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NPC Generator

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Advanced [show]


Charles Samuel, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His long chestnut hair is drawn into a two foot long braid. His violet eyes are passionate and lively.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised in a white middle class family as the only child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Gardener work with an outfit from a few towns over. Gardener work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 4 years.

Motivation: Further expansion of business; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Impeccable. Flaws: Hedonist, Mundane. Bonds: Job. Occupation: Gardener

Voice: Pirate accent

Attributes [hide]

Charles Samuel, Male Half-Elf Fighter 5
Medium (4'11") Half-Elf, Neutral Good (CR 5)
Armor Class 9
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)13 (+1) 11 (+0)17 (+3)
Skills Deception +6, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 800 gp. Sardonyx (50 gp). Smoky quartz (50 gp).


Social Check DCs


Murgen Marleigh, Female Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a white armored body suit, with a simple tan line shooting up and back down, and a wedding ring on her left hand. She wears her hair in dreadlocks. Her gray eyes are slightly larger than normal.

Personality: Stoic and calm, she prefers to meditate than take action. She believes the world needs to unite to get rid of drow once and for all.

History: Born to a pair of adventurers, Murgen grew up listening to her mother's many stories. While studying, she fell in love. They married and had a son. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To reunite with her old friends; and meet up once more with her childhood friend

Ideals: Disciplined. Bonds: In love, Enemies, Adventurer. Occupation: Animal Trainer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Murgen Marleigh, Female Half-Orc Druid 12
Medium (5'10") Half-Orc, Chaotic Good (CR 12)
Armor Class 9
Hit Points 45 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)11 (+0) 12 (+1)8 (-1)
Skills Acrobatics +3, Investigation +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13654

Possessions: 3000 gp.


Social Check DCs


Spear On the Mountaintop, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she dresses in brown turtlenecks beneath a black coat with green slacks. Her yellow fur is lengthy. This green eyed southerner is not easily forgotten.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was raised in a plains tribe. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Spear took refuge in the ruined castle and found the beat up mace and armor she uses now. By chance she met her sister recently and the two have been together since.

Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and an old rival family wants her found

Ideals: Impeccable, Optimist. Bonds: Nature, Family, Adventurer. Occupation: Mayor

Voice: Boston accent

Attributes [hide]

Spear On the Mountaintop, Female Tabaxi Aristocrat 5
Medium (5'5") Tabaxi, Lawful Good (CR 5)
Armor Class 13
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)8 (-1) 14 (+2)11 (+0)
Skills Arcana +2, Sleight of Hand +6
Senses Passive Perception 12
Languages
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: Rose (80 gp). 1 Smokesticks. 7 Acid flasks.


Social Check DCs


Gaaki Hailey, Female Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt and is in decent physical shape. Her hair is silver and curly. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Eccentric and domineering, Gaaki will drive conversation. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was born to loving parents in a slum to the south. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. By chance she met her brother recently and the two have been together since.

Motivation: She feels the way she acts is they only way to get by in the world; and to reunite with her absent mother

Ideals: Extrovert, Impeccable. Flaws: Addict. Bonds: Criminal record, Poor, Family. Occupation: Apothecary

Voice: Speaks with back of mouth

Attributes [hide]

Gaaki Hailey, Female Half-Orc Ranger 4
Medium (5'5") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)10 (+0) 15 (+2)12 (+1)
Skills Acrobatics +4, Medicine +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 600 gp. 1 Half-Plate.


Social Check DCs


Oriax Moral, Male Tiefling [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He has a slight overbite and is overall scrawny. He wears a colorful flower in his black hair. His eyes are likewise red.

Personality: He is irascible and easily irritated. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A powerful slaver made him what he is. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.

Motivation: He is currently in port desperately looking for someone to get him out.

Flaws: Antagonistic. Bonds: Attractive, Slave, Mentor. Occupation: Banker

Voice: Scottish accent

Attributes [hide]

Oriax Moral, Male Tiefling Druid 2
Medium (5'5") Tiefling, Neutral Good (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)16 (+3) 11 (+0)11 (+0)
Skills Medicine +2, Stealth +1
Senses Passive Perception 10
Languages Common, Gnoll, Terran, Auran
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 120 pp. Silver-plated steel longsword with jet jewel in hilt (200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). 1 Half-Plate.


Social Check DCs


Koth Clayden, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a robe, a symbol of luck around his neck, and a club on his belt. His feathered hat is riddled with cuts and holes. His eyes are blue and beady.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Poor, Has a crush. Occupation: Spy

Voice: Aggressive tone

Attributes [hide]

Koth Clayden, Male Half-Orc Warlock 7
Medium (5'7") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)12 (+1) 12 (+1)8 (-1)
Skills Investigation +4
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: Azurite (12 gp). Rose (60 gp). 1 Minor magic item.


Social Check DCs


Everard Woods, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 5'9" and wears suspenders and violet workpants. His shirt is green, and he wears a heavy violet leather apron most of the time. His right leg appears badly burned and disfigured. His red hair and beard is wavy and long. He wears a mask on his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Gifted from a young age, Everard studied abroad. He moved out east to avoid the crime he committed. Some 2 years later his spouse died after the birth of his son. Heartbroken, Everard never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Seeks redemption; and meet up once more with his childhood friend

Ideals: Gifted. Bonds: Adventurer, Criminal record, In love. Occupation: Slave Trader

Voice: Squeaky

Attributes [hide]

Everard Woods, Male Half-Elf Wizard 12
Medium (5'9") Half-Elf, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 20 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)9 (-1) 13 (+1)12 (+1)
Skills Arcana +3, Medicine +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 4000 gp. Black pearl (1200 gp). Hematite (14 gp).


Social Check DCs


Menny Daergel, Female Gnome [Permalink]

Personal [hide]

Description: This dark-skinned female is wearing a long, blue, dusty cloak. She is tall, broad shouldered and powerfully built. Her auburn hair is braided into rings. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Gnome in existence. She is lazy, self-centered, vain, and jealous.

History: Menny was raised in a hard working conservative environment. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. She tends to her Stableman job now, and dutifully fulfills any obligations she has.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and to be a banker again

Ideals: Justice. Flaws: Selfish, Racist, Greedy. Bonds: Job. Occupation: Stableman

Voice: Hard of hearing, loud

Attributes [hide]

Menny Daergel, Female Gnome Warlock 11
Small (3'3") Gnome, Chaotic Good (CR 11)
Armor Class 11
Hit Points 88 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)10 (+0) 11 (+0)8 (-1)
Skills Acrobatics +4, Nature +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 2000 gp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nykkan Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he typically wears black cloth garments or leather armor. He wears a Stetson hat to hide his balding. His eyes are gold and catlike.

Personality: Nykkan is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Animals are drawn to him, and he is able to talk to them.

History: When he was but 4 years old his parents immigrated from the west. He has chosen to use the inheritance that was left to him frivolously. He left for the west, certain he would find work there.

Motivation: To clean up the streets; and money/treasure

Ideals: Extrovert, Gifted. Bonds: Immigrant, Rich, Guardian. Occupation: Ploughman

Voice: Tuts and clicks tongue

Attributes [hide]

Nykkan Argenthrixus, Male Dragonborn Fighter 1
Medium (6'6") Dragonborn, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)12 (+1) 15 (+2)11 (+0)
Skills Deception +2, Religion +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 sp.


Social Check DCs

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