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NPC Generator

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Advanced [show]


Ida Darlington, Female Human [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it, and she perpetually has her spear ready. She is bald on top and has large black tufts of hair around her ears. Her brown eyes lackadaisically let the world flow into them.

Personality: Abrasive and pushy, she has a hard time making friends. She is lazy and tries to find solutions quickly.

History: She was raised in a plains tribe. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. After a long history of fighting, Ida and her spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Antagonistic, Lazy. Bonds: Nature. Occupation: Banker

Voice: Can't modulate volume

Attributes [hide]

Ida Darlington, Female Human Aristocrat 4
Medium (4'11") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 38 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)12 (+1) 12 (+1)7 (-2)
Skills Medicine +3, Religion +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Shedinn Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing colorful clothing, dressed as a Animal Trainer. His bronze crest is knotted and matted. He has a dull look in his red eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He has worked as a Animal Trainer like his father before him.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Athletic, Joker. Bonds: Enemies, Rich, Job, Adventurer. Occupation: Animal Trainer

Voice: Excited and jittery

Attributes [hide]

Shedinn Grrrmmballhyst, Male Dragonborn Bard 7
Medium (6'7") Dragonborn, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 36 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)16 (+3) 16 (+3)13 (+1)
Skills Animal Handling +6, Persuasion +4
Senses Passive Perception 13
Languages Common, Aquan, Terran, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lone Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His fur is cinnamon and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Lone was born with his mother's beautiful face. When Lone reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To be a Crown-heir again; and he's looking for his big break

Flaws: Antagonistic, Shy. Bonds: Attractive, Military, Adventurer, Job. Occupation: Fisher

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Lone Shoe, Male Tabaxi Expert 10
Medium (6'0") Tabaxi, Lawful Neutral (CR 10)
Armor Class 9
Hit Points 53 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)13 (+1) 9 (-1)11 (+0)
Skills Intimidation +4, Investigation +5
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +2

Possessions: 1800 gp. 1 Minor magic item.


Social Check DCs


Azdûsh Addington, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is dressed in earthy colors with a black and green handkerchief worn on his left side. He is muscular with a powerful set of arms. He has auburn hair. His brown eyes lackadaisically let the world flow into them.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A powerful necromancer made him what he is. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To unite with his brother; and his relatives are trying to arrange a marriage

Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Adventurer, Mentor, Family. Occupation: Gardener

Voice: Soothing and warm

Attributes [hide]

Azdûsh Addington, Male Half-Orc Wizard 7
Medium (5'2") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 17 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)14 (+2) 9 (-1)12 (+1)
Skills Nature +5, Stealth +3
Senses Passive Perception 9
Languages Common, Orc, Undercommon, Aquan
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344321

Possessions: 100000 cp. Pink pearl (40 gp). Chrysoprase (20 gp). Zircon (20 gp).


Social Check DCs


Left-Handed In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he is wearing a long, brown cloak. He keeps his white fur in a pixie cut. His hazel eyes dart from person to person to random spaces in the air.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does not trust anyone and sleeps with one eye open.

History: The child of a Mortician, who enjoyed hunting, Left-Handed was taken on many hunting expeditions. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: To find somewhere to settle down; and nothing but the best is good enough for him

Ideals: Impeccable, Entrepeneur. Flaws: Insomniac, Mundane. Bonds: Nature. Occupation: Sellsword

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Left-Handed In the Storm, Male Tabaxi Sorcerer 6
Medium (5'10") Tabaxi, True Neutral (CR 6)
Armor Class 13
Hit Points 0 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 7 (-2)13 (+1) 9 (-1)18 (+4)
Skills Intimidation +7, Nature +4
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 2000 sp.


Social Check DCs


Thomas Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is generally well dressed albeit a few years behind the times. His white hair is kept up in a ponytail inside a deerstalker hat. He wears large thick round spectacles.

Personality: Thomas speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was raised in a mountains tribe. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Thomas took refuge in the ruined castle and found the beat up trident and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has a crush on the local Butcher; and wants a kiss

Ideals: Impeccable. Bonds: Attractive, Nature, Job, Has a crush. Occupation: Miller

Voice: Shortens vowels

Attributes [hide]

Thomas Wasanthi, Male Half-Elf Warrior 8
Medium (5'2") Half-Elf, Neutral Good (CR 8)
Armor Class 13
Hit Points 47 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)16 (+3) 14 (+2)17 (+3)
Skills Arcana +6, Insight +5
Senses Passive Perception 12
Languages Common, Elven, Draconic, Dwarven, Ignan
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 80 pp.


Social Check DCs


Brakka Tinley, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. Her hair is cut close to her head. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Brakka hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was raised by priests from a young age. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has never given up on her dancing dream.

Motivation: Her religion dominates her actions; and she doesn't get along with people that don't share her tastes

Ideals: Artistic, Impeccable. Bonds: Religious, Mentor. Occupation: Glassblower

Voice: Prounounces S like Z

Attributes [hide]

Brakka Tinley, Female Half-Orc Aristocrat 10
Medium (6'4") Half-Orc, True Neutral (CR 10)
Armor Class 10
Hit Points 77 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 18 (+4)17 (+3) 15 (+2)13 (+1)
Skills History +7, Stealth +4
Senses Passive Perception 12
Languages Common, Orc, Goblin, Celestial, Terran
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3

Possessions: 1400 gp. Chrysoprase (80 gp). Golden yellow topaz (300 gp). Aquamarine (300 gp). Eye agate (11 gp). Jet (70 gp). Rich purple corundum (900 gp). Peridot (80 gp).


Social Check DCs


Katherine Woods, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears dull yellow sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed axe, just in case. Her golden hair is lengthy and is close to two feet long. She wears large thick round spectacles.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Elf in existence. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a Stableman, her father struggled to pay the bills. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She became a Sellsword soon after.

Motivation: She's in love; and she'd like to take her coworkers down a peg

Ideals: Justice. Flaws: Fearful. Bonds: Poor, Job, Has a crush. Occupation: Sellsword

Voice: Raspy

Attributes [hide]

Katherine Woods, Female Half-Elf Adept 5
Medium (4'7") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)11 (+0) 14 (+2)17 (+3)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 400 gp. Golden pearl (80 gp). Violet garnet (700 gp). Black pearl (700 gp).


Social Check DCs


Traulam Amastacia, Female Elf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She typically wears a sleeveless long coat of deep tan leather and dull brown iron scale mail. Her black hair is cut short. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. When she's not drinking or sleeping the drinks off, she's doing poetry.

History: Traulam was born in the west. At a young age she loved to build and create. Her mother was a mechanic, and taught her how to fix just about anything. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She wants to meet her childhood hero; and she's looking for her big break

Ideals: Athletic, Artistic, Persistence. Flaws: Shy. Bonds: Adventurer. Occupation: Barber

Voice: Speaks through clenched teeth

Attributes [hide]

Traulam Amastacia, Female Elf Sorcerer 1
Medium (4'8") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)14 (+2) 12 (+1)15 (+2)
Skills Medicine +3, Performance +4
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 100 sp.


Social Check DCs

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