Quillathe Firahel, Female Elf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'11" has a big stupid grin on her face most of the time. She wears a blue wide-brimmed hat and blue clothes. Her chestnut hair is singed and shortened. Her eyes are hazel and beady.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is frequently practicing swordplay.
History: Quillathe was born in the south. At a young age she loved to build and create. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Farmer work with an outfit from a few towns over. Farmer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now owns her own business.
Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and a deep hatred of illithids
Ideals: Persistence. Flaws: Ugly, Depressed. Bonds: Military, Job, Enemies. Occupation: Farmer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 13)
Armor Class 12
Hit Points 49 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 11 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 1000 gp. Sapphire pendant on gold chain (1800 gp). Jeweled electrum ring (2000 gp). Fire opal pendant on a fine gold chain (1700 gp). A miniature golden chest with tiny emeralds lining the top (110 gp). Solid gold idol (200 gp). A necklace of small pink pearls (3000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (50 gp). Gold dragon comb with red garnet eye (1000 gp). Large well-done wool tapestry (400 gp).
Kellen Leffery, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man prefers to wear flannel and is in decent physical shape. He has a very tight haircut. He has several tiny amber earrings on each ear.
Personality: He speaks before he thinks and is too direct. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was raised by priests from a young age. His father had invested heavily in several trade routes and wanted him to inherit them. He's also a talented Cook, but doesn't like to broadcast it.
Motivation: He is compelled to act according to his religious beliefs; and wants to open a new tavern
Flaws: Impulsive. Bonds: Rich, Job, Religious, Mentor. Occupation: Courier
Voice: Draws out vowels
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 16 (+3) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. 1 Half-Plate.
Tree Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he is wearing a perfectly clean shirt and pair of pants. His fur is gray, silky, and of moderate length. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born to a Locksmith, his mother struggled to pay the bills. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants to meet his childhood hero; and to reunite with his old friends
Ideals: Philantrophist. Flaws: Insomniac, Emotional. Bonds: Attractive, Poor, Adventurer. Occupation: Apothecary
Voice: Spanish accent
Attributes [hide]
Medium (6'2") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 800 sp.
Driindar Verthisathurgiesh, Female Dragonborn [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a green costume with the symbols of luck on her torso. She wears a feathered hat to hide her balding. Her gold eyes dart from person to person to random spaces in the air.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She always tries to repair and not replace. It was this mentality that drove her into the Tanner business.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. From there she went from mercenary job to mercenary job. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Meet up once more with her childhood friend; and she has passion for adventuring and risk
Ideals: Athletic, Persistence. Flaws: Disease. Bonds: Military, Adventurer. Occupation: Tanner
Voice: Jamaican accent
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 11 (+0) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: Just what you see.
Fenriz Remorse, Male Tiefling [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is bristling with hidden weapons, mostly greataxes and crossbows. His black hair is braided into rings. His gold eyes peer out from beneath his feathered black hat.
Personality: Fenriz is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. A true patriot, Fenriz would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Gifted from a young age, Fenriz studied abroad. Brilliant and gifted he never wanted to apply himself. After a long history of fighting, Fenriz and his spouse have recently divorced.
Motivation: Marry his brother to traveling adventurers; and to reunite with his absent father
Ideals: Extrovert, Gifted. Flaws: Antagonistic. Bonds: Criminal record, Military, Family. Occupation: Junk Dealer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 20 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 5 (-3) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 |
Possessions: 400 gp. Deep blue spinel (1500 gp). Silver pearl (150 gp). White opal (900 gp). Golden yellow topaz (1500 gp).
Grumbar Cason, Male Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged man wears a white armored body suit, with a simple black line shooting up and back down and is in decent physical shape. He keeps his blonde hair in a flapper bob. He wears large thick round spectacles.
Personality: Eccentric and domineering, Grumbar will drive conversation. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Grumbar was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. He was an apprentice working in his mother's forge. In the meantime he has taken over work as a Priest and occasionally as a mercenary.
Motivation: Wants to open a new tavern; and he wants to meet his childhood hero
Ideals: Extrovert. Bonds: Job, Poor, Adventurer. Occupation: Priest
Voice: Old thin voice
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Good (CR 12)
Armor Class 11
Hit Points 92 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 2000 gp. Black star sapphire (1400 gp). Rock crystal (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Diggory O'Leary, Male Half-Elf [Permalink]
Personal [hide]
Description: This light-skinned male is typically in his Armorer uniform. He is tall, broad shouldered and powerfully built. His hair is greying and his face has many wrinkles. His face is scarred and worn.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born in the west to a Armorer, Diggory learned a great deal about his father's area of expertise. He dropped out of school before completing his studies. He then took over the family business and is one of the better Armorer for hire.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Logical. Flaws: Ugly, Greedy, Fearful. Bonds: Job. Occupation: Armorer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 28 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 14 (+2) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Goblin
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 6000 sp. Citrine (60 gp). Alexandrite (700 gp). Amber (160 gp).
Akra Qyxpahrgh, Female Dragonborn [Permalink]
Personal [hide]
Description: She prefers to wear flannel. She keeps her brass crest in a pixie cut. Her red eyes dart from person to person.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is lazy, self-centered, vain, and jealous.
History: She comes from a rich southern family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has been a successful dealer in antiques buying low and selling high.
Motivation: Money/treasure; and nothing but the best is good enough for her
Ideals: Philantrophist, Entrepeneur, Impeccable. Flaws: Selfish. Bonds: Rich. Occupation: Tanner
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 10)
Armor Class 12
Hit Points 84 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 18 (+4) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Ignan, Gnoll
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
Possessions: 250 pp. Lapis lazuli (13 gp). Aquamarine (1000 gp). Alexandrite (1000 gp). White opal (800 gp).
Salanop Folkor, Female Gnome [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She dresses well, wearing tan shirts, loose pants, and blazers most of the time. She has silver hair. She is very pretty but has cold, dead eyes.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Salanop is combative with any and all who dare try her patience in the slightest.
History: She was raised in a white middle class family as the only child. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to find somewhere to settle down
Ideals: Justice, Fighting. Flaws: Shy, Mundane. Bonds: Attractive. Occupation: Mercenary
Voice: Loud with bravado
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 11 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 10 (+0) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 |
Possessions: 100 gp. 1 Minor magic item.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!