Thradal Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'3" and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His right leg appears badly burned and disfigured. His blonde hair is cut short with large spiked bangs in the front. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He likes to make people angry or surprised. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born several months after his father was called into army service. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He got away from his former life and has fallen to alcoholism.
Motivation: He's repulsed by the PC; and to prove his worth to the world
Flaws: Addict, Antagonistic, Impulsive. Occupation: Seamstress
Voice: Aggressive tone
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 16 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 18 (+4) | 11 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +2
Possessions: 8 Acid flasks.
Dagnal Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She is portly but not overly obese. Her hair is short and auburn. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.
Personality: A skeptical and narcissistic woman, Dagnal's first love is herself. Her second love is also herself. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was raised in a white middle class family as the only child. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She bought a shield and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: An old rival family wants her found; and to reunite with her absent mother
Ideals: Impeccable, Entrepeneur. Flaws: Ugly, Mundane. Bonds: Nature, Family. Occupation: Hunter
Voice: Low and grunting
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Aquan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 8000 cp.
Meena Pingun, Female Gnome [Permalink]
Personal [hide]
Description: She has a missing left arm. She wears a blue tunic with white highlights, and long brown pants that bunch up around her shoes. Her hair is auburn and very short. Her eyes are blue and beady.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Gifted from a young age, Meena studied abroad. Brilliant and gifted she never wanted to apply herself. She has been a successful dealer in antiques buying low and selling high.
Motivation: She'd like to take her coworkers down a peg; and sabotage a competitor
Ideals: Gifted, Entrepeneur. Flaws: Ugly, Depressed. Bonds: Job. Occupation: Crown-heir
Voice: Speaks in third person
Attributes [hide]
Small (3'0") Gnome, Chaotic Neutral (CR 11)
Armor Class 15
Hit Points 64 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +3 / 3d8-1, Ranged +8 / 3d8+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: 150 pp. Star ruby (700 gp). Star rose quartz (20 gp). Star rose quartz (20 gp). Golden pearl (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Imsh Gracey, Male Half-Orc [Permalink]
Personal [hide]
Description: A 6'0" southern man, he wears a well pressed and immaculate suit (or dress). His black hair is matted, messy, and big. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Born to a pair of adventurers, Imsh grew up listening to his mother's many stories. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He has passion for adventuring and risk; and an old rival family wants him found
Ideals: Impeccable. Flaws: Ugly, Addict. Bonds: Family, Adventurer. Occupation: Actor
Voice: Stutters
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 46 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 13 (+1) | 9 (-1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +1 / 2d8-2, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.
Kairon Love, Male Tiefling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he sports black clothing, slightly heavier than average wear. His hair is black and curly. His eyes are likewise black. His teeth are white and perfect.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is skeptical of what others tell him and is slow to trust.
History: He was always a brilliant, if unscrupulous mind. From his teen years he was always beautiful and desirable, so people have always doted on him. He is untrained/undisciplined, which makes him dangerous.
Motivation: He wants revenge against gnolls.
Ideals: Logical. Flaws: Shy, Insane. Bonds: Attractive, Enemies. Occupation: Cartwright
Voice: Spanish accent
Attributes [hide]
Medium (5'7") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 22 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 20 (+5) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 5000 sp. Red-brown spinel (100 gp). Zircon (30 gp).
Delebean Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he very much looks the part of a Bather. His long red hair is drawn into a two foot long braid. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He loves telling others what to do and how they should feel about things. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Sold as a small child to a wizard, Delebean was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg; and to be a crown-heir again
Ideals: Opinionated, Philantrophist. Bonds: Job, Mentor. Occupation: Bather
Voice: Cold and demanding tone
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 8)
Armor Class 9
Hit Points 67 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 15 (+2) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 2d10-2, Ranged +1 / 2d10-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 120 pp. Embroidered silk and velvet mantle with numerous moonstones (2100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Syllin Koehlanna, Female Elf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She wears a faded coat and loose pants complete with deerstalker hat. Beneath her clothing is a huge mess of scar tissue. She has dyed her greying red hair a little too much giving a sharp red color. She has gray eyes.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. A true patriot, Syllin would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Born in a small village she learned the ways of the warrior from her father. While studying, she fell in love. They married and had a daughter. She tends to her Roofer job now, and dutifully fulfills any obligations she has.
Motivation: Expand her business; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Bonds: Slave, Military, In love, Job. Occupation: Roofer
Voice: Hollow voice
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 370 gp.
Rieta Beauty, Female Tiefling [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across her face, she typically wears a sleeveless long coat of deep black leather and dull pastel iron scale mail. Her long black hair is drawn into a two foot long braid. She is missing an eye and her face is severely sunburned. Her one remaining eye shines silver.
Personality: Rieta is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was taken as a slave by a traveling circus and forced to perform She was granted martial powers by her dying sister.
Motivation: She has a rivalry with the Church that dominates her actions; and she is currently in port desperately looking for someone to get her out
Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Religious, Slave. Occupation: Apothecary
Voice: Old Prospector
Attributes [hide]
Medium (4'7") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 36 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Orc
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 100000 cp. Lapis lazuli (16 gp). Black opal (500 gp). Sardonyx (60 gp). Carnelian (60 gp). 1 Minor magic item. 1 Minor magic item.
Therai Pain, Male Tiefling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears green trousers with brown and tan striped suspenders. He wears various colorful collared shirts. He has blue hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He dislikes all the random violence that takes place in the south. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born to a poor family in the city he treasured whatever gifts he got. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now spends his time doing works of charity.
Motivation: Nothing but the best is good enough for him; and he is terrified, and will act out of fear
Ideals: Pacifist, Philantrophist, Impeccable. Flaws: Fearful. Bonds: Poor. Occupation: Blacksmith
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Evil (CR 8)
Armor Class 15
Hit Points 44 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 20 (+5) | 14 (+2) | 15 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Celestial, Undercommon
Attacks Melee +3 / 2d10+0, Ranged +8 / 2d10+5, Grapple +5
Possessions: 200 gp. Bloodstone (50 gp). Golden yellow topaz (700 gp). Pink pearl (40 gp). Hematite (7 gp).
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Their contribution stands as a beacon of hope for all adventurers!