Pelt Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: She is lean but muscular and wears loose pants and a collared shirt complete with sweater beneath her coat. Her black fur has been sun bleached extensively. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Through the years after Pelt was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Pelt's mother didn't care for her much, and the feeling was mutual. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure; and she uses money and sex appeal to get what she needs
Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Rich, Slave. Occupation: Detective
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 6)
Armor Class 13
Hit Points 24 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 8 (-1) | 11 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 700 gp.
Jasmine Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: She stands about 3'2" and wears dull red sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sickle, just in case. Her left leg appears badly burned and disfigured. Her chestnut hair is well kept. She has blue eyes.
Personality: Abrasive and pushy, she has a hard time making friends. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. After coming to the age of reason, Jasmine took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. After a long history of fighting, Jasmine and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and she has money and likes to spend it
Ideals: Opinionated, Gifted. Flaws: Antagonistic. Bonds: Rich. Occupation: Bather
Voice: Scratchy, weak
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 0 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 7 (-2) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Terran, Ignan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Kadana Mohradyllion, Female Dragonborn [Permalink]
Personal [hide]
Description: She tends to wear a large black jacket. She has styled her scarlet crest well, parting it to the left. Her red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Mortician. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She's in love.
Ideals: Artistic. Flaws: Shy. Bonds: Has a crush, Adventurer, Job. Occupation: Mortician
Voice: Booming voice
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 5)
Armor Class 11
Hit Points 23 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 14 (+2) | 9 (-1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 800 gp. Chalcedony (50 gp). Red garnet (60 gp). Citrine (50 gp).
Shautha Upton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears bulky black painted plate armor. With wild silver hair. Her eyes are likewise violet. Her teeth are white and perfect.
Personality: Confrontational and typically high on some drug or another. She does not believe in violence as a means to an end. She is a dedicated Baker but believes her peers are too gung-ho.
History: She is the product a well kept family trust fund and as such has never really known need. Ostracized due to the druidic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it; and she uses money and sex appeal to get what she needs
Ideals: Pacifist, Gifted. Flaws: Addict. Bonds: Attractive, Rich. Occupation: Baker
Voice: Spits and sputters
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 19 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 300 gp. 1 Minor magic item.
Antinua Ostoroth, Female Elf [Permalink]
Personal [hide]
Description: She stands about 5'2" and wears a blue vest with golden trim over her white shirt. Her violet leather gloves and pants are well-kept, and her blue boots flare out at the collars. Her right leg appears badly burned and disfigured. Her blonde hair is cut short. Her ears are large.
Personality: She is a Sculptor first and foremost. She believes firmly that knowledge should be universal. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Sculptor arts, while her mother instructed her in etiquette, music and courtly manner. She helped her father out around the business and became quite the natural. She now owns her own business.
Motivation: Money/treasure.
Flaws: Ugly. Bonds: Job, Adventurer, Rich. Occupation: Sculptor
Voice: High pitched and raspy
Attributes [hide]
Medium (5'2") Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
Possessions: 90 pp.
Howard High-hill, Male Halfling [Permalink]
Personal [hide]
Description: He wears a white collared shirt and yellow pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He is physically well-built. He has wavy auburn hair. His face is covered beneath a completely black helmet.
Personality: He is overprotective of those who hire his services. He is afraid of women and trembles around them
History: Howard was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. He found a children's book about a Halfling Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He desires power and/or immortality.
Flaws: Shy. Bonds: Guardian, Poor, Adventurer. Occupation: Banker
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Terran, Giant, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Masterwork studded leather.
Harvest Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and is renowned for his bright pastel suits and hats. His fur is lavender and curly. His eyes, though not visible through his cowl, are amber.
Personality: Calm and collected, he is a well trained Fortune-teller. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Harvest is combative with any and all who dare try his patience in the slightest.
History: Harvest was born the youngest of three triplets. Like his mother and his sister before him, after school he went straight into learning to become a Fortune-teller. Days after completing his studies, news broke out that his hometown was attacked by illithids. Harvest was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: He is unsatisfied with his job; and doesn't want to be a fortune-teller and was forced into it by his family
Ideals: Athletic, Justice. Bonds: Job, Family, Enemies. Occupation: Fortune-teller
Voice: Booming voice
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 14)
Armor Class 11
Hit Points 44 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 7 (-2) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 |
Possessions: 1000 gp. Gold and topaz bottle stopper cork (1000 gp). Solid gold idol (1200 gp). Solid gold idol (1200 gp). A silver and pearl hairclip (90 gp). Gold music box (3000 gp).
Jabbie Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: 3'7" and lanky with angular features, he is an attractive figure. He typically wears blue cloth garments or leather armor. His moppish red hair is in a traditional bowl cut. His skin is flawless and his green eyes scan people very quickly.
Personality: Jabbie wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He cannot resist a sob story and will often dote over anyone who has one.
History: He was born to loving parents in a slum to the south. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jabbie fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He loathes his own lifestyle; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Disciplined, Philantrophist, Fighting. Bonds: Attractive, Poor. Occupation: Carpenter
Voice: Uses sign language
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 67 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Orc, Undercommon, Goblin
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
Possessions: 100 pp. Deep blue spinel (200 gp). Carnelian (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kipper Pingun, Male Gnome [Permalink]
Personal [hide]
Description: He is in excellent shape and is generally shirtless and showing off his tattooed chest. His hair is golden and very short. His eyes are a pleasant amber.
Personality: He is almost excessively polite to everyone, even when angry. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Kipper was raised in a hard working conservative environment. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He became a Hunter soon after.
Motivation: A rival would like him out of the picture; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Ideals: Athletic, Impeccable. Flaws: Shy. Bonds: Job, Criminal record, Enemies. Occupation: Hunter
Voice: Scandinavian accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 17 (+3) | 4 (-3) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2
Possessions: 2000 cp.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
