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NPC Generator

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Advanced [show]


Oriff Thrahak, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who is dressed in an above average manner. Her blonde hair is braided into rings. Her gray eyes are passionate and lively.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was raised in a mountains tribe. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: An old rival family wants her found; and marry her sister to traveling adventurers

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Nature, Family. Occupation: Mayor

Voice: Soft and mumbly

Attributes [hide]

Oriff Thrahak, Female Dwarf Commoner 1
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 18 (+4)13 (+1) 16 (+3)12 (+1)
Skills Intimidation +3, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 5000 cp. Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs


Adrex Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who wears a custom-built plate barding that's adorned with black lining and desert motifs. His blue crest is smooth and relatively long. His thin eyebrows rest above his beady red eyes.

Personality: He has a massive crush on the younger sibling of the Adventurer who has hired him part-time. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He got into the Adventurer business at a young age. He took every job he could get his hands on, but the opportunities for Dragonborns in the south were limited. He has set out to sabotage the competition.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Joker. Flaws: Ugly. Bonds: Has a crush, Job, Immigrant. Occupation: Adventurer

Voice: Thin and wheezing

Attributes [hide]

Adrex Sumnarghthrysh, Male Dragonborn Wizard 3
Medium (6'6") Dragonborn, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)13 (+1) 9 (-1)14 (+2)
Skills Insight +1, Nature +3
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 1000 sp.


Social Check DCs


Aust Markum, Male Half-Elf [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is wearing the road beaten gear of a warrior. His whole body is exceptionally muscular. His red hair has been sun bleached extensively. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of a Servant, who enjoyed hunting, Aust was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aust fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Joker. Flaws: Antagonistic. Bonds: Immigrant, Attractive, Nature. Occupation: Healer

Voice: Australian accent

Attributes [hide]

Aust Markum, Male Half-Elf Bard 11
Medium (5'6") Half-Elf, Neutral Evil (CR 11)
Armor Class 13
Hit Points 37 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)11 (+0) 12 (+1)13 (+1)
Skills Insight +5, Investigation +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 350 pp. Ceremonial electrum dagger with a star ruby in the pommel (1500 gp).


Social Check DCs


Ernest Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is physically well-built. His moppish red hair is in a traditional bowl cut. His half smiles and blue eyes are beguiling and draw you in.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. A true patriot, Ernest would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better trade route.

Motivation: He desires power and/or immortality; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Passionate. Bonds: Adventurer, Attractive, Military, Religious. Occupation: Stylist

Voice: Squeaky

Attributes [hide]

Ernest Amakiir, Male Half-Elf Paladin 5
Medium (5'1") Half-Elf, Chaotic Good (CR 5)
Armor Class 13
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)8 (-1) 9 (-1)11 (+0)
Skills Acrobatics +6, Persuasion +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Large well-done wool tapestry (100 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Rimmon Hope, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears professional attire. He has silver hair. His eyes are gold and he is always smoking a pipe.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born into a rich family. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: To reunite with his old friends.

Flaws: Depressed, Insane. Bonds: Attractive, Adventurer, Rich. Occupation: Shepherd

Voice: Nasally tone

Attributes [hide]

Rimmon Hope, Male Tiefling Rogue 13
Medium (6'10") Tiefling, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 46 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 11 (+0)14 (+2) 14 (+2)7 (-2)
Skills Performance +2, Religion +6
Senses Passive Perception 12
Languages Common, Draconic, Sylvan
Attacks Melee +8 / 4d4+4, Ranged +6 / 4d4+2, Grapple +4

Possessions: 4000 gp. Emerald (1000 gp). Malachite (4 gp). Rose (70 gp).


Social Check DCs


Liftrasa Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a tight fitting brown shirt and pants. Her hair is black, silky, and of moderate length. Her violet eyes are slightly larger than normal.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born in the east to a Navigator, Liftrasa learned a great deal about her father's area of expertise. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). In the meantime she has taken over work as a Navigator and occasionally as a mercenary.

Motivation: A need for knowledge about a nearby landmark; and she is unsatisfied with her job

Flaws: Antagonistic, Secretive. Bonds: Attractive, Job, Adventurer. Occupation: Navigator

Voice: Soothing and warm

Attributes [hide]

Liftrasa Daerdahk, Female Dwarf Cleric 9
Medium (4'3") Dwarf, Chaotic Good (CR 9)
Armor Class 8
Hit Points 41 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 10 (+0)10 (+0) 12 (+1)8 (-1)
Skills Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 3d4-2, Ranged +1 / 3d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12644

Possessions: 1200 gp. Jade (110 gp). Blue sapphire (1500 gp). Golden pearl (110 gp). Golden yellow topaz (900 gp). Rose (50 gp). Lapis lazuli (4 gp). Peridot (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elysande Home, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears a brown top hat and brown clothes. Her white hair is lengthy and is close to two feet long. Her thin eyebrows rest above her beady blue eyes.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She comes from a rich northern family. Her mother was very strict, and drilled into her lessons on being the perfect lady. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Nothing but the best is good enough for her; and she is greedy

Ideals: Athletic, Fighting, Impeccable. Flaws: Ugly. Bonds: Job, Rich. Occupation: Mayor

Voice: Hard of hearing, loud

Attributes [hide]

Elysande Home, Female Human Warlock 11
Medium (4'10") Human, Neutral Evil (CR 11)
Armor Class 12
Hit Points 63 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)10 (+0) 10 (+0)16 (+3)
Skills Nature +4, Performance +7
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 1400 gp. White opal (1400 gp). Lapis lazuli (13 gp). Lapis lazuli (13 gp).


Social Check DCs


Thava Pfaphnyrennish, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with green lining and desert motifs, and she perpetually has her club ready. Her crest is cut close to her head. Her eyes, though not visible through her cowl, are red.

Personality: Thava hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Thava liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She now travels the world, in search of power and loot.

Motivation: Meet up once more with her childhood friend.

Ideals: Fighting, Artistic. Flaws: Disease. Bonds: Adventurer, Nature. Occupation: Carpenter

Voice: Tuts and clicks tongue

Attributes [hide]

Thava Pfaphnyrennish, Female Dragonborn Adept 3
Medium (6'8") Dragonborn, Neutral Evil (CR 3)
Armor Class 11
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 9 (-1)15 (+2) 10 (+0)12 (+1)
Skills Animal Handling +2, Nature +4
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 2700 sp.


Social Check DCs


Reynard Clayton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a robe, a symbol of his god around his neck, and a morningstar on his belt. His head has been shaved. He has brown eyes.

Personality: He dislikes all the random violence that takes place in the south. He takes great joy in being the best Barrister in town.

History: Born in a small village he learned the ways of the warrior from his mother. His childhood dream was to be a Tanner, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting, Pacifist. Flaws: Ugly. Bonds: Job. Occupation: Barrister

Voice: Mumbles to self between sentences

Attributes [hide]

Reynard Clayton, Male Human Warlock 7
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 8
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 12 (+1)11 (+0) 13 (+1)10 (+0)
Skills Animal Handling +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: Citrine (60 gp). Golden pearl (150 gp).


Social Check DCs

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