation +4, Nature +6
Senses Passive Perception 12
Languages Common, Auran, Draconic, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143331000

Possessions: 2000 sp. Rich purple corundum (500 gp). Violet garnet (1400 gp). Golden yellow topaz (1400 gp). Tourmaline (150 gp).


Social Check DCs


Bella Tosscobble, Female Halfling [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She prefers to wear flannel. Her auburn hair is drawn into a tight pony tail with a dagger scrunchie. She has several tiny opal earrings on each ear.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She is the product a well kept family trust fund and as such has never really known need. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Bella took refuge in the large cave and found the beat up nunchaku and armor she uses now. She inherited the family business which she has now maintained for 13 years.

Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job

Ideals: Athletic. Bonds: Rich, Attractive, Nature, Job. Occupation: Sellsword

Voice: Slow speaker

Attributes [hide]

Bella Tosscobble, Female Halfling Rogue 8
Small (2'10") Halfling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 39 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)11 (+0) 17 (+3)13 (+1)
Skills Animal Handling +6, History +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: Chrysoprase (50 gp). Sard (50 gp). Tiger eye turquoise (12 gp). White opal (1000 gp). Amethyst (130 gp). White opal (1000 gp).


Social Check DCs


Shava Deft, Female Tiefling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tiefling, and stands approximately 5'2". She typically wears green cloth garments or leather armor, and her gloved hand is found clutching a scimitar. Her purple hair is lengthy and is close to two feet long. Her white eyes dart around the room hyper actively observing anyone and anything.

Personality: She never swears and excessively uses polite adverbs when speaking. She is a great chef.

History: She was born several months after her mother was called into army service. Her parents enrolled her in a Warrior school at a young age so that she could practice her divine talents. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is wracked by social anxiety; and she is greedy

Ideals: Optimist, Gifted. Flaws: Fearful. Bonds: Military, Rich. Occupation: Carpenter

Voice: Speaks with squeezed throat

Attributes [hide]

Shava Deft, Female Tiefling Warrior 11
Medium (5'2") Tiefling, Lawful Good (CR 11)
Armor Class 10
Hit Points 77 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)18 (+4) 15 (+2)15 (+2)
Skills Intimidation +6, Medicine +6
Senses Passive Perception 12
Languages Common, Celestial, Druidic, Undercommon, Sylvan
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2

Possessions: 600 gp.


Social Check DCs

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