Skog Axton, Male Half-Orc [Permalink]
Personal [hide]
Description: This southern man is typically in his Cartwright uniform. His clothes are grease stained in places. He has a very tight haircut. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Further he is a bit of a stoner and is frequently out of it.
History: Born in the south to a Cartwright, Skog learned a great deal about his mother's area of expertise. He took every job he could get his hands on, but the opportunities for Half-Orcs in the south were limited. He inherited the family business which he has now maintained for 12 years.
Motivation: He is unsatisfied with his job.
Ideals: Athletic. Flaws: Addict. Bonds: Job, Poor, Immigrant. Occupation: Cartwright
Voice: Breathy voice
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Evil (CR 4)
Armor Class 12
Hit Points 18 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 6 (-2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 500 gp. Coral (150 gp). Jade (150 gp). Coral (150 gp). White pearl (150 gp).
Shivering Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears tight fitting clothing which further accentuates his frame. He has done his best to style his brown fur to look like a famous performer. This hazel eyed northerner is not easily forgotten.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born on a small isolated farm. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is currently in port desperately looking for someone to get him out; and wants to work out more often
Ideals: Athletic, Joker. Flaws: Antagonistic. Bonds: Attractive, Nature, Slave. Occupation: Fletcher
Voice: Spits and sputters
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 3000 cp.
Namfoodle Folkor, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he sports blue clothing, slightly heavier than average wear. His white hair is kept up in a ponytail inside a deerstalker hat. His face is covered beneath a completely black helmet.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was raised in a white middle class family as the only child. From his teen years he was always beautiful and desirable, so people have always doted on him. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and he seems to be bored by most things
Ideals: Logical. Flaws: Selfish, Mundane. Bonds: Attractive. Occupation: Mortician
Voice: Creaky witch voice
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 64 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 16 (+3) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Adam Skelton, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man likes to wear ponchos typically of a light grey in addition to tight pants. He is bald on top and has large golden tufts of hair around his ears. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He invites people to come help in his community garden.
History: He got into the Bricklayer business at a young age. He helped his father out around the business and became quite the natural. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: A strong sense of loyalty to Elven people; and balancing his hectic life and new bricklayer responsibilities is difficult
Ideals: Disciplined, Philantrophist. Flaws: Ugly, Racist. Bonds: Job, Guardian. Occupation: Bricklayer
Voice: Slow speaker
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 30 pp. Onyx (80 gp).
Hatae Amastacia, Female Half-Elf [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep violet leather and dull brown iron scale mail. Her skin is fair and her fingers are delicate and long. Her black hair is greying along the sides and has receded to reveal a widow's peak. Her face is scarred and worn.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Hatae hails from a village terrorized by dire rats. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: She wants revenge against dire rats; and many dire rats want her driven away
Ideals: Philantrophist, Justice. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Marshal
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 77 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 14 (+2) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Druidic
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: Moonstone (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Adran Erenaeth, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears yellow leather gloves, a yellow jacket, and tight pants. His black hair is cut jaggedly and amateurishly. His hazel eyes dart from person to person to random spaces in the air.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is lazy, self-centered, vain, and jealous.
History: His parents moved while he was still in utero so he is the first generation to be born here. Adran was born on a far southern forest where he grew up under the tutelage of his father, an expert Locksmith. He moves from town to town, unable to find a place to settle.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Athletic. Flaws: Insomniac, Selfish. Bonds: Immigrant, Religious. Occupation: Locksmith
Voice: Low range voice
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 16 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Druidic, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30000 cp. Blue sapphire (1000 gp). Moonstone (40 gp). Chrysoberyl (80 gp). Aquamarine (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Morgran Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears brown leather gloves, a brown jacket, and tight pants. His golden hair is drawn into a tight pony tail with a clover scrunchie. His face is scarred and worn.
Personality: Morgran is depressed about a lot of things. He tends to be a nihilist. As long as the job gets done he does not care how it got done.
History: He was born in the east, but his parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to his current location. He left for the east, certain he would find work there.
Motivation: Wants to work out more often.
Ideals: Athletic, Professionalism. Flaws: Ugly, Depressed. Bonds: Immigrant. Occupation: Stableman
Voice: Farmer accent
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 12)
Armor Class 12
Hit Points 73 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 15 (+2) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +3
Possessions: 400 pp. Moss agate (15 gp). Pink pearl (100 gp). Eye agate (15 gp).
Egelina Hanes, Female Half-Elf [Permalink]
Personal [hide]
Description: She prefers to wear flannel. She carries with her a set of quarterstaffs, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. Her moppish brown hair is in a traditional bowl cut. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.
History: Sold as a small child to a wizard, Egelina was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. There was a wharf not far from home where she often wandered off to fish. Due to her spouse's obsession with being a Sage they were divorced and she won custody of their son. She worked as a Map Maker, and she later adopted a second son.
Motivation: An old rival family wants her found; and to end her boredom
Ideals: Fighting. Flaws: Mundane. Bonds: Family, Mentor, Nature. Occupation: Map Maker
Voice: Old Prospector
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Good (CR 9)
Armor Class 11
Hit Points 49 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 17 (+3) | 7 (-2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
Possessions: 2000 gp. Finely wrought small gold bracelet (50 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). 1 Minor magic item.
Dee Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a white tunic with red highlights, and long brown pants that bunch up around her shoes. Her golden hair is thinning but still full. Her hazel eyes are passionate and lively.
Personality: This woman loves dancing and to teach people dancing more than just about anything. She never wears the same outfit twice, unless she absolutely has to.
History: Dee was born the youngest of three triplets. Her mother took her hunting and taught her how to get in the mind of other creatures. She has been saving her money to try and buy her brother's freedom.
Motivation: To unite with her brother.
Ideals: Artistic. Bonds: Family, Nature. Occupation: Unemployed
Voice: Spits and sputters
Attributes [hide]
Small (2'8") Halfling, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 18 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 17 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Dwarven, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: Cloth of gold vestments (140 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!